• Beginner's Guide to Flying in Planetside 2
    23 replies, posted
As a pilot who's grasped the basics, I felt like I had a fresh memory of what worked for me to succeed in a Reaver/Scythe,Mosquito, so I thought I would share my thoughts of what works well for beginner pilots in Planetside 2. If you're new to flying or want a few tips to get your first kill, this guide might just do it for ya. [video=youtube;the_yIoU390]http://www.youtube.com/watch?v=the_yIoU390[/video] Let me know what you think! Did I miss any important details? All feedback would be appreciated. (Remember this is in the context of beginners and survivability) Channel: [url]www.youtube.com/Michael24442[/url] Thanks guys.
I'm gay for your voice.
The one nice thing I learned was about flying low. I always thought the opposite, haha. Anyways, I feel as though you left out some main parts (as I am currently struggling on them). It feels like it takes me forever to down enemy aircraft. What can I do about this? Should I only fire at obvious times (like right behind them when I can't miss)? What about the other aircraft? I'm okay with the fighter jet, but I can't really keep my 3-passenger aircraft up too long due to lack of maneuverability. You didn't mention when players should activate their boost, which took me a while to realize as well. What are the easiest targets to help your team while gaining tons of points? Should one go for ground vehicles? Infantry? Turrets? Or just enemy aircraft? Just some points I'm hoping you could clear up! Video was fine otherwise, but felt a bit extensive (rather than fine, concise points) at times. [editline]25th December 2012[/editline] Also, keep up the good work!
I didn't think Inverted flying would make me improve but as soon as I checked the box I had movement down in seconds, really helpful video. Also is it wise to use the A and D keys when flying? all they appear to do is just turn left or right really slow
I find a fun thing to do is Fly sorties from your warpgate, and the end them there, too. Just base everything you do out of your warp gate. Get your Mosquito or whatever, venture out of the gate into some brief action, then come back, Repair, Re-arm, and repeat. Whenever you lose the upper hand in a fight, rush back to the Warpgate. This keeps your aircraft in the air much longer, which means more time flying, less time waiting, and more time behind the stick means you get better at doing it Inverted is the way to go, period. Always pull back to pitch up, and push forward to pitch down. If you don't do this, learn to. Besides that being the way aircraft actually work, it has practical uses too when using a Mouse or a joystick. It's easier to lead your target and aim at them in a turn when you have your elbow tucked in, rather than extended
[QUOTE=rodent-man;38965425]The one nice thing I learned was about flying low. I always thought the opposite, haha. Anyways, I feel as though you left out some main parts (as I am currently struggling on them). It feels like it takes me forever to down enemy aircraft. What can I do about this? Should I only fire at obvious times (like right behind them when I can't miss)? What about the other aircraft? I'm okay with the fighter jet, but I can't really keep my 3-passenger aircraft up too long due to lack of maneuverability. You didn't mention when players should activate their boost, which took me a while to realize as well. What are the easiest targets to help your team while gaining tons of points? Should one go for ground vehicles? Infantry? Turrets? Or just enemy aircraft? Just some points I'm hoping you could clear up! Video was fine otherwise, but felt a bit extensive (rather than fine, concise points) at times. [editline]25th December 2012[/editline] Also, keep up the good work![/QUOTE] Are you flying a Liberator when you say your 3-passenger aircraft? Because honestly the playstyle is completely different for a Reaver than for a Liberator. For a Reaver I'd suggest going against (in order of priority) 1) Enemy air, you need to keep them on the ground first and foremost. Air (next to AA) is your biggest threat. Liberators are awesome to kill, but you'll need to stay above them. Hold space while attacking them and stay close so the tail-gunner cannot get you. Don't attack if they have air escorts and NEVER attack from the front - the Liberator's front gun will EAT you (I know because I eat air superiority people in my Libby when they do a frontal charge) 2) Enemy light armor. Flashes and the like. You'll need to be really careful on this because of the AA flashes but they are pretty easy kills and have limited defense unless fit for AA. Armor is important to a good ground force so taking these out quickly gives (I think) the next best time / tactical advantage boost when you have a mix of targets. 3) Sundies. These SUCK to take out on the ground without C4 or heavy armor (or a mass of units). Those guns on top can be annoying but these are of huge tactical value and have high value/long respawn. No sundies = no ability to take even the most meager of defended bases. Obviously these will take some time without breaker rockets (I have them, but I'll assume like the video that this is for new people). If you have them then move Sundies to number 2 on your list. 4) Heavy armor. These are below Sundies because they are hard to kill without breaker rockets, they have AA almost always (even if it is just MG), and they are often found in larger groups. Having air hit a heavy tank is great when there are also ground units attacking them, it is sensory overload. If you have breaker rockets then this will be tied with light armor (so a tie for #3) 5) Infantry/Turrets. Hard to hit for a new pilot and leave you going pretty slow most of the time. Not much value for these targets and points for the kill are so-so. MAX's are ok, but half the time they are AA loadout so you REALLY don't want to mess with them unless you can kill them fast. I agree with everything in the OP's video in terms of practice and patience. The fly low part is very important when LEAVING an area - practice this to perfection. Learn the SIZE of your craft. Just because your cockpit will miss that rock formation does not mean that your WING will do the same. Another very important note missed by some players: You CANNOT hit targets that are not rendered on your screen, even if you KNOW they are there. Say there is a sundy deployed and you know there are a million ground units around it - so you fire breaker rockets to kill the sundy. Unless the infantry is rendered on your screen, you will ONLY hit the sundy and NOT the surrounding infantry. This is sad fact is the most painful part of liberators as you can only hit AA maxes AFTER they can see, and hit, you. Liberator is much harder to make effective than a Reaver - it requires more patience and can be far more boring. If your the gunner then you get LOTS of point with a good pilot. The biggest factor to survivability is the presence of friendly air. Two good enemy air superiority fighters WILL end you as a liberator. They have to be bad and you need a good gunner (to man the tail gun) if you have any chance to survive. Flying low may help on some maps but you just wont be able to get away in time unless you have some air cover (from AA or from reavers).
