Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.
I highly suggest for anyone who was on the fence to get RE7. Game is fantastic. You want that return to horror? This game has it. You want those goofy, over the top cheesy moments? This game has it too. Everything that makes the franchise good is in this game.
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.[/QUOTE]
5 was alright, but 6? not for me, it's not completely fuck awful but I sure as hell aint giving it anything more than 5/10 even if I view it purely as an action game.
Leon's Campaign wasn't bad, probably the best even, Sherry's campaign wasn't bad, Chris's campaign was hilariously awful. Especially early on, Leon's campaign is actually pretty good, a bit of a blend between 4 and 5. Sherry's campaign basically just plays like RE5. And Chris's is just weird and stupid super action.
Resident Evil 7 was such a great return to form. There's no way to describe it other than "it's Resident Evil".
I've probably gone back to RE6 more than I have RE4 tbqh. 4 is without doubt the superior game overall, but I dunno, there's some weird dumb fun that I have with 6 that I just don't seem to get in 4 and especially not 5.
RE7 was indeed a breath of fresh air though, and I do hope we see something similarly good and perhaps a little more lengthy in the future.
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.[/QUOTE]
No, 6 is just bad. 5 is fantastic, one of the best co-op games there is, but 6 is a [I]slog[/I].
[editline]a[/editline]
To put this in perspective, I've finished RE5 no less than 8 times, RE7 around the same. The only time I've finished RE6 was when I was bored out of my mind with no internet access and only that game plus whatever was already installed on my PS3, which wasn't much.
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. [/QUOTE]
6 is the embodiment of a bad game. Putting everything that a developer thinks is good for a game, completely half assing it and making the entire game worse. Gameplay is unnecessarily stretched, cutscenes are laughably bad, the story itself is a joke, cheesy and bad writing, annoying gameplay elements, annoying QTE's, bad voice acting, bossfights are a joke as well because they are so stupidly stretched. Leon's hairphysics are cool but the rest of the game is so painfully bad and aimed so hard at the Call of Duty audience that Capcom wanted to reach that they had no fucking idea what the hell they were doing with the game.
Resi 7 is an alright return to form but even in this game Capcom relied too much on common tropes in horror movies and stories instead of creating a really unique experience. Especially the sound design was very weak.
My main problem with RE6 was the lack of ammo, the game is more actiony but you run out of ammo so fast.
I liked Re7 but I just want more Re5. It was such a fun game, maybe the QTEs and constantly having to redo them because your friend fucked up was annoying but it was a really good game.
[QUOTE=Antimuffin;52977224]6 is the embodiment of a bad game. Putting everything that a developer thinks is good for a game, completely half assing it and making the entire game worse. Gameplay is unnecessarily stretched, cutscenes are laughably bad, the story itself is a joke, cheesy and bad writing, annoying gameplay elements, annoying QTE's, bad voice acting, bossfights are a joke as well because they are so stupidly stretched. Leon's hairphysics are cool but the rest of the game is so painfully bad and aimed so hard at the Call of Duty audience that Capcom wanted to reach that they had no fucking idea what the hell they were doing with the game.
Resi 7 is an alright return to form but even in this game Capcom relied too much on common tropes in horror movies and stories instead of creating a really unique experience. Especially the sound design was very weak.[/QUOTE]
I have a friend who non-ironically defends RE6 as the best in the series because it gave exactly what the series needed and it saved the series. He didn't end up purchasing RE7 because it was too slow.
He also says The Witcher 3 is a bad game because you can't create your own character. :suicide:
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.[/QUOTE]
4 and 5 are flawed but great. cmon dude. 6 was a fucking nightmare disaster fire, are you kidding.
I have more of a problem with 5 than 6. My biggest problem with 5 is that it's basically just 4 in a different color with co-op. And personally, I think co-op ruined a lot of the potential with 5, especially coming from the initial trailers and previews. It was an introduction to co-op for the main series and little more than that. In terms of gameplay features, it didn't really advance that much from 4, they played it way too safe.
6 on the other hand is an excellent game from a purely gameplay perspective. You can disagree, but it doesn't change the fact that mechanically, the game is probably the most advanced in terms of how you move around the environment, and attack enemies. It just blows the style 4,5, and Revelations out of the water with what is possible, I can't even think of other third-person shooters that rival it. How much of an understanding the player has with the system of 6 determines how much they can get out of it, and the difference between the skilled player and novice playing 6 is very clear.
Play it like it is, an action game, and you might enjoy yourself more than going in expecting it to be a 'traditional' Resident Evil experience. Do yourself a big favor and disable the QTE's in the option menu, you might end up having a lot more fun.
[QUOTE=PaChIrA;52977280]My main problem with RE6 was the lack of ammo, the game is more actiony but you run out of ammo so fast.[/QUOTE]
Supposedly it's like that on purpose to encourage you to stagger enemies and use melee takedowns.
I loved 6 and absolutely despised playing 5 so i guess im in the minority here
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.[/QUOTE]
5 yes 6 no. I tried playing 6 couple months ago and it was boring.
