CliffyB thinks Sony is 'playing us' and that the industry can't survive with used games.
126 replies, posted
[quote]Microsoft's decision to [URL="http://www.escapistmagazine.com/videos/view/jimquisition/7444-Xbox-One-and-the-Death-of-Ownership"]redefine the concept of "game ownership"[/URL] and Sony's decision to [URL="http://www.escapistmagazine.com/news/view/124817-PlayStation-4-Game-Sharing-This-Is-How-Its-Done"]ridicule that decision[/URL] had many people praising the PS4 developer. Cliff "CliffyB" Bleszinski, former bigwig at Epic Games and creator of the [I]Gears of War[/I] franchise, was not one of them. "You cannot have game and marketing budgets this high while also having used and rental games existing," he said via [URL="http://www.escapistmagazine.com/news/view/Twitter"]Twitter[/URL]. "The numbers do NOT work people."
Dude Huge also thinks that Sony has its own used game solution up its sleeve and is just playing on the internet outrage for free PR. "You're all being played!" he warns us. Rumors that Sony's own machine would block used game sales in some way surfaced in the lead up to the PS4's reveal.
Bleszinkski went on to explain his stance, saying that games have gotten so big that there is just no way the next generation can survive if the used game and game rental markets keep taking a cut. "The visual fidelity and feature sets we expect from games now come with sky high costs," he says, "Assassins Creed games are made by thousands of devs."
Read more at [url=http://www.escapistmagazine.com/news/view/124957-CliffyB-Thinks-Used-Games-Are-Bad-Sony-is-Playing-Us#zygOI1sqemRACF79.99]The Escapist[/url][/quote]
His stance on used games makes sense, but I think he's conveniently ignoring the other option: Stop spending so much goddamn money on marketing and obscenely large development teams. The AAA market will always be important, but there comes a point where it's simply unsustainable. His comments about Sony 'playing us' just sounds like denial though. CliffyB seems to play the contrarian a lot, for better or worse.
cliffyb you're the guy fieri of game development
CliffordB is an idiot, nothing new.
also assassins creeds by and large suck
i still haven't finished 3, its a slog to try and play it
We must sacrifice this non-believer for the greater good.
Stop spending such obscene amounts of money on games then. Especially in regards to hiring out hollywood actors/writers or people who just plain don't make that much difference to the quality of the game.
There's so many things that are expected of devs nowadays that are just retarded fads and total cash whores.
[QUOTE=Atlascore;41015770]He doesn't work at Epic Games anymore.. why is he still on the Microsoft bandwagon?[/QUOTE]
Only a person who could be best friends with Phil Fish can be this stupid. CliffordB is that person.
Well games are becoming more and more expensive to produce. It's only natural that more money is required to sustain the level of quality. One of the arguments against used games was that retailers get all the money with none of it ever making it to the developers. Some people also speculate that's half the reason why the current level of DLC exists since most of the time you can't buy 'used' DLC.
[quote] "The numbers do NOT work people."[/quote]
[quote]"You're all being played!"[/quote]
ok thanks for the insight alex jones
Someone should ask Cliffy what Microsoft's dick tastes like.
[QUOTE=Starpluck;41015783]ok thanks for the insight alex jones[/QUOTE]
CliffordB when he blogs on his tumblr
[video=youtube;68e7nOS9IKc]http://www.youtube.com/watch?v=68e7nOS9IKc[/video]
[QUOTE=ashxu;41015782]Well games are becoming more and more expensive to produce. It's only natural that more money is required to sustain the level of quality. One of the arguments against used games was that retailers get all the money with none of it ever making it to the developers. Some people also speculate that's half the reason why the level of current DLC exists since most of the time you can't buy 'used' DLC.[/QUOTE]
I honestly think it comes down to greed and the industry (obviously) doesn't want to admit it. The industry doesn't want to change its development pipeline, they don't want to lower their sales expectations, and they don't want to change their marketing strategies, so they're offloading the cost to the consumer. As such, used games are the current industry scapegoat as to why profits aren't as high as they "should be."
[QUOTE=Starpluck;41015783]ok thanks for the insight alex jones[/QUOTE]
In Japan, it's culturally considered unfashionable to use second-hand electronics and media. Sony is Japanese. The only logical answer is that Japan is ruining our games industry by allowing us to trade used games so they can take away our guns, somehow.
[editline]13th June 2013[/editline]
They have a secret alliance with Canada.
He's right though, many gamers have become spoiled brats and expect the increasingly ridiculous expensive to make titles they play to be able to bought at heavily discounted prices through used game sales. Yeah, we can tell them to stop spending so much money on huge development teams and production. But games like Call of Duty, Battlefield, and GTA are what sell. If you want to send them a message, stop buying AAA titles. I'm sure many of you already have though, I know I did.
Used games existed since the first home game consoles, they didn't kill the industry then so it won't now.
[QUOTE=Hans-Gunther 3.;41015840]Used games existed since the first home game consoles, they didn't kill the industry then so it won't now.[/QUOTE]
The industry was not the same back then as it is today. Back then, games were made by tiny development teams. Many of them made by a sole person, today game development rivals movie production.
