• Ghost Recon: Future Soldier trailer augments reality
    10 replies, posted
[url]http://www.shacknews.com/article/73261/ghost-recon-future-soldier-trailer-augments-reality[/url]
I can't think of how many lame Deus EX puns are going to be here. Game looks awesome though, really looking forward to it.
Looking forward to this, still unsure over the whole cloaking thing though.
[QUOTE=Fingers!!!;35524754]I can't think of how many lame Deus EX puns are going to be here. Game looks awesome though, really looking forward to it.[/QUOTE] I'm just not sure if they asked for this.
I'm excited, I saw the video the Mega64 guys did, it was even more awesome with their commentary.
The stealth looks pretty... questionable. First of all, he's got cloak but yet he's sneaking around corners. I imagine the cloak has very limited capabilities to balance it, but the way he's playing it he might've played without cloak as well. Makes me wonder just how useful it's supposed to be. Then there's the AI and this is my biggest problem. Stealth and tactical options like displayed there feel like cheats if the AI isn't clever enough to provide a challenge. In this trailer, the enemy NPCs were pretty much just big targets standing around in the open begging for a bullet to the head. And knowing the balancing for these kinda games, once your cover is blown you'll go down pretty quickly and reload and you'll just hide behind cover to break line of sight and then wait until everything returns to normal. Tactical gameplay only feels like a challenge when it's a challenge of wits, so your AI has got to be good. I didn't see any of this in this trailer, can somebody link me to a better one? Game looks pretty dull so far despite the special abilities and the "gun porn". I'm not into the latter and the former has been done better before IMO. I'd like this game to be good as I like the general concept despite Tom Clancy, but it just doesn't look very interesting.
Why can't I hold all these games.
The ghosts look like they're swooping around on extacy. I'd like it better if their animations had actual weight and momentum.
[QUOTE=Marik Bentusi;35525750]The stealth looks pretty... questionable. First of all, he's got cloak but yet he's sneaking around corners. I imagine the cloak has very limited capabilities to balance it, but the way he's playing it he might've played without cloak as well. Makes me wonder just how useful it's supposed to be. Then there's the AI and this is my biggest problem. Stealth and tactical options like displayed there feel like cheats if the AI isn't clever enough to provide a challenge. In this trailer, the enemy NPCs were pretty much just big targets standing around in the open begging for a bullet to the head. And knowing the balancing for these kinda games, once your cover is blown you'll go down pretty quickly and reload and you'll just hide behind cover to break line of sight and then wait until everything returns to normal. Tactical gameplay only feels like a challenge when it's a challenge of wits, so your AI has got to be good. I didn't see any of this in this trailer, can somebody link me to a better one? Game looks pretty dull so far despite the special abilities and the "gun porn". I'm not into the latter and the former has been done better before IMO. I'd like this game to be good as I like the general concept despite Tom Clancy, but it just doesn't look very interesting.[/QUOTE]You do know that when they do demonstrations of a lot of games, they typically dumb down the AI, boost player capabilities, and generally alter a number of elements like level progression and weaponry so as to make a better demo. They do this to show off a number of features of the game without the guy playing getting his ass handed to him constantly.
Looks sweet. I've been a long long time Tom Clancy game fan, so I'm pretty excited for this.
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