Hello,
Recently, I bought a server (Dell PowerEdge SC1425), it's got dual xeons (64 bit, one core, 3 ghz), 2GB Ram, and 80GB HDD.
What game-servers can this handle?
I'm thinking about source servers, minecraft servers, maybe an ArmA server, what can it handle? Thanks.
it really won't be able to handle all too much. Yeah, it has dual processors, but they're only 1 core each. 2GB ram isn't very much either. The power its going to require versus what it can do really isn't worth turning it on.
Well for starters, it'll be able to handle either of those dedicated server applications, but it probably won't do more than one at a time.
However, you can do some improvements to things like minecraft servers, where loading the entire server directory in a tmpfs will improve the performance. However, with only 2GB of RAM it might not be feasible.
I think its best if you upgrade at least to 4 or 8 GB of RAM before running applications on it.
[QUOTE=darth-veger;45316249]I think its best if you upgrade at least to 4 or 8 GB of RAM before running applications on it.[/QUOTE]
Considering that the Dell PowerEdge SC1425 seems to rely on DDR2 RAM, it would be somewhat expensive to upgrade to 8GB of RAM. Unfortunately.
However, that would probably be the best. Having sixty billion cores isn't going to make those server application run any better by magic, but it might improve certain server application slighlty.
For those servers though, having two processors (or two "nodes") is more than enough.
I seriously hope you didn't spend any significant money on that server.
Honestly it was a bad purchase for what you want to do.
Netburst processors are not good choices for game servers because they're computationally inefficient, use tons of electricity, run really hot and are very loud from the fans. I used to host Half-Life, Source and a Minecraft server on two similar Netburst Xeon servers so I know how bad it can get.
On Half-Life (Natural Selection mod) the game would really slow down when things got busy on an 18 player game with the CPU usage being 70-90% pretty much constantly. The server would also get [I]really[/I] hot because Netburst processors suck tons of power, which also made it really loud from the fans ramping up.
Source was more or less the same. I ran a 24 player TF2 server on the second CPU and CPU usage was still very high on busy maps and lag was an issue.
Minecraft was a writeoff. The server couldn't run the game properly for more than just 4-6 players because of the chunk generator absolutely destroying performance. Players would frequently time out or crash when new chunks were created. Mind you this was way back in Beta 1.3-1.7.3, but you're still going to have issues with even modern Minecraft versions. Using an optimized server build like Spigot may help some, and limiting the number of plugins you use but it will still be painful.
Really the only use for those old beasts besides scrap would be for light to medium web servers, but again they cost a lot more to keep running than newer hardware that's much more powerful and uses far less power.
You're better off building a server PC.
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