We'd reach the post limit before we finished saying everything he was wrong about.
All you really gotta say is this guy liked Gone Home, so any opinion he's ever had about anything is automatically invalidated.
If he were to say "slavery is wrong", he'd be incorrect just because of that^
I never played the game, what were some of the things he was wrong about in this video?
The Second episode deals with the lack of tension due to her powers directly
[QUOTE=Jackald;47391271]Without the time travel powers, this is a tense moment. Can Max save that other girl who i forget the name of in time?! But with time travel powers, I know she can just rewind time, so there's no tension. Plus the game pulls "Get the conversation wrong, then rewind time and pick the right option" way too many times, and episode 1's puzzles were really lacklustre.[/QUOTE]
"Rewind time and pick the right option" seems to be missing the point of the game entirely. From what I've seen of it the game isn't about making choices in the same way a Telltale game is. It's about seeing how choices can pan out and affect everything. One path in a conversation here, one giant boulder to face later in the game. What would have happened if I changed that? Would it be better or worse?
I'm not entirely sure why people are dismissing the video instantly, he seems to have a decent idea of the ideas behind the game from what I know of it. It's the video game equivalent of keeping your thumb on the last page in a choose your own adventure book, you get to see what could have been and change the history of the plot to what you think works best.
[QUOTE=EcksDee;47390715]All you really gotta say is this guy liked Gone Home, so any opinion he's ever had about anything is automatically invalidated.
If he were to say "slavery is wrong", he'd be incorrect just because of that^[/QUOTE]
Well I really liked Gone Home.
So, I'll just get myself banned because everything I say will be pointless.
gone home is okay it's just okay it's not worth being upset about nor is it worth fawning over
[QUOTE=ChestyMcGee;47393893]gone home is okay it's just okay it's not worth being upset about nor is it worth fawning over[/QUOTE]
Oh please, being upset about irredeemably shitty games on the internet is one of the many pleasures of this world.
[QUOTE=hexpunK;47393747]"Rewind time and pick the right option" seems to be missing the point of the game entirely. From what I've seen of it the game isn't about making choices in the same way a Telltale game is. It's about seeing how choices can pan out and affect everything. One path in a conversation here, one giant boulder to face later in the game. What would have happened if I changed that? Would it be better or worse?
I'm not entirely sure why people are dismissing the video instantly, he seems to have a decent idea of the ideas behind the game from what I know of it. It's the video game equivalent of keeping your thumb on the last page in a choose your own adventure book, you get to see what could have been and change the history of the plot to what you think works best.[/QUOTE]
The actually sounds like my kind of game, because I'm a person who likes "hard choices and consequences" about as much as I like kidney stones.
[QUOTE=Jackald;47391271]Personally I don't like Gone Home for purely mechanical reasons. So far they haven't done anything interesting with the time travel, and it just serves to remove all tension by making it so you can't make mistakes.
Like look at this preview for episode 2:
Without the time travel powers, this is a tense moment. Can Max save that other girl who i forget the name of in time?! But with time travel powers, I know she can just rewind time, so there's no tension. Plus the game pulls "Get the conversation wrong, then rewind time and pick the right option" way too many times, and episode 1's puzzles were really lacklustre.
I'm interested to see where they go with it, but honestly I don't get all the praise it's receiving.[/QUOTE]
[sp] But in Ep2 you have a part where you lose your powers and have only once chance to save someone[/sp]
It was the antagonists and the little cringe worthy moments that killed Life is Strange for me.
That entire flashback to Chloe's truck and it very obviously saying 'Twin Peaks' on it gives me the feeling its the tip of the iceberg.
[editline]26th March 2015[/editline]
I thought that review for the very painful trailer comparing it to Twin Peaks was just a reviewer trying to be 'knowledgeable' but they actually make blatant references to it in the game.
It just feels like instead of referencing itself, its references everything outside of it and tries to twist it to seem original but it just comes out flat.
this guy is just pretty much "the guy who doesn't understand videogames"
[QUOTE=EcksDee;47390715]All you really gotta say is this guy liked Gone Home, so any opinion he's ever had about anything is automatically invalidated.
If he were to say "slavery is wrong", he'd be incorrect just because of that^[/QUOTE]
Poe's law, I genuinely can't tell if that's a joke or not.
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