thats pretty cool, will make me wanna play this again
Yes, please sell me some DLC when you've not even improved the number #1 complaint of your base game that has straight up caused people to want refunds and never install simcity again:
[I]Your cities are too fucking small[/I]
Aren't megacities in dystopian futures meant to be like, the size of small countries?
[QUOTE=KorJax;42244291]Yes, please sell me some DLC when you've not even improved the number #1 complaint of your base game that has straight up caused people to want refunds and never install simcity again:
[I]Your cities are too fucking small[/I][/QUOTE]
The game starts to chug when you finish making a city in the small space they give you. Making it bigger will destroy everybody's FPS.
The expansions seems like a cool idea but i want them to make an offline mode and add bigger city sizes before i consider getting this and the game.
I really do think the smaller cities was because of performance reasons and hope they at least come out with new regions with bigger plots eventually. It's not forced to play on them if you can't run it.
[QUOTE=The freeman;42244792]The game starts to chug when you finish making a city in the small space they give you. Making it bigger will destroy everybody's FPS.[/QUOTE]
maybe they should have not made a terribly optimized/shit game then
[QUOTE=DeeCeeTeeBee;42245370]maybe they should have not made a terribly optimized/shit game then[/QUOTE]
Hey, it could easily handle it in single player, and what if you'd [B]LIKE [/B]to play with yourself? [I](hurr)[/I]
[QUOTE=The freeman;42244792]The game starts to chug when you finish making a city in the small space they give you. Making it bigger will destroy everybody's FPS.[/QUOTE]
Not for me. I can run the game pretty smooth on a max'd out city.
Literally they don't even need to do much more than let us expand chunks of the city borders by buying with money. If things start to chug, maybe make the game go "This will demand more performance, are you sure?" and if it ends up being too much of a performance hit for your PC you can just sell off the plot of land you bought.
This also keeps it compatible with existing regions, and makes it so if you are sharing city borders with another city, you can effectively have both cities "meet up" and look as if they are one big city split up in different districts (like a lot of REAL CITIES end up working!).
This is [I]all[/I] they have to do. Its some level of work yes, especially since areas outside of borders don't have water table/city building information, but it doesn't sound like a major issue to edit the regions to now support that without invalidating everything you've built up so far.
Like, I don't know if EA and maxis know this... but if they added the capability to expand your city borders they would probably make more money and sales from people actually becoming interested in the game again than they ever would from wasting all their time developing DLC for the game that only a small fraction will bother to pay for with the game in this state.
Literally that's all I hear about SimCity. How much people like the game but don't want to buy or continue playing it because of how restricting and lame the tiny-ass plots of land are.
Pfft, megapolises in the size of a neighborhood, surrounded by empty fields,what a waste.
And this sounds like a glorified DLC(no new content besides single buildings tripling as industrial/commercial/residential)
Storywise, this sounds exactly like the the setting of Anno 2070, it also reminds me of some city types in SimCity Societies. They should have sticked with modern times.
I hope that this expansion will fail epicly and maybe Maxis will come to their senses.
[QUOTE=KorJax;42246061]
Literally that's all I hear about SimCity. How much people like the game but don't want to buy or [B]continue playing[/B] it because of how restricting and lame the tiny-ass plots of land are.[/QUOTE]
This is where I am with the game. My first region I played with a friend, a 5 slotter where we built up two cities pretty well with the last slot empty. I put 50 hours into the region and he put in even more but there just reaches a point where you can't do anything anymore, which is super disappointing in a development game like Sim City. The Region aspects are cool and all but they are no where near a substitute for the continual development you could do in older Sim City games.
It's a shame because the actual city management and building is really well done. The zone maps alone show an incredible attention to detail from atleast one person on the Maxis team. Such a potentially good game hobbled by one or two terrible design choices.
sounds like they did answer people's complaint that you cannot max out your population
Sorry, you need to Log In to post a reply to this thread.