• My games are dithering on 32 bit
    10 replies, posted
It's more noticeable on darker games or areas, and I am sure that I have 32 bit on. Any help on this one?
Iz your monitor capt'n.
[QUOTE=Invulnerable;19238438]It's more noticeable on darker games or areas, and I am sure that I have 32 bit on. Any help on this one?[/QUOTE] You're sure you have 32 bit on? You should be certain, go check in Display options.
Post a screenshot. That way, we'll be able to tell if it's your monitor or not.
Also posting your computer specs would also help. run dxdiag in command prompt
[QUOTE=djjkxbox;19261245]You're sure you have 32 bit on? You should be certain, go check in Display options.[/QUOTE] 32 Bit is on. Just checked. [QUOTE=Zeke129;19261245]Post a screenshot. That way, we'll be able to tell if it's your monitor or not.[/QUOTE] I sometime took a screenshot and the dither was gone. [QUOTE=~Kiwi~;19261245]Also posting your computer specs would also help. run dxdiag in command prompt[/QUOTE] ------------------ System Information ------------------ Time of this report: 12/29/2009, 14:06:11 <- hah Machine name: WIGGIN-VAVR2M80 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435) Language: English (Regional Setting: Finnish) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 09/28/09 14:59:58 Ver: 05.03 Processor: AMD Phenom(tm) 9950 Quad-Core Processor, MMX, 3DNow (4 CPUs), ~2.6GHz Memory: 3328MB RAM Page File: 694MB used, 4516MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI Radeon HD 4800 Series Manufacturer: ATI Technologies Inc. Chip type: ATI Radeon Graphics Processor (0x9442) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_E810174B&REV_00 Display Memory: 512.0 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.7028 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 11/25/2009 05:26:52, 300032 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 11/25/2009 05:50:16, 4463104 bytes Device Identifier: {D7B71EE2-D702-11CF-8F6F-1AC8A1C2CB35} Vendor ID: 0x1002 Device ID: 0x9442 SubSys ID: 0xE810174B Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run
Look, dude, it's very simple. You have a TN display, which is 6 bit per channel, or 18 bit. It dithers to achieve the 24-bit of your output.
[QUOTE=BmB;19273466]Look, dude, it's very simple. You have a TN display, which is 6 bit per channel, or 18 bit. It dithers to achieve the 24-bit of your output.[/QUOTE] And how can I fix that?
Get a new monitor. Or output in 18 bit.
That sucks, this is my new monitor.
Well it's probably decent anyway. Just next time if you are conscious about these things, it's less visible on some displays, or you could invest in an 8bpc PVA or IPS panel if you feel generous with the money. You'll also get better contrast, colours and viewing angles, though response time may suffer. I think some displays actually employ a different technique than dithering to simulate 8 bit? Not sure.
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