• [NSFW]▲ I have lost myself ▲ PART 3
    27 replies, posted
[url=http://www.facepunch.com/threads/1082647-NSFW-%E2%96%B2-I-have-lost-quot-Everything-Nothing-quot-You-%E2%96%B2]Part 1.[/url] [url=http://www.facepunch.com/threads/1098823-NSFW-%E2%96%B2-I-have-lost-everything-and-you-%E2%96%B2-PART-2]Part 2.[/url] [img]http://ploader.net/files/b7779936f132e8ff1f02c1a120890ef9.png[/img] 200 minutes. Last part. I am done with this. completely. Never doing anything like this ever,[b]ever[/b] again either. Thank you all for taking the time to read these threads. Shoutout to Wewt, Nyaa and especially Rety for being the catalyst engine behind this monstrosity. You're all awesome people. Bye now.
Can you do us the honor of at least offering a bit of an explanation as to what it all represents? I'd hate to see such work go unappreciated just because none of us understand any of it.
why do people call this nsfw, its fucking not.
I am confused as to what this is exactly. I assume it has something to do with Pokemon.
OMG PIZELz AND POKEMANS!!! omgwtf uR so compelex
Congratulations. You've spent about 9 hour's of your life on creating 3 separate threads and still not a single person knows what the hell you are doing.
this gave me goosebumps and made my nipples hard
came in didn't understand rated dumb left
[QUOTE=MrWhite;30741837]Can you do us the honor of at least offering a bit of an explanation as to what it all represents? I'd hate to see such work go unappreciated just because none of us understand any of it.[/QUOTE] [img]http://ploader.net/files/2a573056c3970acc7fb5db90ac9002f0.jpg[/img] [img]http://ploader.net/files/15abca7d72435544cd50ad40c1762a32.jpg[/img]
Thank you kind sir that makes much more sense now I understand /sarcasm
-snip-
Red kills Gary's Raticate, Gary loses his shit, Gary hears Raticate's voice, Gary jumps from the top of Pokemon Tower and dies. The end.
[QUOTE=Rellow;30747998]Red kills Gary's Raticate, Gary loses his shit, Gary hears Raticate's voice, Gary jumps from the top of Pokemon Tower and dies. The end.[/QUOTE] Fabulous, thank you.
You've been reading too many Pokemon creepypastas
he is just retarded and he things he is deep or someshit. rate dumb, leave, stop bumping the thread. [highlight](User was banned for this post ("Flaming" - Perfumly))[/highlight]
[QUOTE=krazipanda;30748286]he is just retarded and he things he is deep or someshit. rate dumb, leave, stop bumping the thread.[/QUOTE] I like these. [editline]27th June 2011[/editline] Its kind of a mystery puzzle about Gary. [editline]27th June 2011[/editline] Raticate is a recurring theme as well. [editline]27th June 2011[/editline] And this one mentions Gary talking form the other side and the second one talks about Eletronic Voice Phenomena.
Do us all a favor and lay off the acid.
As someone stated before in Part 2 it may have soemthing to do with the Lavender Town "Missing Frequencies" Mystery video. The video states this... [b]I[/b] met my best friend in elementary school. We had both brought our Gameboys to school one day and sat together at lunch once we realized what we had in common. I had Blue version and a Venusaur, he had Red version and a Charizard. He and I battled whenever we could and became great pals. As the years went on, we continued playing Pokemon, even through high school. Throughout all of the Pokemon generations and versions we went though, the battles never became dull. [b]A[/b]s we approached college, we had to go separate ways. We didn't speak much after that; we had such busy lives to follow in college. I didn't think we would ever regain the friendship we once had. Then, Pokemon Diamond and Pearl were released in 2007 and we once again enjoyed our common interest in the series. We battled and talked over Wi-Fi nearly every day for a few weeks after its release. [b]M[/b]y friend told me that he planned to play through his old Red version again. Since it had been about three months after the release of Diamond and Pearl, we didn't play them as much as before. I asked him why he wanted to play that dusty old cartridge, and he responded, "I don't know, maybe I'll find something that no one has found before." [b]D[/b]espite my unwillingness to run through my Blue version with him, he played his Red version anyway. After he started his journey, I never talked to him again. About three weeks later, I received a call from my friend's parents. [b]E[/b]ven though he never had any similar problems before, he died from what was speculated to be an intense seizure. He was alone in his dorm room until a roommate, who was unfortunately too late, found him lying on the ground, lifeless, and strangely wearing his favorite headphones. I flew out as soon as I could to attend his funeral. His roommate, who was going to attend as well, informed me that just days before the incident my friend was becoming obsessed with Lavender Town and its music. My friend had aspired to become a sound engineer after graduating and had a wide range of audio skills at his disposal. He could always hear quiet sounds vividly while I failed to even recognize them at all. [b]A[/b]s soon as he rediscovered