• PlayerUnknown's Battlegrounds tops Dota 2 in Steam player count
    27 replies, posted
[url]http://www.pcgamer.com/playerunknowns-battlegrounds-tops-dota-2-in-steam-playercount[/url]
I wonder if it has something to do with the fact that the game has skins and such, which can be sold for steam money (probably real money too somewhere). I can't wait for PUBGLotto.com
[QUOTE=Wormy;52618757]I haven't had this issue before and I got a GTX 1070, unless this has been introduced by a recent update. ...okay I decided to start PUBG again after being on a longer break from it, and the first thing I see is an invisible house that I managed to run into without being able to get out again. Nice to see that this issue still exists.[/QUOTE] Honestly it's really worrying that this game has been as successful as it has when it's in such a broken state. It sets standards for other companies to follow.
As much as I dislike how PUBG is in its current state, I'm incredibly happy that something knocked Dota 2 off it's high horse.
[QUOTE=Hogie bear;52618890]Honestly it's really worrying that this game has been as successful as it has when it's in such a broken state. It sets standards for other companies to follow.[/QUOTE] It was only release in March this year I believe? Its going to take time.
[QUOTE=redBadger;52618909]As much as I dislike how PUBG is in its current state, I'm incredibly happy that something knocked Dota 2 off it's high horse.[/QUOTE] Dota 2 has an extremely static playerbase. During an Overwatch free weekend, [url=https://twitter.com/Steam_Spy/status/729732336196169728]Dota 2 was basically unaffected[/url] while a few other popular games on steam had a drop. Dota 2 isn't going anywhere.
CS:GO has done this before during majors
i thought this game looked like ass but now im playing it and i cannot stop
[QUOTE=Handsome Matt;52619056]Yeah fuck everyone for expecting games to work on release[/QUOTE] It's not released though. It's in early access.
[QUOTE=Hogie bear;52618890]Honestly it's really worrying that this game has been as successful as it has when it's in such a broken state. It sets standards for other companies to follow.[/QUOTE] Then an actual studio needs to make a real zombie survival and/or battle royale game. It's not 'worrying' that it's successful when nothing else meets the demand the players want from the market. Yes, it's broken and needs to be fixed, but a developer saw the potential to make a fuck ton of money making a game and that's what he did. Maybe if larger studios would actually experiment or invest into these more 'niche' markets you'd be seeing a lot more big hits overtaking CS:GO and DotA 2 that aren't broken in EA for 2 years.
[QUOTE=Hogie bear;52618890]Honestly it's really worrying that this game has been as successful as it has when it's in such a broken state. It sets standards for other companies to follow.[/QUOTE] I haven't ran into much trouble, that I know of... running it on a 1060 aswell, and haven't tried it in a bit
[QUOTE=Handsome Matt;52618731]I keep crashing running this game on lowest settings on a GTX 1080 because it maxes out VRAM. I'm glad such a well made game is the pinnacle of PC gaming.[/QUOTE] I don't know what kind of black magic is making your VRAM max out, have a 1080 and have few issues.
This game runs mostly flawless for me. Maybe 1/100 times I get the "invisible buildings" bug and in 40 hours of gameplay, with several hours in a sitting, I have crashed once at most. But for you babies who legit crash I suggest you try rolling back driver version after driver version until you find a stable one.
[QUOTE=Novangel;52620424]I don't know what kind of black magic is making your VRAM max out, have a 1080 and have few issues.[/QUOTE]To me I'm imagining one of a few things: Something massively wrong with the drivers, something physically wrong with the system, or software configured extremely poorly on the system.
GTX 970 Reporting in, other than some frame dips and microstutters, game runs fine. No invisible building and maybe the occasional crash but always during the begging stages of the game. Never had a issue.
nice i guess
When will the battlegrounds card game come out?
I have a 970, an 8 year old i7, 12gb RAM and I run all lowest except textures on ultra, I never get any noticeable frame drops nor do I crash anymore. If you're having issues with similar or better hardware then it's either some specific quirk with your hardware configuration and the game or you have other issues with your PC which are causing it to run poorly.
[QUOTE=Hogie bear;52618890]Honestly it's really worrying that this game has been as successful as it has when it's in such a broken state. It sets standards for other companies to follow.[/QUOTE] You would have a point if the game wasn't in early access. The game is unfinished, it's sold as unfinished and it's very clearly said in multiple places in the game itself that it's unfinished. It's not exactly the dev's fault that the game got so popular before they could even finish it.
[QUOTE=MR-X;52620986]When will the battlegrounds card game come out?[/QUOTE] I place my [TREE] in defense mode and attack with [AWM]
[QUOTE=Handsome Matt;52618731]I keep crashing running this game on lowest settings on a GTX 1080 because it maxes out VRAM. I'm glad such a well made game is the pinnacle of PC gaming.[/QUOTE] I'm not sure that's entirely the games fault. I have a 1080 and I can play this game completely maxed out for hours with shadowplay running. Driver bug? Configuration issue?
I ran out of vram on my 1080ti....
[QUOTE=Handsome Matt;52625268]Have my drivers updated to latest. The game just keeps swallowing VRAM regardless of if I'm on low or high settings, literally setting my resolution to 720p doesn't fix it either, it'll swallow up the full 8GB and then just die. ¯\_(ツ)_/¯[/QUOTE] Opposite on my end of things: Doesn't touch VRAM much but absolute swallows my RAM (sets my CPU on fire as well).
[QUOTE=Amaurus;52618949]Dota 2 has an extremely static playerbase. During an Overwatch free weekend, [URL="https://twitter.com/Steam_Spy/status/729732336196169728"]Dota 2 was basically unaffected[/URL] while a few other popular games on steam had a drop. Dota 2 isn't going anywhere.[/QUOTE] this isn't strictly true actually, until the international dota 2's playerbase was actually in decline since February of 2016, dota has been steadily losing players, dropping below 500,000 average players per week in July, which is the first time it's done that since October 2014 like, it's not exactly fast, but it is actually losing players, so it is going somewhere, i mean in the last year it's lost 100,000 players (average)
Sorry, you need to Log In to post a reply to this thread.