• Map voting broken on CS:S GunGame 5 server
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[b]Problem: [Solved; see below][/b] Map voting initiates during the first map of my server rotation after I restart the server. On the second map, voting fails to initiate and the map ends, then simply restarts. I've got the [i]same[/i] list of maps in cstrike/maplist.txt and mapcycle.txt and cfg/mani_admin_plugin/votemaplist.txt If anyone could tell me the problem and how to fix it, I would greatly appreciate it. EDIT: I figure its good to have things like this on hand/archived. I tried Google-ing and couldn't find anything, hopefully this can help others. I solved it myself after many hours of trial and error. I figured out how this thing works. Basically, GunGame has an option were it can use Mani's settings for map voting, but it needs to be enabled. [b]The fix:[/b] [i]cstrike/cfg/gungame5/gg_default_addons.cfg[/i] [quote] //========================================================= // MAP VOTING //========================================================= // A map vote will be triggered once a player reaches a preset level below // the highest level. // // Once all human players have voted, the vote is stopped and the winning // map is displayed to the players. // // Note: This vote does not require any other plugin except EventScripts. // Note: More map vote options in gg_map_vote.cfg // // Example: If "gg_vote_trigger" is set to 3, once a player is 3 levels // below the highest level, the vote will trigger. // // Options: 0 = Disabled // 1 = Enabled (GunGame Map Voting) // 2 = Third-party voting system (Uses gg_map_vote_command) gg_map_vote 2 //========================================================= // MAP VOTE COMMAND //========================================================= // If gg_map_vote is set to 2, this is the command that will be issued // when the vote is triggered. // // Examples: Mani: gg_map_vote_command "ma_voterandom end 4" // BeetlesMod: gg_map_vote_command "admin_votemaps" // SourceMod: gg_map_vote_command "sm_mapvote" gg_map_vote_command "ma_voterandom end 4" [/quote] Make yours look like that, and it should work.
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