• Shovel Knight is getting co-op, a new campaign, and new pricing
    9 replies, posted
[url]http://www.pcgamer.com/shovel-knight-is-getting-a-new-subtitle-new-pricing-and-a-new-campaign[/url]
as if i needed any more reason to play it i love shovel knight
fuck yeah!
Buy it if you haven't already guys. Fantastic game.
I got a little worried when reading they're splitting it into multiple games, but they're still giving the new dlc for free in the end. It's also about time we get coop. It was such horse shit that it was only on the WiiU AND locked behind an Amiibo.
Why can't it be online co-op
Damn why did I buy it on the 3ds lol Guess I'll get it on the Switch which I'll probably end up buying
[QUOTE=Zadrave;51657510]Why can't it be online co-op[/QUOTE] Because putting online multiplayer in a single-player game after its done, is a massive redesign. Especially with a super snappy and responsive platformer like Shovel Knight, where you have no corners to cut when it comes to things like: prediction, lag-compensation etc.
[QUOTE=Cold;51658189]where you have no corners to cut when it comes to things like: prediction, lag-compensation etc.[/QUOTE] Maybe if it was online vs, but people don't really give a shit how behind their friend appears to be when it comes to coop and making a lot of player-based shit clientside isn't as big of an issue when it can't be used to gain any advantage over another player. I mean I agree with the whole massive redesign thing but perceived snappiness and accuracy of your coop partner isn't something a lot of people are anal about. [editline]a[/editline] Unless they make it that fucking vs coop type shit in which case at that point they've lost my interest in the first place.
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