• Fortnite devs inadvertently prove cross-console play is possible
    9 replies, posted
[url]https://arstechnica.com/?p=1169317[/url]
I wonder if that was a deliberate move on epic's side to anger the public opinion enough to have sony change their mind
Sony's pulling all sorts of sketchy but not outright [I]wrong[/I] practices to keep the PS4 on top. Things like winning the console exclusivity rights to a game that also has a PC port coming, and making sure that all of the marketing says "Coming to Playstation" and doesn't mention the PC version at all for [I]months[/I]. Such as No Man's Sky. They're not actually [I]lying[/I], they're just deliberately NOT marketing the platform they don't own from end to end, and this is a problem when seemingly they're in charge of marketing a game like they basically were with NMS. The only way you'd know by official means that there was a PC version coming was if you went to the NMS website and scrolled down to the bottom and noticed the small "PC" logo at the bottom, and it wasn't even there initially. Pretend exclusivity is borderline deceptive advertising in my eyes.
Sony can fuck themselves for not allowing crossplay when everyone else is 100% up for it and the ps4 playerbase want it.
I get the feeling that this has more to do with the playerbase tanking only a month after it went early access. A good chunk of players (and even whales) realised the rng for progress is insane and the constant resource-gathering for crafting mats just to complete one single mission was a chore. I'd love for Epic to just admit they fucked up, take the game off early access and give it another year in the oven to rework everything wrong with it. But if they couldn't even listen to the alpha tester's feedback when all these issues were still a problem 2 years ago I genuinely doubt they'll ever realise how badly they did now.
I mean, isn't this a PvE game for the most part? Who would genuinely be against cross-play in PvE games? I've had plenty of games that I own on PC but my friends only have it on PS4 etc. I see no reason why I shouldn't be able to play with them for sure. I think the reason people fuss over it is the mouse vs analog stick thing in competitive FPS games. I'm all for cross play even in FPS PvP games but it's pretty clear there's a disadvantage on the console side when it comes to split second reaction times and 180 snapshots in competitive shooters.
[QUOTE=elixwhitetail;52694338]Sony's pulling all sorts of sketchy but not outright [I]wrong[/I] practices to keep the PS4 on top. Things like winning the console exclusivity rights to a game that also has a PC port coming, and making sure that all of the marketing says "Coming to Playstation" and doesn't mention the PC version at all for [I]months[/I]. Such as No Man's Sky. They're not actually [I]lying[/I], they're just deliberately NOT marketing the platform they don't own from end to end, and this is a problem when seemingly they're in charge of marketing a game like they basically were with NMS. The only way you'd know by official means that there was a PC version coming was if you went to the NMS website and scrolled down to the bottom and noticed the small "PC" logo at the bottom, and it wasn't even there initially. Pretend exclusivity is borderline deceptive advertising in my eyes.[/QUOTE] They're doing the same with destiny 2. Ps4 gets dlc exclusivity over both Xbox and PC. If it's anything like destiny 1, some content will never come to any other platform
[QUOTE=Del91;52696373]They're doing the same with destiny 2. Ps4 gets dlc exclusivity over both Xbox and PC. If it's anything like destiny 1, some content will never come to any other platform[/QUOTE] Reminds me about Prince of Persia 2008 where the DLC with the true ending was locked to Xbox 360 and was never released for PC, giving PC players an open and unsatisfying ending.
[QUOTE=elixwhitetail;52694338]Sony's pulling all sorts of sketchy but not outright [I]wrong[/I] practices to keep the PS4 on top. Things like winning the console exclusivity rights to a game that also has a PC port coming, and making sure that all of the marketing says "Coming to Playstation" and doesn't mention the PC version at all for [I]months[/I]. Such as No Man's Sky. They're not actually [I]lying[/I], they're just deliberately NOT marketing the platform they don't own from end to end, and this is a problem when seemingly they're in charge of marketing a game like they basically were with NMS. The only way you'd know by official means that there was a PC version coming was if you went to the NMS website and scrolled down to the bottom and noticed the small "PC" logo at the bottom, and it wasn't even there initially. Pretend exclusivity is borderline deceptive advertising in my eyes.[/QUOTE] How is faking exclusitivity any more or less ethical than actual exclusivity. Platform exclusives are a blight on consumers and the industry in general, in the past different architecture meant you know, it was actually a decent effort to get something to run on the different consoles so the reason they existed was that developers just didn't have the resources to support multiplat, but in the modern day it takes very little effort to get a game to run on multiple platforms considering they're all basically the same shit just in a different box. Console exclusives are a complete sham. I'll take lies any day over the actual practice.
I think console exclusivity is dumb, but it IS an understandable market decision. Making SOME content exclusive, aside from say the Mario and Luigi cars from Rocket League for Switch, is fucked. I'm far less cool with that than the still-distasteful practice of console exclusivity. But not even having exclusivity and pretending you do by borderline deceptive marketing by omitting facts is just shit icing on the industry's shit cake.
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