• Anyone getting sick of short single player games?
    44 replies, posted
Take mass effect 2 for example. This game fucking rocks, I love it, except it's short as shit. It's improbable you can get 40 hours out of a single run. Even if you romance everyone, get everyone to trust you, find all easter eggs, get all powers/upgrades, and do all the side quests, you still might only get 50 hours out of a single run, and that's if you have it on an appropriate difficulty. Mind you, you can run it again multiple times, with different starting factors, but running something 3-4 times just to get 100 hours+ out of it loses it's appeal. Even with the different options, different endings etc., the majority of the quests are still roughly the same, just with different outcomes. Then you look at Fallout 3, you can most likely get about 100 hours out of this game, and the replay value is there, there are some cool things in this game and overall I think the game is very good, but you look at Elder Scrolls IV: Oblivion, a previous Bethesda release, and people STILL talk about that fucking game. Everyone loves it, garry loves it, the other mods love it, you love it, Russia loves it, monkey_123 loves it and the people who don't love it are just criminal scum. Oblivion lasts nothing short of 300 hours if you finish it all, and you can still reroll different classes and master different things, or get different endings to certain quests so the replay value is fucking off the charts. You can fucking even be the leader of the magicians, the warriors, the thieves and the assassins, while being the leader of your own realm of oblivion and no one is the wiser. If we're paying 60 dollars for a game, it should last at least 100 hours, why are we paying like a dollar per hour of entertainment? Everyone have more entertainment hours than singleplayer games, yet what do single player games do? Make their games beatable in a like 5-10 hours. I realize this is for the "non-gamers" attention spans, since the 40 year olds that buy new games probably don't want to spend weeks beating a single game, but all these developers seem to forget about real gamers, people who would spend hours just to find one easter egg. Seems like they're just ripping us off. Now I realize that side quests are the main source of entertainment if you want to actually get some hours out of a game. But most of them fucking suck and seem to follow a typical side quest outline. Kill this guy and come back or pick up this and do this and come back. Especially in Mass effect 2, where the only decent "side" quests are the loyalty ones. Most of them are just Kill some mercs and come back, or pick up some assholes credit "chit" and come back, then flirt with the homeless lady. I don't mind these, but if you look at other games, especially oblivion, some of the side quests are so fucking off the chain. "Like go here, infiltrate this, sneak past the dragon, drink the lambs blood, turn left, knock 13 times on the door, go through the window, see the target, do the dance of winter seasons and then finally kill this dude" and you're coming back but.. SUDDENLY VAMPIRES!! Seems side quests are just degrading in quality, especially compared to Oblivion. Or you can look at portal, which isn't a full game, but only lasts like 2 hours, with a couple extra hours of harder chambers. Anyway, personally I think it's appalling how much you pay for a game today and what little game time you get out of it. Seems like it's almost unreasonable to buy single player games anymore, since everyone knows multiplayer games have an insane amount of re-playability and can keep you entertained for 1000+ hours. I just don't know what companies are thinking today. TL;DR: Games now a days (fallout 3, ME2) are too short, Oblivion is the shit, everything should be like Oblivion. [highlight](User was banned for this post ("Wrong subforum" - Dragon))[/highlight]
ONLY 40-50 hours? Holy shit, that's a lot of game time for one game!
Nobody got this mad over cod. It took me 5 hours to beat that game. I understand where you're coming from, but 50 hours is alot of game time. For Fallout 3: It was alot of fun, the atmosphere was great and everything, but I found myself wanting to take breaks. With Mass Effect, I had a constant longing to keep playing the game But thats just me.
If you want to get pissed about short games, get pissed about MOHA.
[QUOTE=ilolled;20203512]ONLY 40-50 hours? Holy shit, that's a lot of game time for one game![/QUOTE] If you do everything, most people will not do that amount of shit, and the game will probably last 20-30 hours.
Fallout 3? :love: ?
How is 50 hours a short game? I know you have no life and all, but some people in this world do.
i revisited bioshock today and had a lot of fun.
thats why Fallout 3 was my favorite RPG of all time.
[QUOTE=Alvaldi;20203606]How is 50 hours a short game? I know you have no life and all, but some people in this world do.[/QUOTE] no need to insult anyone directly here.
[QUOTE=Alvaldi;20203606]How is 50 hours a short game? I know you have no life and all, but some people in this world do.[/QUOTE] 50 hours is extremely short, and that's if you do EVERYTHING. A more reasonable amount of time to beat it is like 30 hours, and if you spend 3 hours a day you can beat it in just over a week.
Portal was about 2 hours for me.
I don't know, I did play Oblivion and Fallout 3 for about 100 hours each, but that was only because I downloaded hundreds of mods to keep me entertained for the whole time. If it weren't for the mods I would have probably stopped playing a lot sooner. The only problem with Oblivion was the fact that they re used a ton of shit, the dungeons were practically copy pasted half of the time. [editline]01:45AM[/editline] Mass Effect 2 had a good playtime, took me 30 hours for my first playthrough and 43 hours for my second (fucking planet scanning).