Lavender Town, he ripped its audio to his computer and began experimenting with it. Interestingly, he bragged about finding a rare rip of the music from the first distributed batch of the Japanese-exclusive Green version. Not specifically referring to the special Japanese version, he had told the roommate that, "The frequencies in this song are different; they blend together in a special way. But there's something missing. I think something was meant to be mixed in, but it never could have worked on the Gameboy. It was so limited in terms of sound bandwidth." I had the chance to go through his laptop one last time, so I visited his Recent Items list. At the very top read "lavender.wav". Along with a few photos of us together, I copied this to my flash drive. Caught in my sadness over my best friend's death, I ignored the audio file until a few weeks before writing this. I somehow recently decided that I needed to retrace what had happened. [b]D[/b]riven by my desire to know what caused his untimely death, I opened the properties dialog box for the audio file, without opening the file to listen to it. Within the comments section of the metadata, he had written, "binaural tones, i added the necessary frequencies, i know why lavender town sounds so sad, and i know the part that was missing". Even eerier, I looked in his default audio program (still without listening to the file) and found the play-count for this file. One. I chatted with a sound enthusiast online in hope to decipher these cryptic comments. He gave me some special software which would analyze the audio in real time and said that was the most that could be done. This video is a screen recording of me running the aforementioned software with the original audio file. To this day I have not listened to the actual audio, as I am too emotionally disturbed by my best friend, Anthony's, death. [media]http://www.youtube.com/watch?v=MK2iLnTR9V8&feature=player_embedded#at=427[/media] Now this can be relevant becuase A) its Lavender town which occurs quite a bit and B) Part 2 mentions Electronic Voice Phenomena. AKA: hearing stuff you shouldnt from static or sounds which is what is kinda happening in this video. Also C) the ghost is also in part 2 as seen in figure 1-0 Electronic Voice Phenomena. [img]http://s1.postimage.org/8atu0badz/EVPand_Ghost.png[/img] Figure 1-0 Electronic voice phenomena (EVP) are electronically generated noises that resemble speech, but are not the result of intentional voice recordings or renderings. Common sources of EVP include static, stray radio transmissions, and background noise. Interest in the subject normally surrounds claims that EVP are of paranormal origin,[1] though there are natural explanations such as apophenia (finding significance in insignificant phenomena), auditory pareidolia (interpreting random sounds as voices in their own language), equipment artefacts, or simple hoaxes which are offered to explain them. Recordings of EVP are often created from background sound by increasing the gain (i.e. sensitivity) of the recording equipment.[citation needed] The most interesting statement from this wikipedia article which is visible in part 2 and Figure 1-2 is "Recordings of EVP are often created from [b]background sound[/b] by increasing the gain (i.e. sensitivity) of the recording equipment." Another word for background sound is static. So that brings me to what the top left of the image says... I can hear you speaking to me From the other side [b]Sounds Appear in the static I hear [/b] Do you think you're still alive I can hear you're voice Even though you have died I'm recording what you're saying to r ! From the otherside So sounds appear in static or background noise as in EVP. We can also see going down the Missing Frequency story that he is dead. I A M D E A D You can see the ghost from Part 2 in the video music visualizer. The music is distorted for a second at the point the ghost enters which is at 3:04. Then at 9:03 you can clearly see the ghost followed with Unknowns spelling out Leave Now with the Alphabet available in figure 1-1. From this point the music becomes even more Demonic. Unknown Alphabet [img]http://hugefrigginarms.com/wordpress/wp-content/uploads/2011/02/Unowns.jpg[/img] Figure 1-1 This all may have something to do with the lavender town syndrome as well. This is when supposedly when Red and Green were released in Japan in 1996 deaths in children ages 10-15 peaked. In case you don't know what Lavender Town is her is a little explanation. Lavender town is a small hamlet, only larger than the players starting town that lacks many of the common buildings and features of other towns. It does however have a large tower holding the bodies and even spirits and ghosts of over 200 Pokemon. Lavender town is visible in the middle of the image on the left hand side as is pinkish purple. It is theorized that, because of this location in the game, at least two hundred children lost their lives, and many more developed sudden illnesses and afflictions – and this does not consider the vast waves of unreported illnesses or deaths whose cause went unnoticed. The