Microsoft: "We Think the Future is Without Console Generations"
53 replies, posted
[IMG]http://www.vgchartz.com/articles_media/images/ps4-xbox-one-playstation-4-x1-1.jpg[/IMG]
[QUOTE]Xbox marketing chief Aaron Greenberg believes that it is the end of console generations. The console gaming market will still see new hardware, however, games will be compatible with newer and older hardware. "For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware -- we're making a pretty big bet on that with Project Scorpio," Greenberg told Engadget. "We're basically saying, "This isn't a new generation; everything you have continues forward and it works." We think of this as a family of devices.
[/QUOTE]
[url=http://www.vgchartz.com/article/265546/microsoft-we-think-the-future-is-without-console-generations/]VGChartz[/url]
[url=http://www.tweaktown.com/news/53470/future-without-console-generations-microsoft/index.html]TweakTown[/url]
[url=https://www.engadget.com/2016/08/17/microsoft-aaron-greenberg-qa-project-scorpio-vr/]Engadget[/url]
So a PC?
[quote]The console gaming market will still see new hardware, however, games will be compatible with newer and older hardware[/quote]
This is what happens when you try that
[media]http://www.youtube.com/watch?v=XgAAl5gLouo[/media]
They really want to promote the idea of upgrading consoles as time goes along without just simply abandoning games to the last generation of systems altogether for newer gens.
Except there'll come a point where games are designed around newer tech that would be a mess on older stuff, likely resulting in exclusives (and notice how something like the New 3DS, which is ahead of the curb on the concept, barely has any exclusives at all yet) and people would just consider these upgraded versions (like Scorpio and NEO) as sub-generations anyway. Consumers probably wouldn't be fond of basically buying the same system 'but a little better' every couple of years.
[QUOTE=Sharker;50913127]This is what happens when you try that
[media]http://www.youtube.com/watch?v=XgAAl5gLouo[/media][/QUOTE]
What is your point ? Instead making two versions of the same game, newest games will probably have low and medium setting for older console versions and high for the newest version. Like we have on PC. Plus if you buy it on the older console, you don't have to buy it separately when you upgrade later, you just download it again and go to settings and press "high".
[QUOTE=AntonioR;50913169]What is your point ? Instead making two versions of the same game, consoles will probably have low and medium setting for older console versions and high for the newest version. Like we have on PC. Plus if you buy it on the older console, you don't have to buy it separately when you upgrade later, you just download it again and go to settings and press "high".[/QUOTE]
I imagine it wouldn't even be a settings kind of thing; it'd be likely most devs just have an automatic detection of which system you're using. Although player choice in graphics settings for more visibility on shooters or more framerate on intensive games would be real neat.
I disagree, there is too much money to be had
So this is basically a PC marketed towards console players? What makes it so revolutionary?
[QUOTE=RikohZX;50913178]I imagine it wouldn't even be a settings kind of thing; it'd be likely most devs just have an automatic detection of which system you're using. Although player choice in graphics settings for more visibility on shooters or more framerate on intensive games would be real neat.[/QUOTE]
I am scared to imagine how much effort it will take to make sure game works on 3-4 different consoles (even if it's just different generations of same brand) instead of just one.
They've been talking about this for a long time. They even said those exact words back at E3. Now that they're on x64 architecture they're better off trying to keep all future machines compatible with old games. It's not going to mean there won't be new consoles, it just means all your shit will carry over.
so whens the end of consoles
[QUOTE=_Axel;50913209]So this is basically a PC marketed towards console players? What makes it so revolutionary?[/QUOTE]
I think this is more in the vein of consistent architecture to retain compatibility (perhaps bringing all games forward, new games only ported one gen back), with a faster turnaround for a console gen - a la PS4 and Neo and Xbone and Scorpio. Not revolutionary, but it means that people don't have to have more than one gen of the console to play their whole library of games. Also means that you won't fall behind so much in graphics capability just because you play on console.
I mean the big difference from PC is that you may just have devs developing for two consoles with similar architectures rather than a billion different configurations. Let's you optimize a lot more than on PC.
Oh hey look,
the company that made it big on computers are saying computers are the future,
how the hell did it take them this long to realise?
[QUOTE=AntonioR;50913169]What is your point ? Instead making two versions of the same game, newest games will probably have low and medium setting for older console versions and high for the newest version. Like we have on PC. Plus if you buy it on the older console, you don't have to buy it separately when you upgrade later, you just download it again and go to settings and press "high".[/QUOTE]
The point is that if you tell developers that they need to make a port for older hardware, chances are they will just half ass it exactly like they did with BO3. If I understand correctly, a lot of console games are optimized in very specific ways in order to run their best on the console hardware, it isn't always a matter of just turning up and down settings. Perhaps that might work for a small gap like that between the PS4 and ps4 neo but the hardware is eventually going to get so much better that it isn't worth trying to port it to the oldest console.
I think the its that consoles seem to have been turning steadily into stunted PC's that's been giving the market a down-turn.
Like, why the fuck would console owners want to have to download? Shouldn't you just be able to pop the fucking game in and watch the pixels roll? I'f you steadily bring on the hazzle of being a PC-owner with none of the upsides; you might as well buy a PC.
There's probably going to be more consoles once Xbox and Sony drag their incompetent asses off the stage.
[QUOTE=Sprockethead;50913457]I think the its that consoles seem to have been turning steadily into stunted PC's that's been giving the market a down-turn.