[QUOTE=igamiwarr;20203643]I don't know, I did play Oblivion and Fallout 3 for about 100 hours each, but that was only because I downloaded hundreds of mods to keep me entertained for the whole time. If it weren't for the mods I would have probably stopped playing a lot sooner. The only problem with Oblivion was the fact that they re used a ton of shit, the dungeons were practically copy pasted half of the time. [editline]01:45AM[/editline] Mass Effect 2 had a good playtime, took me 30 hours for my first playthrough and 43 hours for my second (fucking planet scanning).[/QUOTE] Planet scanning is the most boring shit ever. Also, that's why you need invisibility in oblivion :D. If you take it in moderation, you won't get bored as easily and you can go invisible if you do get bored.
Took me 2 months to finish Fallout 3, and right now I'm playing ME2 eversince it was release. After I finish it I'll go get bioshock 2.
[QUOTE=sloppy_joes;20203637]50 hours is extremely short, and that's if you do EVERYTHING. A more reasonable amount of time is like 30 hours, and if you spend 3 hours a day you can beat it in just over a week.[/QUOTE] What? 50 hours is too short, but 30 hours is good?
[QUOTE=Jax Strife;20203794]What? 50 hours is too short, but 30 hours is good?[/QUOTE] The game will never take 50 hours, a more reasonable estimation on how long it will take to beat is about 30 hours.
I think the OP Is trolling or has overly-set sights for video games, 50 hours is a godsend, Try Dragon Age if you want, and when I say Dragon Age, I mean [B]Every, Fucking, Sidequest[/B].THEN, Come back and rant.
[QUOTE=Keyblockor;20203836]I think the OP Is trolling or has overly-set sights for video games, 50 hours is a godsend, Try Dragon Age if you want, and when I say Dragon Age, I mean [B]Every, Fucking, Sidequest[/B].THEN, Come back and rant.[/QUOTE] There's a reason I didn't buy that one. I only buy games I know are long.
Seems like you don't get the difference between sandbox and story based games. Something usually known as linearity. It's an extremely simple concept. Things in story based games are fun because the dev team can control what the player can and can't do, and so they can make more interesting and entertaining choices, knowing the player won't screw them up. There's usually some variation around this, namely, decisions and alternate endings. But usually, there's just one general direction. These games tend to be a lot simpler to design, thus allowing for much more useful ways to use budget, like on music and on the graphics end. Then there's sandbox games. They're fun for the exact opposite reason, nothing is scripted, you're thrown into some world and allowed to do whatever you'd like within acceptable boundaries. Usually you're just given tools, which themselves give you a general idea of what you can do, or a very basic setting like "Kill monsters, get money, don't die". Usually these kind of games have skills, leveling systems, and the like, which give them replay value. They are hard to produce, or more specifically, to innovate upon, so usually they have great gameplay and originality with comparably weak production. Mass Effect is a linear game, always was. Fallout 3 is a hybrid, which is in my opinion not done so well, and Oblivion is just a sandbox game. They're not too short, they just have an ending. Oblivion does not have an ending. 50 hours is in comparison an extremely long time for a linear game, that's like watching 17 movies. A sandbox game that is fun for 50 hours is then a not very fun sandbox game. It's all up to appreciation.
[QUOTE=sloppy_joes;20203852]There's a reason I didn't buy that one. I only buy games I know are long.[/QUOTE] Okay then, I believe you're trolling since most people knows DA:O usually goes above the 10 Hour Plus if you go linear and ignore everything.
And I thought that Half Life 2 was a pretty long game :saddowns: (around 10 or 12 hours I think)
What are you talking about OP I spent days doing everything in ME2.
[QUOTE=Keyblockor;20203881]Okay then, I believe you're trolling since most people knows DA:O usually goes above the 10 Hour Plus if you go linear and ignore everything.[/QUOTE] How am I trolling? 10 hours is fucking short, I could beat that in a weekend. 60 dollars down the toilet. I'm not some rich asshole making 100 grand a year, I like my games to last more than a single weekend.
[QUOTE=ilolled;20203512]ONLY 40-50 hours? Holy shit, that's a lot of game time for one game![/QUOTE] thats 2 days....
[QUOTE=s.n.;20203921]thats 2 days....[/QUOTE] If you don't sleep/eat/go to the bathroom/have a life.
no
[QUOTE=s.n.;20203921]thats 2 days....[/QUOTE] You play a game for 48 hours straight do you?
[QUOTE=smurfy;20203999]Uh what? All the games you mention are the longest games out there right now. What about Mirror's Edge? That took about 12 minutes to complete. [/QUOTE] Haven't played that one. Sorry I'm not you, I haven't played every game you have.
I find that 10 to 15 hours is my sweet spot for most PC games, if it isn't some forty-volume RPG story. I have more patience for most of those.
Sorry, you need to Log In to post a reply to this thread.