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Making it in Unreal: think of non-linear space shooter Everspace as Roguelike Squadron
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[url]http://www.pcgamesn.com/everspace/making-it-in-unreal-think-of-non-linear-space-shooter-everspace-as-roguelike-squadron[/url]
Seems like a sequel to Freelancer from the gameplay, similar ship handling and what not.
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