• "Critical Error" closing me out of Killing Floor
    3 replies, posted
So I bought the game yesterday, finally caved in. Was tons of fun, played all night with no worries. Went to play this morning, and right before the level finished loading this pops up, and the game closes [quote]Build UT2004_Build_[2004-11-11_10.48] OS: Windows NT 6.0 (Build: 6001) CPU: GenuineIntel PentiumPro-class processor @ 2667 MHz with 2047MB RAM Video: NVIDIA GeForce GTX 285 (6658) IDirect3DVertexBuffer9::Lock failed(80004005). History: FD3D9VertexStream::Cache <- FD3D9RenderInterface::SetVertexStreams <- FBspDrawList::Render <- RenderLevel <- KF-BioticsLab.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-BioticsLab <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free[/quote]As to what it means? Fuck if I know, anyone got any idea?
&#777;Verify game cache files, if it's on Steam Reinstall DirectX.
B-I-N-G-O [sp]and Bingo was his name-o[/sp]
Put the turret up. No more critical error!
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