6 is hilarious if you're drunk. No one ever remembers the part in Leon's "good campaign" where he literally falls to the center of the Earth and ends up in Dark Souls, then fights a shark with hands. Then somehow ends up at sea level despite falling three separate times lower and lower into the Earth, easily 1 mile downwards each time.
Who cares about 5 and 6 and 4
2 was the best one. Period.
Didn't played 7 because I have really bad PC, but I liked 5, and 6 sort of. My favourite part of 6 was the Mercenary mode.
[QUOTE=Notanything;52977568]I have more of a problem with 5 than 6. My biggest problem with 5 is that it's basically just 4 in a different color with co-op. And personally, I think co-op ruined a lot of the potential with 5, especially coming from the initial trailers and previews. It was an introduction to co-op for the main series and little more than that. In terms of gameplay features, it didn't really advance that much from 4, they played it way too safe.
6 on the other hand is an excellent game from a purely gameplay perspective. You can disagree, but it doesn't change the fact that mechanically, the game is probably the most advanced in terms of how you move around the environment, and attack enemies. It just blows the style 4,5, and Revelations out of the water with what is possible, I can't even think of other third-person shooters that rival it. How much of an understanding the player has with the system of 6 determines how much they can get out of it, and the difference between the skilled player and novice playing 6 is very clear.
Play it like it is, an action game, and you might enjoy yourself more than going in expecting it to be a 'traditional' Resident Evil experience. Do yourself a big favor and disable the QTE's in the option menu, you might end up having a lot more fun.[/QUOTE]
The gameplay may be mechanically complex, but it's still hamstrung by an awful console-based control scheme that makes it painful to play. Shit like "reload gun" and "pick up ammo" being on the same button with no way to change it so you get annoying bossfights where you need more bullets in your current gun but instead your character fills up the limited inventory with bullets you aren't using and don't want, or the same with "sprint" and "most context-sensitive actions" so you're trying to sprint to your friend so you can revive them but then your character spins around 90 degrees to slowly climb up a nearby box instead.
And then there's the fucking garbage netcode that doesn't work. My girlfriend and I had exactly zero issues playing through the entirety of RE5 in co-op, on the other hand the Simmons train bossfight in 6 took over a dozen attempts not because either of us failed or died, but simply because the game decided to keep randomly disconnecting us.
[QUOTE=Zeos;52977773]6 is hilarious if you're drunk. No one ever remembers the part in Leon's "good campaign" where he literally falls to the center of the Earth and ends up in Dark Souls, then fights a shark with hands. Then somehow ends up at sea level despite falling three separate times lower and lower into the Earth, easily 1 mile downwards each time.[/QUOTE]
wot
The Mercenaries No Mercy mode in RE6 is some of the most fun I've had in a third-person shooter ever. I'm sad more people don't seemed to have played it, understandably since it's only in the PC, PS4, and Xbone versions, cuz it along with one or two of the other minigames (mainly Onslaught) are legit really, really fun. I'd urge anyone considering giving RE6 a second chance to try them.
[img]https://i.imgur.com/GwOTIIx.png[/img]
I've played it a [i]lot[/i].
RE7 is a step in the right direction. Now make an Outbreak game like it and I'll personally buy all my friends a copy to play the hell out of that shit.
Would have liked RE7 if it wasn't using the extraordinarily tired hillbilly horror trope. Doesn't even feel like Resident Evil to me and since it was marketed to me as such, I judge it accordingly. If this was Hillbilly Horror: The Game I would consider it among the better of the genre, but since they decided to attach the RE name (to sell the game) I weigh it against the series and found it completely devoid of the personality that made the Resident Evil series different enough to warrant its existence; I think RE7 is the worst Resident Evil in the main series because of that.
If they were dead set on the invincible slasher trope that every horror game seems to do now (and do poorly at that), they should have taken notes from [URL="https://en.wikipedia.org/wiki/Resident_Evil_Outbreak:_File_2"]Outbreak 2[/URL]. They did the same shit there but didn't lose the Resident Evil flavor in the process.
The only positive I got from RE7 is that I would like to see a proper Aliens: Colonial Marines using their engine, it has the right balance of combative effectiveness and defenselessness that would serve playing a marine in the Alien universe without turning the game into a mindless FPS.
6 is dumb and was totally the worst direction for the series, but when they want you to cut loose with the action or you go into Mercenaries, it can legitimately be pretty fun. So long as you've got the supplies, anyway.
I remember in RE6 in the leon campaign , if you turn around right after it spawns you in that chinese city (?) you can see playstation 1 level graphics on the buldings :v
It was still really fun in coop though , many flaws but we still had a blast playing it with a friend.
[QUOTE=TacticalBacon;52978330]The gameplay may be mechanically complex, but it's still hamstrung by an awful console-based control scheme that makes it painful to play. Shit like "reload gun" and "pick up ammo" being on the same button with no way to change it so you get annoying bossfights where you need more bullets in your current gun but instead your character fills up the limited inventory with bullets you aren't using and don't want, or the same with "sprint" and "most context-sensitive actions" so you're trying to sprint to your friend so you can revive them but then your character spins around 90 degrees to slowly climb up a nearby box instead.