Like, why the fuck would console owners want to have to download? Shouldn't you just be able to pop the fucking game in and watch the pixels roll? I'f you steadily bring on the hazzle of being a PC-owner with none of the upsides; you might as well buy a PC.
There's probably going to be more consoles once Xbox and Sony drag their incompetent asses off the stage.[/QUOTE]
How did you get that people will have to download games instead of buying disks from this article? That's not mentioned at any point.
In regards to the last point, I can't really see any company overtaking the big three in any form of console sales, except maybe in terms of retro stuff, but even then all the big three have to do is to make something like the Wii virtual console.
Meanwhile Sony's biggest cash cow is their games and console market.
[QUOTE=Sprockethead;50913457]Like, why the fuck would console owners want to have to download? Shouldn't you just be able to pop the fucking game in and watch the pixels roll? I'f you steadily bring on the hazzle of being a PC-owner with none of the upsides; you might as well buy a PC.
[/QUOTE]
Because downloading is 10 times more convenient?
Buying disc means you have to either:
- Travel to a store to find it
- Buy it online and wait for shipping
Downloading, with a decent network, is just a couple of hours at most.
I'm never buying a disc based game again :v:
[QUOTE=Alxnotorious;50913547]Meanwhile Sony's biggest cash cow is their games and console market.[/QUOTE]
Sony are doing the same thing as MS when it comes to generations though. The PS4 Neo will run all the old PS4 games, and all the Neo compatible games will run on the old PS4 albeit worse.
It does seem that the 2 major console makers are leaning towards this smaller incremental hardware upgrades that still play the previous hardware's games, but they need to make sure that compatibility and performance is good with all their currently supported hardware, as that's pretty much the one thing consoles have going for them now.
[QUOTE=BlackPhoenix;50913240]I am scared to imagine how much effort it will take to make sure game works on 3-4 different consoles (even if it's just different generations of same brand) instead of just one.[/QUOTE]
I assume it will lead to increased consolidation regarding engine use, since that often can take care of automatic degradation (and settings for the PC version) to some extent.
Assuming the architectural changes aren't [I]too[/I] crazy, we'll probably just get essentially PC games on consoles, except that the settings will likely be locked down to a large extent for each version.
That's excluding studios like Croteam, Blizzard and, at least for 2D games, Ubisoft who can make their own really good and flexible engines though.
It's true there will be increased needs for QA, but that's not a huge change compared to the status quo where exclusive titles are becoming less common already.
--
[QUOTE=paul simon;50913617]Because downloading is 10 times more convenient?
Buying disc means you have to either:
- Travel to a store to find it
- Buy it online and wait for shipping
Downloading, with a decent network, is just a couple of hours at most.
I'm never buying a disc based game again :v:[/QUOTE]
They mean having to download when you own the disc. I've plenty of physical Xbox One games but I have to constantly delete them to make space for new ones.
[QUOTE=BlackPhoenix;50913240]I am scared to imagine how much effort it will take to make sure game works on 3-4 different consoles (even if it's just different generations of same brand) instead of just one.[/QUOTE]
Which is far easier than a proper PC release that has infinite hardware combinations to consider.
[editline]19th August 2016[/editline]
[QUOTE=paul simon;50913617]Because downloading is 10 times more convenient?
Buying disc means you have to either:
- Travel to a store to find it
- Buy it online and wait for shipping
Downloading, with a decent network, is just a couple of hours at most.
I'm never buying a disc based game again :v:[/QUOTE]
I have the best internet available where I live and it is still not feasible to sell my DVD drive. A 60gb game will take ~17 hours to download, during that time the internet is completely assfucked and useless.
Its nice you can do that but not everyone can. If I ever decide to play GTAV I have to buy it on disc.
I think a module system could work have a drop in module system for the cpu, gpu, and ram.
It would be kind of like the n64 expansion pak.
Maybe this is about Microsoft locking down and repurposing the PC as a subscription gaming / personal entertainment platform.
Probably optimistic of them if that's the case, but hey. Most people only choose windows specifically if they are wanting to game on it - so they've got that going for them.
what about nintendo
[QUOTE=Sharker;50913127]This is what happens when you try that
[media]http://www.youtube.com/watch?v=XgAAl5gLouo[/media][/QUOTE]
The PS3 version looks so awful. Everything looks so shoddy. The sounds are awful. The "recoil" of the gun looks like its just vibrating in his hand.
The reload animation at :48 is a total joke. His movements are stiff and robotic looking. When he bumps the mag into the other to reload. He doesn't do it properly, the mag just sort of 'touches' the other and it goes flying off like its on some sort've spring loaded wire track. It doesn't look like it has any weight or even physics behind it. Same thing when he pulls the bolt handle back. His hand just glides over it and the bolt is magically pulled back.
What is even the point?
They didn't even include the campaign for the ps3 version.
[QUOTE=yodaman888;50914278]I think a module system could work have a drop in module system for the cpu, gpu, and ram.
It would be kind of like the n64 expansion pak.[/QUOTE]
This has always been a bad idea
[QUOTE=Tools;50913433]Oh hey look,
the company that made it big on computers are saying computers are the future,
how the hell did it take them this long to realise?[/QUOTE]
It took the latest generation of consoles. Ever since 360 and PS3, and now even more so with Xbox One and PS4, they've been getting into PC market territory where they are not able to compete for various reasons and sales show this.
Sorry, you need to Log In to post a reply to this thread.