Rumor: Sony has used game ‘solution’ for PlayStation 4, might cancel plans following Xbox One backla
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[IMG]http://gematsu.com/wp-content/uploads/2013/05/Rumor-PS4-Used-Games-Sun.jpg[/IMG]
[QUOTE][B]Sony was preparing a used games DRM for PlayStation 4, but might cancel those plans following the reaction to this week’s Xbox One announcement, the latest internet rumors suggest.
[/B]
The story begins on this week’s episode of GameTrailers’ Bonus Round, in which host Geoff Keighley, discussing Xbox One’s used games policy, says, “Sony, I think has been seen as this sort of white knight, so far, who’s not going to restrict used games. Based on some of the things I’m hearing, I don’t think that’s entirely true.”
On NeoGAF, user and supposed insider FamousMortimer, whose sources were spot on about the contents of February’s PlayStation Meeting, elaborates on Keighley’s statement.
“[B]The jist of it is that Sony is listening to the backlash that Microsoft (MS) is getting and they are basing decisions off of this[/B],” he said. “I would assume MS is also, but I don’t know that for sure. But I can say, for sure, that the past week’s PR nightmare for MS has not been lost on Sony and they, in fact, do have a used game ‘solution’ working and have been going back and forth for months on whether to use it. This past week is pushing them strongly into ‘Yeah, let’s not use that.’ ”
In a separate post, he said, “I just heard on Friday that [the used games DRM] wasn’t [coming]. I didn’t want to come right out and post about it because leak-y individuals like myself are getting a bit too much attention. and I don’t care about myself, but I’m not really looking to get my friends into trouble. But I’ve confirmed it with a second person so I got dumb and posted it.”
While Sony is “leaning towards” not adding the used games DRM to the new console, a little more motivation never hurts. Here are some key Sony execs you may want to send your comments to on Twitter:
Shuhei Yoshida (@yosp) – President, SCE Worldwide Studios.
John Koller (@jpkoller) – Head of Hardware Marketing, SCEA.
Guy Longworth (@luckylongworth) - Senior Vice President of Marketing and PlayStation Network, SCEA.
Scott Rohde (@rohdescott) - SVP of Product Development, SCE Worldwide Studios America, SCEA.
When tweeting, it is recommended to use the Twitter hashtags #PS4NoDRM and #PS4USEDGAMES. Rohde, in fact, has already posted a semi-response to the influx of tweets. “I love passionate #PlayStation Fans,” he exclaimed.[/QUOTE]
[url]http://gematsu.com/2013/05/rumor-sony-has-used-game-solution-for-playstation-4-might-cancel-plans-following-xbox-one-backlash[/url]
I find it funny how they used the word 'solution'
Another point for Sony revealing the console first?
Here's hoping. I don't see an attempt at blocking used games sales working out for anyone in the long run.
If only there was a way to stop piracy without screwing those who buy legitimately
[QUOTE=JeanLuc761;40829425]Here's hoping. I don't see an attempt at blocking used games sales working out for anyone in the long run.[/QUOTE]
It's a problem that will take care of itself eventually once everyone moves to digital distribution and ditches discs.
[QUOTE=JeanLuc761;40829425]Here's hoping. I don't see an attempt at blocking used games sales working out for anyone in the long run.[/QUOTE]
Especially in the long run. "Hey let's completely kill the console as soon as we release it's successor in 5 years!"
You can keep your 360 to play your 360 games in the future, but it won't be quite that easy when it's the One about to be retired.
[QUOTE=Wiggles;40829464]It's a problem that will take care of itself eventually once everyone moves to digital distribution and ditches discs.[/QUOTE]
To be honest, that's one of the things I'm dreading. I love Steam for their sales and Valve is one of the few companies I can genuinely say that I trust, but the idea of physical media disappearing entirely is something I'm not looking forward to.
Sony's been playing this perfectly so far. All they have to do is wait for Microsoft to make their feature announcements first, then they can match them with the same feature, one-up them with an improvement, or quietly drop something that would have been viewed negatively.
Developers should just start making games so wildly immense in filesize that digital distribution is a less feasible option than physical discs. Blammo.
Why is this even an issue? Being able to buy and sell used games should be a given.
[QUOTE=Dinonid;40829632]Why is this even an issue? Being able to buy and sell used games should be a given.[/QUOTE]
Because how dare you do what you want with something you purchased and own.
[QUOTE=Gubbygub;40829669]Because how dare you do what you want with something you purchased and own.[/QUOTE]
I think what he was saying is that this kind of thing never should have been up for debate and rather should be expected, not listed as a feature.
[QUOTE=Wealth + Taste;40829450]If only there was a way to stop piracy without screwing those who buy legitimately[/QUOTE]
The only thing I can think of that won't result in a bunch of whining is "execute everybody who pirates games" or "don't make videogames."
I like how Sony is both learning from their own [B]AND[/B] Microsoft's mistakes :v:
[QUOTE=Wealth + Taste;40829450]If only there was a way to stop piracy without screwing those who buy legitimately[/QUOTE]
You'll never be able to eliminate piracy 100%
Best way is to actively reward the legitimate owners, make them feel appreciated and liked.
