• Planetary Annihilation footage shows base building but no planets being annihilated
    22 replies, posted
[url]http://www.pcgamesn.com/indie/planetary-annihilation-footage-shows-base-building-no-planets-being-annihilated[/url]
I feel very good about backing this project now. Looks like it's shaping up well.
want to see how they handle launching rockets to moons or asteroids, then I'll be happy
Haven't heard of this game before, but I skimmed through the video and it reminded me a bit of Supreme Commander
Aw man, gameplay looks waaay too similar to SupCom for my liking. I love SupCom, but if i wanted to play a game like SupCom, I would go play SupCom.
[QUOTE=Asmaedus;40357011]Aw man, gameplay looks waaay too similar to SupCom for my liking. I love SupCom, but if i wanted to play a game like SupCom, I would go play SupCom.[/QUOTE] How? They literally just showed base building stuff, and that stuff looks more like Total Annihilation.
Oh my god I can't wait.
[QUOTE=Asmaedus;40357011]Aw man, gameplay looks waaay too similar to SupCom for my liking. I love SupCom, but if i wanted to play a game like SupCom, I would go play SupCom.[/QUOTE] So you're saying that two games based on the same game look kinda similar?
that footage at the very end
[QUOTE=Asmaedus;40357011]Aw man, gameplay looks waaay too similar to SupCom for my liking. I love SupCom, but if i wanted to play a game like SupCom, I would go play SupCom.[/QUOTE] The video was literally some simple base and unit construction, how on earth did you come to that conclusion?
I love the art style, but I can't help but think that the color scheme is rather boring. Brighten up those greens!
This is shaping up pretty damn quick, looking forward to the final product.
[QUOTE=Panthereye;40357872]I love the art style, but I can't help but think that the color scheme is rather boring. Brighten up those greens![/QUOTE] It's an alpha. They have some other things to focus first.
Honestly the thing I really dislike is how they seem vehement on no minimap. Since it's pretty crucial for map awareness.
[QUOTE=wraithcat;40358045]Honestly the thing I really dislike is how they seem vehement on no minimap. Since it's pretty crucial for map awareness.[/QUOTE] I never had use for the minimap in Sup Com because I could get much more information simply by zooming out instantly by spinning the mouse wheel.
[QUOTE=Tom083;40358073]I never had use for the minimap in Sup Com because I could get much more information simply by zooming out instantly by spinning the mouse wheel.[/QUOTE] That works if you expect a threat or are constantly zoomed out. It doesn't allow you to correctly react to stuff like a nuke bomber popping up into your radar range or a t2 drop around the back of your base. Essentially things to which require immediate reactions - like sending out indies to intercept correctly.
So glad I backed this. I can't wait to get the beta!
Wow, lots of fellow backers on facepunch!
[QUOTE=Asmaedus;40357011]Aw man, gameplay looks waaay too similar to SupCom for my liking. I love SupCom, but if i wanted to play a game like SupCom, I would go play SupCom.[/QUOTE] The fact that it did remind me of SupCom is what got me interested lol I haven't been able to play the original since I got this PC a while ago and never got around to buying SupCom 2
[QUOTE=wraithcat;40358045]Honestly the thing I really dislike is how they seem vehement on no minimap. Since it's pretty crucial for map awareness.[/QUOTE] Didn't they just say they wouldn't have a dedicated minimap? You could still split the screen and make it smaller to make your own minimap.
[QUOTE=Antimuffin;40357916]It's an alpha. They have some other things to focus first.[/QUOTE] It's not even that, the whole thing is pre-alpha.
Glad I put 40$ down on this. Can't wait to get into the beta when it opens.
I threw £30 at this and completely forgot about it until now.
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