And then there's the fucking garbage netcode that doesn't work. My girlfriend and I had exactly zero issues playing through the entirety of RE5 in co-op, on the other hand the Simmons train bossfight in 6 took over a dozen attempts not because either of us failed or died, but simply because the game decided to keep randomly disconnecting us.[/QUOTE]
Control-scheme has some pretty questionable things, but it's all pretty doable. I know people who swear by controllers for Resident Evil games, but I was able to comfortably use keyboard and mouse throughout it all. I will say that the worst thing for me is the auto-parkour while sprinting, it sometimes made me vault right back over an object I just vaulted over, so I just mind how often I sprint near context-sensitive objects.
I can't say I had the same issue as you did when I was playing co-op in RE6 though. On the contrary, I've had almost no connection issues, even when I was playing Agent Hunt mode as a hunter against people of all connection types from around the world.
[QUOTE=Hanibal;52978864]I remember in RE6 in the leon campaign , if you turn around right after it spawns you in that chinese city (?) you can see playstation 1 level graphics on the buldings :v
It was still really fun in coop though , many flaws but we still had a blast playing it with a friend.[/QUOTE]
RE6 is kinda unique because you can see that they were really pushing console graphics from that generation to their limits, so there was a bit of a tradeoff for the visual quality. I think RE6's lighting is spectacular, but it needs to be because the lighting is meant to cover up the fact that its world textures are quite flat, and not very detailed. This is because models of enemies, and characters are all [I]very [/I]high quality. The game does a relatively good job of making you ignore it, because you're meant to be constantly in motion as often as possible. If you actually stop and look, you'll notice that it's high-quality character models against lower-quality backgrounds.
[t]https://steamuserimages-a.akamaihd.net/ugc/558719383365215889/7FD360B6597B500523E2DF9427AC6F9736DD1AED/[/t]
[QUOTE=Kyo;52978377]The Mercenaries No Mercy mode in RE6 is some of the most fun I've had in a third-person shooter ever. I'm sad more people don't seemed to have played it, understandably since it's only in the PC, PS4, and Xbone versions, cuz it along with one or two of the other minigames (mainly Onslaught) are legit really, really fun. I'd urge anyone considering giving RE6 a second chance to try them.
[IMG]https://i.imgur.com/GwOTIIx.png[/IMG]
I've played it a [I]lot[/I].[/QUOTE]
This is the odd thing. I went into RE6 with a friend believing we'd be in for a hilarious ride. Neither he, nor I were expecting to like it a whole lot. But the more I played it, the more it began to grow on me. It was like the game itself was infecting me. I remember posting negatively on trailer previews, but in the end, I started to love the game I thought I would hate. It's really so surreal.
I really think RE6 is a rough gem that everybody overlooks - they want to hate it like I did. It's not perfect, but it took the combat gameplay in 4 and took it to an entirely new level.
Is it a good Resident Evil game in the traditional sense of what people think that means? No. It's purely an action game, and going into it expecting otherwise is setting yourself up for disappointment.
Is it a good action game? Yes.
I think Capcom could have done themselves a favor if they sold RE6 as a spinoff instead of a primary series entry so people wouldn't have been so quick to demonize it for its absurd direction. But on the bright side, because it's so unpopular, if you actually want to give the game a try, you'll be able to get it pretty cheap because of its unpopularity.
[QUOTE=Greendead;52976290]Resident evil 5 and 6 are NOT bad games. In fact, they are really good. They just don't have that horror element that older games had and that's why they are signed as "bad". Which is not the case. I really enjoyed them both. A lot.[/QUOTE]
RE6 is an awful game for far more reasons than it not being a very good horror title. It suffers from a plethora of issues related to pacing, linear busywork, AI nonsense, bland gameplay, so on and so forth.
And while the RE series has always been fairly ludicrous in many ways RE6 managed to somehow push it so hard that it just stopped being endearing and just became asinine.
[QUOTE=Doctor Zedacon;52976480]Leon's Campaign wasn't bad, probably the best even, Sherry's campaign wasn't bad, Chris's campaign was hilariously awful. Especially early on, Leon's campaign is actually pretty good, a bit of a blend between 4 and 5. Sherry's campaign basically just plays like RE5. And Chris's is just weird and stupid super action.[/QUOTE]
And even then, Leon's campaign takes a hit once you realize that a lot of the cool parts are quite literally just one cinematic corridor.
[QUOTE=Doctor Zedacon;52976480]Leon's Campaign wasn't bad, probably the best even, Sherry's campaign wasn't bad, Chris's campaign was hilariously awful. Especially early on, Leon's campaign is actually pretty good, a bit of a blend between 4 and 5. Sherry's campaign basically just plays like RE5. And Chris's is just weird and stupid super action.[/QUOTE]
Having all 3 in one game made for a super bloated slog of a story mode. The base gameplay is fun though, multiplayer is a blast.
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