[quote]Changed rules for ghost placement in Scavenge Mode[/quote]
Someone care to elaborate what this means?
[quote]
# Updated the Charger's hit boxes
# Updated the Jockey's hit boxes
# Updated the Spitter's hit boxes
[/quote]
'Bout time valve.
Damn they fixed a lot.
Good update
Remind me what the Helping Hand is
[QUOTE=leach139;18824505]Remind me what the Helping Hand is[/QUOTE]
When your viewmodel extends a hand when looking at a usable item or downed teammate.
[QUOTE=leach139;18824505]Remind me what the Helping Hand is[/QUOTE]
Pretty shure it's your character's arm that extends when you look at an item.
[quote]Fixed being able to hold crouch while incapped to get better weapon accuracy[/quote]
Fucking hell, loved that bug.
Are they planning to add in full body awareness and change the FOVs or do they plan to just keep it this way from now on?
Good update none the less.
[quote]Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key[/quote]
Damn, gonna miss that.
[quote]Updated the Charger's hit boxes[/quote]
FINALLY!!!!!!
[quote]Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack[/quote]
So now I can attack while crouched?
[QUOTE=Teh_Cheese;18824727]Fucking hell, loved that bug.[/QUOTE]
Well, it didn't really make much sense, and there wasn't really any reason to not do it.
[QUOTE=gnome;18837092]Well, it didn't really make much sense, and there wasn't really any reason to not do it.[/QUOTE]
bullets don't spray all over the place when you did it.
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