Holy shit sweeeet.
[editline]16th April 2011[/editline]
hnggg
That was sweet when he was running out of the building and you see a fuck ton of soldiers running down the street.
:gizz:
Awesome sound also can't wait for multiplayer footage
This shit makes COD look even worse
Just think, this is Pre-Alpha, imagine what the finished game will be like.
Oh man, dat teaser after the main content ends
"You don't beat COD by copying it; you beat it by making a better game."
Hey look, another generic FPS
holy moly thats really sweet
[QUOTE=The Great Ghast;29218698]Hey look, another generic FPS[/QUOTE]
Don't bother with the campaign, it's all about Multiplayer.
[QUOTE=SoaringScout;29218729]Don't bother with the campaign, it's all about Multiplayer.[/QUOTE]
I'm going to play the Campaign first... I buy a game too beat the single player, and then go to multiplayer, and express how much the game/campaign fucking rocked with other players.
Seems there's singleplayer campaign jet segments judging by the end. :buddy:
Still bugs the hell out of me, though; instead of opening doors to find where the wire leads to, they decide to have you crawl through a ventilation shaft. It's like your bones are so brittle outside of combat that you can't open doors. v:v:v
I appreciate the fact that when he fell down, he picked himself back up, not a cutscene buddy.
Sgt. Black? Jackson? Why can't we get creative with names? Tired of seeing the same surnames and all that.
This is why Battlefield will ALWAYS beat COD. Anyone else freaking out at those graphics?
[QUOTE=Solo Wing;29219185]This is why Battlefield will ALWAYS beat COD. Anyone else freaking out at those graphics?[/QUOTE]
Graphics =/= good game.
What are you 11?
[QUOTE=The Great Ghast;29219777]Graphics =/= good game.
What are you 11?[/QUOTE]
To me, a good game includes good graphics(Exception: Battlefield Play4Free), realistic physics(Like: Half-Life 2) and basically unique features(Another exception: CoD franchise).
Clearly Solo Wing was expressing his opinion, so did I. What's the point starting a debate over opinions?
Their idle conversation really pulls you into the game.
If the mutliplayer is as intense as this with huge maps, I'm so sold.
[editline]16th April 2011[/editline]
BRR BR BRRR BR BR BR.
I love the sound so much...
[QUOTE=Overv;29220299][img_thumb]http://images.overvprojects.nl/SS-2011-04-16_20.29.14.jpg[/img_thumb]
True Battlefield scale environments here. Fuck yes![/QUOTE]
Its still possible that you slam into an invisible wall if you walk further than a few meters away. But thats singleplayer anyway, I don't really care about it.
MP is where its at.
Fuck yes indeed.
hug the wall
*stands in plain sight for 10 seconds*
[QUOTE=Johnnsen;29220343]Its still possible that you slam into an invisible wall if you walk further than a few meters away. But thats singleplayer anyway, I don't really care about it.
MP is where its at.[/QUOTE]
I have a feeling the building slamming down isn't the end of the mission; more than likely, you make your way and fight through the aftermath of the earthquake, and thus the rest of the area. But that's just hopeful wishing.
I hope I have a new computer by the time this comes out...I would rather not have to get the console version.
[QUOTE=The Great Ghast;29218698]Hey look, another generic FPS[/QUOTE]
Where? I think you've got the wrong thread.
Earthquakes.... Battles? MGs?! I'm buying this game.
[QUOTE=RikohZX;29220848]I have a feeling the building slamming down isn't the end of the mission; more than likely, you make your way and fight through the aftermath of the earthquake, and thus the rest of the area. But that's just hopeful wishing.[/QUOTE]
Well that does not mean it won't be tube levels with invisible walls. Just because you continue walking through the tube after that building collapses doesn't mean you can go down that road in the screenshot when you feel like it.
I hope the multiplayer areas will be big and open, don't care so much for the singleplayer. Thats how it is these days in mostly every mainstream FPS singleplayer, everything needs to be tight and controlled.
This looks awesome. My only complaint is the sniper part. Like no offense a real sniper would not keep cracking shots off. He would wait for a clear shot and drop a soldier. Other than that this looks terrific.
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