• Spotlight On Biscuit- Crysis 2 Impressions
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Why are people still stuck in this thought that linearity is a bad thing?
I'll just go ahead and state the obvious and get it out of the way: TotalBiscuit is awesome.
[QUOTE=nikomo;28982416]I'll just go ahead and state the obvious and get it out of the way: TotalBiscuit is awesome.[/QUOTE] Nah.
[QUOTE=Sir Whoopsalot;28982412]Why are people still stuck in this thought that linearity is a bad thing?[/QUOTE] This, its not. IMO linearity should be considered a genre, saying a game is shit because its linear is like saying Mass Effect is shit because its an RPG, or Half-Life is shit because its an FPS
The lack of quicksave killed this game for me.
[QUOTE=Giraffen93;28982526]The lack of quicksave killed this game for me.[/QUOTE] How about the lack of level select
[QUOTE=Sir Whoopsalot;28982412]Why are people still stuck in this thought that linearity is a bad thing?[/QUOTE] When the first game features free-roam sandbox gameplay (and is known for it), and the second one doesn't, that's when linearity becomes a problem.
[QUOTE=dude2193;28982541]How about the lack of level select[/QUOTE] Never noticed it, but stealthing for half an hour assassinating everybody, then dying of a grenade, and have to redo all that shit agan? No thanks. Also the nanosuit voice is just embarrassing, i want the female from C1 :saddowns:
[QUOTE=dude2193;28982541]How about the lack of level select[/QUOTE] I have a level selection screen. :confused:
[QUOTE=paul simon;28982578]I have a level selection screen. :confused:[/QUOTE] How very strange that i dont [editline]4th April 2011[/editline] I probably just need to adjust the settings on my [B]TV[/B]
[QUOTE=Giraffen93;28982556]Never noticed it, but stealthing for half an hour assassinating everybody, then dying of a grenade, and have to redo all that shit agan? No thanks. Also the nanosuit voice is just embarrassing, i want the female from C1 :saddowns:[/QUOTE] That's explained later on. [sp]It's Prophet talking to you[/sp] Anyhoo, I beat the game just now, and dare I say it, it's my favourite FPS ever.
I don't get how he thinks that the game gives you freedom. Every oportunity and possibility is already forseen by scripts/level design. In Crysis one I loved blowing up huts and plants to make the enemies go there and then just finish them of with an explosive. I once had two soldiers getting killed by a piece of junk flying around from an explosion and that was awesome. Where is that in this game?
[QUOTE=MasterG;28985764]Really? Because it's seeming really repetitive to me, and I HATE IT WHEN I FUCKING GET THE CONTROLS TAKEN OFF ME. Seriously, you're walking along and "Oh hey cool the bridge is breaking away! I guess i'd better jump off in ti- Oh wait, no the game's taken the controller away from me" It's like sitting next to a dick friend who takes the controller away every few minutes in order to do something stupid. I don't mind a good cutscene every now and again, but it's just annoying how I can't tell when i'm meant to be in control and when i'm not half the time.[/QUOTE] Bulletstorm did that very well with the "press shift to look at awesome/important stuff" feature.
The fact that he's playing with a fish-eye resolution put me off of watching it.
I enjoyed the said "limited ammo" and necessity of tactical prowess... until our main enemy became aliens. I mean honestly. So ridiculously frustrating, why would they do that?? I could handle when there were 2 or 3 and I could stealth kill/hide/repeat but the big fuckers are just unfair with what they give you. I was not amused.
There really is too little ammo towards the end of the game. I ended up just cloaking behind all the aliens and stealth-assassinating them since guns were such a pain in the ass to use. In the very last part of the game [sp](the park)[/sp], I think I only killed about 6-8 enemies. However, it may have just been because I played through the whole thing in one sitting that I became impatient. On the flip-side, literal cloak-and-dagger gameplay is really fun.
[QUOTE=MasterG;28992781]Guns are for losers, by the end of the game. It's all about: Sprint in Grab an alien F Stab with V (OPTIONAL) Armour if you're getting shot at. Repeat. By the last 1/3rd of the game, I barely used any guns apart from on the occasional boss fight.[/QUOTE] wow you summed it up so well, i found my BIGGEST asset was my inhumane fist and its ability to grab things impossibly easily
[QUOTE=dude2193;28993202]wow you summed it up so well, i found my BIGGEST asset was my inhumane fist and its ability to grab things impossibly easily[/QUOTE] Yeah, the Nanosuit can (literally) pack a punch. I stopped using my gun, but didn't begin using stealth mode; You can simply run around with armor mode on and punch everything to death.
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