Is this a new record for the fastest free ____
Even RIFT took longer to have free weekends.
Quick we are losing subs MARKET HARDER!
[QUOTE=geogzm;35120997]Next week on desperate MMOs...[/QUOTE]
1.7 Million X 15$ = 25 500 000. That's a lot of moolah bud.
hahahahhaha
this is starting sooner than expected
Anyone who hasn't given TOR a try I urge you to do so over this weekend.
Go for the IA if you want a consistently KoToR-standard story.
Played the beta, it was pretty terrible.
Plays like a standard MMORPG.
They also pretty much ruined the story of KOTOR and destroyed Revan's character by making him out to be a whiny bitch.
[QUOTE=Major.Dump;35121146]1.7 Million X 15$ = 25 500 000. That's a lot of moolah bud.[/QUOTE]
Yeah but obviously EA is seeing a trend in losing subscribers for this and wants that to slow down a bit.
Not surprised though. Everybody I knew who bought this game is no longer a subscriber at this point.
1.7million active subs.
Clearly game is dead and is about to turn F2P, you heard it here first folks.
They aren't doing this because they have yet to implement a free trial, no sir.
[QUOTE=A.C.I.D;35122655]1.7million active subs.
Clearly game is dead and is about to turn F2P, you heard it here first folks.
They aren't doing this because they have yet to implement a free trial, no sir.[/QUOTE]
I still don't get why the trial requires you to have a friend who plays ToR.
its a cool game and i was a subscriber for 2 months. It really is exactly the same as every other MMO made to date, the fact it had the star wars story line was the only thing that kept me playing for those 2 months but the combat is the same.
Go to this planet > Travel 10 miles for a quest > go kill/collect whatever > travel 10 miles back (the maps are seriously fucking big, half my play time was probably travelling) > gain 1% of experience needed to level up.
Got to like level 38 and gave up, the pvp is genuinely fun though but no way could i just play that to get to 50.
[QUOTE=Gareth;35122739]its a cool game and i was a subscriber for 2 months. It really is exactly the same as every other MMO made to date, the fact it had the star wars story line was the only thing that kept me playing for those 2 months but the combat is the same.
Go to this planet > Travel 10 miles for a quest > go kill/collect whatever > travel 10 miles back (the maps are seriously fucking big, half my play time was probably travelling) > gain 1% of experience needed to level up.
Got to like level 38 and gave up, the pvp is genuinely fun though but no way could i just play that to get to 50.[/QUOTE]
If that's true, I suppose I can give it a go without getting sick of it too quickly, since the only other MMO i've played is Guild Wars.
[QUOTE=NikoChekhov;35122802] since the only other [B]MMO[/B] i've played is [B]Guild Wars[/B].[/QUOTE]
Not really
Brace for GW2 impact.
[QUOTE=RichyZ;35121180]combine that with the amount it costs to run and maintain servers, wages for people working on the game, etc.
it goes down very quickly[/QUOTE]
Let's assume that there's 500 people that get paid 100,000$ yearly (Which I think is very generous). That comes to about 4-5 Million monthly, I can't imagine that the servers are costing nearly as much as that.
There's still a profit being made. No one thought that TF2 was in the ditch when they had free weekends.
[QUOTE=Major.Dump;35124711]Let's assume that there's 500 people that get paid 100,000$ yearly (Which I think is very generous). That comes to about 4-5 Million monthly, I can't imagine that the servers are costing nearly as much as that.
There's still a profit being made. No one thought that TF2 was in the ditch when they had free weekends.[/QUOTE]
Yeah but TF2 didn't cost over $200 Million to make.
Of the 5 people I knew who bought this on release a grand total of 0 are still paying for it. I'm tempted to see how it plays because it was apparently fun to play but I'm honestly not surprised it took this long for the free whatever's to arrive.
I bought the game, loved 1-50 leveling with 4 bros, then hit the endgame. Absolutely fucking nothing. PVP is horribly unbalanced and poorly designed, PVE simply does not work (Directive 7, a level 49 instance with a level 50 hardmode version, has 3 bugged boss out of 5) and lacking. I got to 50 around the time my first month expired and 2 weeks after paying $15 for the first paid month I had completed all the PVE content.
They definitely achieved what they wanted to with the leveling; the Imperial Agent story was atleast very cool and its fun to do with friends and experience each others stories, but the focus was too narrow and precluded the endgame which is why people pay $15.
no thanks, i'll stick to star trek online and my gold member lifetime subscription.
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