• Terraria Update Released
    31 replies, posted
[url]http://store.steampowered.com/news/5524/[/url]
Finally :v:
This is just what I needed, I couldn't connect to anything on the old port.
Interesting Fact: 7777 is the same default port as SA-MP servers.
pff the 3d version is updating this week.
Great, just bought the game!
[QUOTE=Rolond Returns;30010404]pff the 3d version is updating this week.[/QUOTE] Yeah with sky islands that Terraria already has.
[quote]-Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.[/quote] May make a new map then, and make my house look super awesome and not constantly buried in sand. [quote]-Typing numbers in chat no longer changes your selected item in your hotbar.[/quote] Good, I'd hate when I was playing with my friend and I'd type, only to cut short and try to fight an enemy with a block of dirt.
Cloud in a bottle doesn't deal with fall damage anymore :argh:
*tink* *tink* *tink* *tink* *tink* *tink*
Well that Hellstone mine duration is pretty shitty considering how hard it is to mine there. And the amount of hellstone you need to get all the things too.
I'm still waiting for a fullscreen/resolution update, because i'm currently running it windowed.
I don't get why they haven't added an option to change the resolution yet. There's already little programs people have made to do just that so I don't imagine it'd be that difficult to add.
Apparently, you can't use the Cloud in a Bottle double-jump ability to negate fall damage anymore. As in, you fall 100 feet, and then you double jump a couple of meters above ground, you'll get the full fall damage because of this update.
Makes sense I guess. Even if it is a cloud, it stops you instantly and moves you up (or you jump off it), I would think that the sudden impact would break a bone or two since it's solid enough to stand on and move you.
[quote]Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.[/quote] Good bye repetitive stress injuries!
[QUOTE=paul simon;30012749]Apparently, you can't use the Cloud in a Bottle double-jump ability to negate fall damage anymore. As in, you fall 100 feet, and then you double jump a couple of meters above ground, you'll get the full fall damage because of this update.[/QUOTE] Might be a bug, maybe a side-effect of whatever they did to remove the "no fall damage" bug.
They need to make right click on inventory item splits it in half
[QUOTE=Nelth;30011355]Well that Hellstone mine duration is pretty shitty considering how hard it is to mine there. And the amount of hellstone you need to get all the things too.[/QUOTE] To be honest I found it too easy, the only thing that is a pain is the worm.
Are they ever going to add a pause feature? It's kind of annoying when you have to stay glued to your game because you're afraid you're going to get killed by something.
[QUOTE=-Chief-;30015319]Are they ever going to add a pause feature? It's kind of annoying when you have to stay glued to your game because you're afraid you're going to get killed by something.[/QUOTE] Minimizing the game pauses it but, yeah an actual pause button would be nice.
[QUOTE=paul simon;30012749]Apparently, you can't use the Cloud in a Bottle double-jump ability to negate fall damage anymore. As in, you fall 100 feet, and then you double jump a couple of meters above ground, you'll get the full fall damage because of this update.[/QUOTE] ugh, that sucks
[QUOTE=BrQ;30015799]ugh, that sucks[/QUOTE] There's always the old pointing down with the grappling hook trick
[QUOTE=Chaohord;30016281]There's always the old pointing down with the grappling hook trick[/QUOTE] Or Lucky Horseshoe
All those things seem important, however, when the hell are spawn rate options being made available? The game gets extremely frustrating for people trying to go through it on multiplayer. And how many seconds would it take to implement an ip based kick + ban system?
[QUOTE=paul simon;30012749]Apparently, you can't use the Cloud in a Bottle double-jump ability to negate fall damage anymore. As in, you fall 100 feet, and then you double jump a couple of meters above ground, you'll get the full fall damage because of this update.[/QUOTE] So then just keep rocket boots equipped.
[QUOTE=-Chief-;30015319]Are they ever going to add a pause feature? It's kind of annoying when you have to stay glued to your game because you're afraid you're going to get killed by something.[/QUOTE] The game will pause if you click somewhere on the desktop.
Why did you feel the need to bump the thread? I bet a lot of people thought it was a new update..
Stop fucking bumping this thread already, leave it to die.
[QUOTE=ConTron123;30135918]Stop fucking bumping this thread already, leave it to die.[/QUOTE] :irony:
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