[QUOTE=Lamar;41015836]He's right though, many gamers have become spoiled brats and expect the increasingly ridiculous expensive to make titles they play to be able to bought at heavily discounted prices through used game sales. Yeah, we can tell them to stop spending so much money on huge development teams and production. But games like Call of Duty, Battlefield, and GTA are what sell. If you want to send them a message, stop buying AAA titles. I'm sure many of you already have though, I know I did.[/QUOTE]
Or maybe less developers should stop trying to be CoD and as a result lose millions over it.
Cliffy B? More like Cliffy D because he's a Dick.
Cliff is always spewing stupid shit on his twitter, he's a moron.
[QUOTE=Atlascore;41015770]He doesn't work at Epic Games anymore.. why is he still on the Microsoft bandwagon?[/QUOTE]
He's is a bro gamer, and that's pretty much Microsoft's core audience. he hasn't been in touch with the game industry since the late 90s.
or publishers and devs could learn how to properly manage a budget and quit burning through cash like its nothing
[QUOTE=Appolox;41015892]Cliffy B? More like Cliffy D because he's a Dick.[/QUOTE]
This post was just so incredibly immature and I couldn't help but laugh.
[QUOTE=MuTAnT;41015977]This post was just so incredibly immature and I couldn't help but laugh.[/QUOTE]
It was meant to be like this because CliffyB is like a big child in the game industry, everyone considers him that.
[QUOTE=Lamar;41015857]The industry was not the same back then as it is today. Back then, games were made by tiny development teams. Many of them made by a sole person, today game development rivals movie production.[/QUOTE]
Developers don't get hurt by used games, publishers do.As a developer you get paid a salary even before the game comes out. You don't get to see any of the money the game actually makes.
[QUOTE=dark soul;41015996]Developers don't get hurt by used games, publishers do.As a developer you get paid a salary even before the game comes out. You don't get to see any of the money the game actually makes.[/QUOTE]
I realize that, but the two are still related. They are not isolated from each other, if the publisher is not satisfied then they will not support the studio as much the next time around. Cliffy B may very well be right, Sony may just be not being completely honest with its policy towards used games at the moment so it can ride the popularity its been given after the backlash against microsoft.
nostalgia goggles maybe, but i really yearn for the time before "triple a" titles
[editline]13th June 2013[/editline]
back when people just made games instead of making "online multiplayer experiences"
[QUOTE=GoldenGnome;41016165]nostalgia goggles maybe, but i really yearn for the time before "triple a" titles
[editline]13th June 2013[/editline]
back when people just made games instead of making "online multiplayer experiences"[/QUOTE]
Well then just stick to buying indie games then?
What's wrong with playing online?
CliffyB, as always, has a point in that rant, but not the point he wants.
In it's current state, the bloated development costs of AAA Dev can't survive save for a few blockbusters (CoD, AssCreed, Battlefield, Halo, Gears, God of War, Gran Turismo, SPORTS) and that's why EA et all are releasing fewer games per year and less and less niche titles. The problem is that Cliffy is speaking from the perspective of someone who has made those AAA games for so long and has believed the Graphics/Multiplayer/DLC mantra for so long he can't accept a world where those titles don't exist, ergo why he is in support of many thing gamers detest. Dragon Age III is going to be open world with shiny next gen graphics, on the surface that seems pretty cool, but can Dragon Age support that kind of dev, when it's a less mainstream (relatively speaking) RPG?
He is right though, the center cannot hold unless Game Dev costs go down.
[QUOTE=Maxjes;41016280]CliffyB, as always, has a point in that rant, but not the point he wants.
In it's current state, the bloated development costs of AAA Dev can't survive save for a few blockbusters (CoD, AssCreed, Battlefield, Halo, Gears, God of War, Gran Turismo, SPORTS) and that's why EA et all are releasing fewer games per year and less and less niche titles. The problem is that Cliffy is speaking from the perspective of someone who has made those AAA games for so long and has believed the Graphics/Multiplayer/DLC mantra for so long he can't accept a world where those titles don't exist, ergo why he is in support of many thing gamers detest. Dragon Age III is going to be open world with shiny next gen graphics, on the surface that seems pretty cool, but can Dragon Age support that kind of dev, when it's a less mainstream (relatively speaking) RPG?
He is right though, the center cannot hold unless Game Dev costs go down.[/QUOTE]
Well Dragon Age: Origins was Bioware's highest selling game ever if I'm not mistaken so clearly the audience is there, assuming the writing doesn't pull another DA2. I'm not sure how expensive it is to develop on Frostbite 3, but I could see it succeeding.
CliffyB is a talentless hack douchebag and his only real decent contribution to the industry was mapping for the Unreal and Unreal Tournament games as a decent mapper.
Does anybody take what this guy says seriously?
Seriously, like the most memorable thing he did I think was the first encounter of the Skaarj that scared my pants off as a kid in Unreal 1. Fuck Gears of War.
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