Not sure if this is the right thread. Please don't hurt me.
So I'm mainly posting this because there are a LOT of good models for XNALara/MMD (apparently called Miku Miku Dance?) compared to SFM. I'm currently attempting to do a technique where I take screenshots of 3D models, and then convert those screenshots into sprites.
The reason why is because I'm making a Doom/Halo crossover WAD/game, which can be seen here in this Doomworld forums thread: [url]https://www.doomworld.com/vb/wads-mods/88506-halo-doom-wad/1/[/url]
So my question is, which should I use; XNALara or SFM?
The advantage with SFM is that I'm very familiar with it, and I already have access to most of the models I need.
However, with XNALara I can use even more models that I normally wouldn't have access to, but I am unfamiliar with its control scheme.
What do you guys think?
I mean I don't know a thing about XNALara, but I've clocked around 3000 hours in sfm. I'd just stick to what I know. Any models you really need that XNALara has can probably be ported with enough effort I presume.
[QUOTE=Hogie bear;50694068]I mean I don't know a thing about XNALara, but I've clocked around 3000 hours in sfm. I'd just stick to what I know. Any models you really need that XNALara has can probably be ported with enough effort I presume.[/QUOTE]
Okay, thank you! I'd port XNALara models myself to SFM but I don't know jack shit about it, nor do I have money to pay people to do it for me.
Also, your icon is beautiful.
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