Article is 50% useful information and 50% valve praise.
[editline]26th April 2012[/editline]
Nice to finally see the level editor thingy though.
oh yeah i forgot about that
neat
Testing will commence in two weeks and four days.
That's fantastic news, portal 2 hasn't much replay value, this should extend it for a while.
[QUOTE=Feuver;35724000]That's fantastic news, portal 2 hasn't much replay value, this should extend it for a while.[/QUOTE]
You could say...perpetually.
AAAAAAAAAAAWWWWW YEAAAAAAAAAAAAAAAAAAAH!!!!!!!
so here's the thing, if this gives regular players the ability to make maps simply, think of what people like me who do mapping all the time can do with this.
*rubs hands evilly*
[QUOTE=omega322;35725731]so here's the thing, if this gives regular players the ability to make maps simply, think of what people like me who do mapping all the time can do with this.[/QUOTE]
Much less than before.
Portal 2 mapping is hard as fuck, I had a bit of trouble getting the hang of it. This should be perfect as long as it has a .vmf export option.
[QUOTE=GameDev;35725999]Portal 2 mapping is hard as fuck, I had a bit of trouble getting the hang of it. This should be perfect as long as it has a .vmf export option.[/QUOTE]
From what I've read, the editor produces data files that get transformed into vmf (since it's basically a collection of instances) and then compiled to bsp. I'm sure you'll be able to finetune in between the process.
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