• Textures in Hammer are Upside Down.
    5 replies, posted
So at School now we're learning basic mapping/moddeling and they told us we could use any program we wanted, and you would get extra points if you did something that exists in real life. So i started modelling my house (like almost everyone else) but whenever i try to texture the walls they end up upside down. Problem Here? Thanks
Unfortunately I'm at school amd not at my home so I can't give you exact intructions since I don't have Hamer at hand, but go into the properties, then go to the texure/material prperties and uncheck the rotation checker.
Press shift+a. In the window that appears there is a box to enter rotation, 180 should do it. Also, if you enter a negative value for the scale it genuinely mirrors it rather than rotates it.
[QUOTE=kaskade700;17657019]Unfortunately I'm at school amd not at my home so I can't give you exact intructions since I don't have Hamer at hand, but go into the properties, then go to the texure/material prperties and uncheck the rotation checker.[/QUOTE] I don't see any texture/material properties all i see is this [IMG]http://i808.photobucket.com/albums/zz6/FPChris/asdasd.png[/IMG] [editline]12:54PM[/editline] I looked closer i think it might not be upside down, it looks like to bottom of one and the top of one texture.
Go to the mapping section
Texture tool > mode: select>select the texture you want fixed> fit. That [i]should[/i] do it. If not idk.
Sorry, you need to Log In to post a reply to this thread.