predominant symptoms related to what would become known as the “Lavender Town Town” included headaches and migraines, bleeding from eyes and ears, mood swings and irritability, addiction to the games, unprovoked violence, withdrawal and unresponsiveness, and in approximately 67% of cases, suicidal tendencies. However, these symptoms only manifested in children between the ages of 7 and 12 years old who had reached the area in game known as “Lavender Town”, most of whom were revealed to have been wearing headphones or earphones while playing the game. Also associated with the tune though were three (3) images/animations that could cause harm to the player but were never coded into the game. Whitehand.gif, Haunting.swf, and the buryman script or the Buried alive model. Basically, White Hand was a hand you would encounter that floated and was all messed up. It had two animations, one simply called fist the other called brutal. For the fist attack the hand balls into a fist but for brutal the hand seems to open up then disappear then close again. No one knows what the missing frames displayed. Haunting.swf was a "background tile" that simply showed the ghost animation for most of its 59 frames. Other frames had static to show a "fading" effect. Yet during that static other images flashed, dead men, and a figure in a cloak assumed to be the grim reaper. The Buried Alive Model was what would have been on the top floor and the boss of the tower had Game Freak not changed it for the ghost of marowk. The buried alive model was a dead trainer crawling out of the ground. Upon traveling up the staircase you would automatically engage him in conversation. Buried Alive: You’re… Here. BA: I’m trapped… BA: And I’m lonely… BA: So very lonely… BA: Won’t you join me? After this, the battle would have been initiated. Once in “battle view”, the Buried Alive model appears to be a decaying human corpse attempting to crawl out of the ground. It has been programmed to have two White Hands, a Gengar, and a Muk. If one was to defeat the Buried alive man in battle then there game would simply freeze and if the save game was reloaded they would be at their last save. Yet strangely code was programmed for if they lost to the man. Upon losing Buried Alive was to have stated, “Finally, fresh meat!” followed by several lines of gibberish. He was to have then dragged the player character into the ground surrounding him. The scene would finish with a typical “Game Over” screen; however, in the background, an image of the Buried Alive character devouring the player was to have been shown. Especially strange are the protocols for after this scene. The cartridge was to download this image to the small internal memory contained in the Gameboy, overwriting the title screen that normally accompanied a Gameboy turning on. Instead, whenever it was started, the player would view this image as the sound file staticmesh.wav was played. Unfortunately I have not found any of these images/animations in the three parts. [b] Scratch that, shit! Look in the top right white text over black and white distorted city tiles says JOIN ME similar to what the Buried Alive model says... "BA: So very lonely… BA: Won’t you join me?" So what does this all mean?[/b] Also I know just went and translated Unkowns from Part 1 as seen in figure 1-2. Doesnt mean anything to me... Unknown Translation [img]http://i.imgur.com/gOomw.png[/img] Figure 1-2 Although this brings me to my next observation. If you look at the trainers eyes in those images they are blocks of white, they are gone, carved out. Interesting becuse Part 1 also repeats "YOU'RE BLIND" as seen in figure 1-3. "YOU'RE BLIND" [img]http://s1.postimage.org/17m6udv9g/Blind.png[/img] Figure 1-3
so deep
-snip- to add to megapost.
[QUOTE=MadPro119;30753180]*A whole lot of text*[/QUOTE] I can't believe this mess actually has a great story to go along with it. Nice job finding this out, must have taken awhile.
[QUOTE=Cobra Dude;30755894]I can't believe this mess actually has a great story to go along with it. Nice job finding this out, must have taken awhile.[/QUOTE] Thanks, I'm going to try and figure out more later! [editline]28th June 2011[/editline] Wait can you guys see the figures I posted in it?
[QUOTE=MadPro119;30757056]Thanks, I'm going to try and figure out more later! [editline]28th June 2011[/editline] Wait can you guys see the figures I posted in it?[/QUOTE] Figure 1-2 is broken.
[QUOTE=Cobra Dude;30759151]Figure 1-2 is broken.[/QUOTE] Okay fixed thanks.
[QUOTE=krazipanda;30748286]he is just retarded and he things he is deep or someshit. rate dumb, leave, stop bumping the thread.[/QUOTE] this is what i thing of you [media]http://www.youtube.com/watch?v=naqHhSTRLYY[/media]
[QUOTE=MadPro119;30753180]Also I know just went and translated Unkowns from Part 1 as seen in figure 1-2. Doesnt mean anything to me... Unknown Translation [img]http://i.imgur.com/gOomw.png[/img] Figure 1-2 [/QUOTE] The first Unown is H, not O. It translates to Hell.
Satanic messages holy shit.
Pokemon is The scariest Game i have ever heard of.
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