• Team Fortress 2 Update Released
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[url]http://store.steampowered.com/news/6793/[/url]
- Updated Pl_Upward Fixed a teleporter griefing position near control point B Damnit, Damnit, Damnit [video=youtube;muetLKJj04M]http://www.youtube.com/watch?v=muetLKJj04M[/video]
[QUOTE=gav618;33305436]- Updated Pl_Upward Fixed a teleporter griefing position near control point B Damnit, Damnit, Damnit [video=youtube;muetLKJj04M]http://www.youtube.com/watch?v=muetLKJj04M[/video][/QUOTE]"Let's hope Valve doesn't patch this!" Good job idiot, this is probably the video that made them patch it.
[QUOTE=Meatpuppet;33306595]"Let's hope Valve doesn't patch this!" Good job idiot, this is probably the video that made them patch it.[/QUOTE] Or maybe they don't bother. It's not like.. it's just an useless engineer spot. There are many other bad spots, and they won't be patched.
[QUOTE=Meatpuppet;33306595]"Let's hope Valve doesn't patch this!" Good job idiot, this is probably the video that made them patch it.[/QUOTE] yeah mate, this one single video, it was this one that made them patch it nothing else just that video, only that video!!!
[QUOTE]Added new promo items[/QUOTE] What now? [editline]16th November 2011[/editline] [QUOTE]Updated the localization files[/QUOTE] I was almost worried there. [editline]16th November 2011[/editline] [QUOTE=Political Gamer;33305138]Trine 2 [img]http://media.steampowered.com/apps/440/icons/trn_wiz_hat_demo_large.b7971080eb5d7e2ae198e82211c406944314b323.png[/img] -All class [img]http://media.steampowered.com/apps/440/icons/trn_heavy_knight_large.c8e7dde5bea12ce8d6a9b14036dbca2a87052f16.png[/img] -Heavy[/QUOTE] Promos.
[quote]- Updated Pl_Barnblitz Fixed a bug that allowed players to get into the opposing team's respawn room[/quote] Thankfully you can still do it on some other maps last time I checked.
Terrible promos, if I say so myself.
That is such a shit grief video
[QUOTE=Zet;33309766]Thankfully you can still do it on some other maps last time I checked.[/QUOTE] 2fort? I've seen spies in the spawn once
Yep, the 2fort one has been around for ages. Good fun.
[QUOTE=a-k-t-w;33312422]2fort? I've seen spies in the spawn once[/QUOTE] Haven't they fixed the bug where you can get into the spawn through the hole?
[QUOTE=DrasarSalman;33312645]Haven't they fixed the bug where you can get into the spawn through the hole?[/QUOTE] I'm sure they haven't. You can still put teleporters there, i think.
Well, the problem would be to get an engineer close to the enemy spawn through.
[QUOTE=a-k-t-w;33312422]2fort? I've seen spies in the spawn once[/QUOTE] There's also badwater.
[QUOTE=DrasarSalman;33313067]Well, the problem would be to get an engineer close to the enemy spawn through.[/QUOTE] Friendly engineer, disguised spy.
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