[QUOTE=Dinonid;40829632]Why is this even an issue? Being able to buy and sell used games should be a given.[/QUOTE]
not entirely. there is a lot of justification behind trying to block used games. for one, the developers and publishers put hundreds of hours and millions of dollars into a product, that is now being re-sold for nearly full price without them getting a cent of it.
if the game is multiplayer, like battlefield 3 or something, publishers are well within their rights to charge 10 dollars for an online pass. why? because they pay to keep the servers up (if the game's not p2p), they pay to develop and publish patches for the game, and for free content updates, if any. why should you be allowed to play their game if your purchase from gamestop or GAME or whatever didn't go to them?
you can't really compare selling used games to a book or car because those items degrade in quality over time. a car, possibly the worst analogy to used in an argument about used games, will be inferior to a brand new car fresh off of the assembly line. cars have a ton of moving parts; belts in the engine will become fragile or snap, tires get beat up and become loose, oil needs to be changed, sparkplugs explode or whatever, etc. games are completely different, because they simply [I]can't[/I] break down due to wear and tear. the only time a game would break down is if you scratched the shit out of it, or due to a freak accident where your console explodes. neither of which is a result of being played normally. buying a used game is pretty much the same as buying a new game because as long as the disk isn't broken, a used game will function [I]exactly[/I] the same as a new one.
imo, this entire ordeal about used games would be completely gone if retailers gave a bit of the money they make from used game sales to the publishers/developers. retailers like gamestoppu are pretty much the entire reason why publishers and shit are mad about use games.
[QUOTE=milkandcooki;40829924]not entirely. there is a lot of justification behind trying to block used games. for one, the developers and publishers put hundreds of hours and millions of dollars into a product, that is now being re-sold for nearly full price without them getting a cent of it.[/QUOTE]
i actually agree with this point. however, if you're going to willingly enter the entertainment industry, which is [b]solely[/b] consumer driven, then you have to realize that whatever the consumer wants is what the consumer is going to get. and if you can't offer that to them, they will find a company that can.
[QUOTE=milkandcooki;40829924]imo, this entire ordeal about used games would be completely gone if retailers gave a bit of the money they make from used game sales to the publishers/developers. retailers like gamestoppu are pretty much the entire reason why publishers and shit are mad about use games.[/QUOTE]
The other side of that is that retailers like Gamestop make next to no profit on the sale of new titles and system sales because the publisher/manufacturer takes such a massive cut. If it wasn't for used games, places like Gamestop couldn't survive. Also keep in mind that, while Gamestop promotes used games, they're also one of the biggest industry promoters of new and upcoming titles as well, with a shitload of trade-in deals towards the purchase of NEW titles.
It's definitely not a black-and-white issue.
consoles can't go DD only like PC can because they are closed platforms. Things like Steam and Origin are platforms within an open platform, but consoles are as closed as you can get, DD is harmful to console gamers if it's the only option.
[QUOTE=Wealth + Taste;40829450]If only there was a way to stop piracy without screwing those who buy legitimately[/QUOTE]
There is. It's called providing unrivaled service to the people who actually bought your game.
Reward the good instead of punishing the bad.
[QUOTE=The Baconator;40830079]consoles can't go DD only like PC can because they are closed platforms. Things like Steam and Origin are platforms within an open platform, but consoles are as closed as you can get, DD is harmful to console gamers if it's the only option.[/QUOTE]
I don't think I get your point, Steam and Origin are very much closed platforms.
[QUOTE=latin_geek;40830450]I don't think I get your point, Steam and Origin are very much closed platforms.[/QUOTE]
Steam and Origin are (closed) platforms within an open platform (PC)
[QUOTE=Wealth + Taste;40829450]If only there was a way to stop piracy without screwing those who buy legitimately[/QUOTE]
Do what Sony does already with the PS3, just don't release the console with a massive security hole. Unless you were able to jump on the failoverflow exploit, it's hard to pirate PS3 games.
Finally, a gaming company that actually listens to consumers! I wasn't planning on buying a PS4, but if I have the money when it comes out, maybe I will; this is something to be encouraged.
[QUOTE=Wealth + Taste;40829450]If only there was a way to stop piracy without screwing those who buy legitimately[/QUOTE]
there is. it's called making something worth buying
[QUOTE=God of Ashes;40831004]there is. it's called making something worth buying[/QUOTE]
That uhh...doesn't stop piracy believe it or not, your product is still pirated. Sometimes to a worse degree if it gets nothing but praise, sometimes not. Either way piracy happens.
Sony saves gaming
This is why Microsoft going first was a dumb move. They were over confident that everyone would eat up the Xbone despite anyone with some common sense would see that they are making some bad decisions.
Now Sony can just look at the feedback to the Xbone and say 'Hey guys! Come over here! We arent doing any of that stupid stuff you dont like!'
[QUOTE=Leestons;40830723]Steam and Origin are (closed) platforms within an open platform (PC)[/QUOTE]
I can load mods and even custom EXEs for games I don't know what you are talking about.
Even though this is a rumor, it's still good to hear it. I wonder if Sony will be a bro, and make Microsoft not do that thing with used games since Sony has a patent for blocking used games.
It is funny how if companies do not slap consumers in the face with pointless DRM. We consumers (at least speaking for myself) will be happier and actually end up spending more on games and whatnot. Thus increasing profit. I can borrow my friend's copy of say.. Watchdogs, I play it, love it and buy it myself. Assuming in this example that Watchdogs will not have a demo.
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