After all the money they've been getting, is it any surprise?
Except going through thousands of games where the majority of them are going to be shit is daunting.
Tim Schafer is pretty good though and i hope this turns out good.
Even if you're insanely popular, there's a hard limit of three million, absolute maximum. People only have so much money.
Using it to get investors, however...
[QUOTE=megafat;40853584]Except going through thousands of games where the majority of them are going to be shit is daunting.
Tim Schafer is pretty good though and i hope this turns out good.[/QUOTE]
Generally it is already established studios which get the big bucks so you can rely on them for quality a little more. If a new dev gets funded it tends to only just scrape by their target unless they get picked up by a bunch of news sites or have a really appealing idea.
[QUOTE=Reds;40853591]Even if you're insanely popular, there's a hard limit of three million, absolute maximum. People only have so much money.
Using it to get investors, however...[/QUOTE]
[url]http://www.kickstarter.com/projects/obsidian/project-eternity[/url]
some absolute maximum
Crowd funding is the epitome of customer satisfaction. It's bringing the market from "here is this game, I'll buy it and play it." to "this game looks like something I'd enjoy, I want to buy it and play it."
[QUOTE=G71tc4;40856240]Crowd funding is the epitome of customer satisfaction. It's bringing the market from "here is this game, I'll buy it and play it." to "this game looks like something I'd enjoy, I want to buy it and play it."[/QUOTE]
Pardon the image macro, but crowd funding has pretty much become the physical embodiment of:
[img]http://genophoria.files.wordpress.com/2012/11/shut-up-and-take-my-money.jpg[/img]
I'm still a little hesitant to call it [i]the[/i] future, but I think it'll have some staying power. We'll see how it goes when big-name, big-budget crowd-funded games see release, and people can ultimately judge if their backed money was worth it. It'll be really tested when an overly-hyped, crowd-funded game flops hard.
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