• Can't seem to turn up AA in garrysmod
    5 replies, posted
I've been trying to turn up my AA in garrysmod and it won't work, It just won't let me select any other options other than "None" Weird thing is I can turn up my AA in Halflife: Source but nothing else. here are my system specs (Ctrl C'd and Ctrl V'd from the steam info box :v:) [QUOTE]Processor Information: Vendor: GenuineIntel Speed: 2194 Mhz 1 logical processor 1 physical processor HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Unsupported SSE42: Unsupported Network Information: Network Speed: Windows Version: Windows 7 (64 bit) NTFS: Supported Video Card: Driver: Mobile Intel(R) 4 Series Express Chipset Family DirectX Driver Name: igdumdx32.dll Driver Version: 8.15.10.1855 DirectX Driver Version: 8.15.10.1855 Driver Date: 28 July 2009 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 59 Hz DirectX Card: Mobile Intel(R) 4 Series Express Chipset Family VendorID: 0x8086 DeviceID: 0x2a42 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1366 x 768 Desktop Resolution: 1366 x 768 Primary Display Size: 18.98" x 10.67" (21.73" diag) 48.2cm x 27.1cm (55.2cm diag) Primary Bus Type Not Detected Primary VRAM: 139 MB Supported MSAA Modes Not Detected Sound card: Audio device: Speakers (Conexant High Definit Memory: RAM: 3000 Mb [/QUOTE]
[quote] Supported MSAA Modes Not Detected[/quote]Your Intel graphics chip doesn't support antialiasing. If your display drivers are up to date, I'm not sure what else you can do.
but like I said, I can turn it up in Half life: Source. [editline]09:28PM[/editline] hm, then it may be the drivers.
Integrated graphics is not recommended for gaming. I suggest you upgrade, unless you're using a laptop.
It does support Anti-Aliasing, just not Multi-Sampling Anti-Aliasing (MSAA), hence, probably why he can only apply AA in Half-Life: Source because it doesn't use MSAA. Most applications use MSAA these days because it has better performance. Basically, there is nothing you can do.
[QUOTE=Dark-Energy;23245320]It does support Anti-Aliasing, just not Multi-Sampling Anti-Aliasing (MSAA), hence, probably why he can only apply AA in Half-Life: Source because it doesn't use MSAA. Most applications use MSAA these days because it has better performance. Basically, there is nothing you can do.[/QUOTE] Ah. Was wondering what the MS stood for. Thanks for clearing that up for me. :)
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