Oh jeez flying low is a tall order lol. Enemy gunfire isn't what kills me, it's crashing into the side of a mountain. This is extremely helpful, thank you!
Make a Beginner's Guide on how to make Planetside 2 work Though I don't even know if I want to play it, as I don't have faith in a game from the 21st century that can't even be installed [IMG]http://i.imgur.com/7dwIT.png[/IMG] I HAVE internet connection, you fucking cunt Yes, I did once manage to install it, but it didn't work there either
[QUOTE=POLOPOZOZO;38968824]Oh jeez flying low is a tall order lol. Enemy gunfire isn't what kills me, it's crashing into the side of a mountain. This is extremely helpful, thank you![/QUOTE] Hold down your spacebar when flying low, you can be pitched forward a bit more and see the ground better. Much easier for really low flying, and if you want to sink you can just let off the spacebar briefly without having to move your mouse much.
I noticed you pitched upwards when dodging a liberator in the beginning of the movie, try using space to hover upwards in a situation like that, it's a much simpler way to manouver around obstacles. Obviously also use C for downwards thrust when needed.
[QUOTE=Oblivion470;38970922]I noticed you pitched upwards when dodging a liberator in the beginning of the movie, try using space to hover upwards in a situation like that, it's a much simpler way to manouver around obstacles. Obviously also use C for downwards thrust when needed.[/QUOTE] Yeah I pitched up as well as pressing space to ensure I wouldn't hit the plane. I'm sure it slowed me down a bit but I was right near the warp-gate so it wasn't a big deal and I didn't want to learn the hard way that space bar wasn't enough. I know a lot of other people had asked a few questions so I'll try to answer those as soon as I can in the near future (probably tomorrow). However I want to say Merry Christmas and Happy Holidays to you guys! I hope everyone is enjoying their day so far! :)
i really don't get people who are absolute shit at flying in planetside/battlefield is it a long running joke that i'm not getting or something? because it's really not that hard, i understand if you crash a few times the very first time you fly but seriously some people must be faking it
[QUOTE=JerryK;38974327]i really don't get people who are absolute shit at flying in planetside/battlefield is it a long running joke that i'm not getting or something? because it's really not that hard, i understand if you crash a few times the very first time you fly but seriously some people must be faking it[/QUOTE] if only people were videogame pros like you
the single thing i hate about flying in ps2 is that your mouse rolls the aircraft rather than turning it.
I like to think of myself as an excellent pilot, mostly due to hours playing around with aircraft in the battlefield games. At first the reaver was kind of strange, but i got used to it after a few hours. I'm fine at taking down enemy aircraft with my main gun. Does this mean i should become a jack of all trades and use rocket pods? Or should i focus on what i'm good at and pick up AA missiles to increase my kill rate? You should have probably said something on afterburner too, correct times to use it and the like. Otherwise, excellent video.
[QUOTE=JerryK;38974327]i really don't get people who are absolute shit at flying in planetside/battlefield is it a long running joke that i'm not getting or something? because it's really not that hard, i understand if you crash a few times the very first time you fly but seriously some people must be faking it[/QUOTE]I only got a few chances to fly it because of how long it takes to respawn and I would much rather be a tiny little target with lots of cover. [editline]25th December 2012[/editline] [QUOTE=TheTalon;38969615]Hold down your spacebar when flying low, you can be pitched forward a bit more and see the ground better. Much easier for really low flying, and if you want to sink you can just let off the spacebar briefly without having to move your mouse much.[/QUOTE] I tried this, found someone nearly dead, tried to finish them, they quickly turned around, and I ended up rolling back onto my topside and running into a hill and killing myself.
[QUOTE=JerryK;38974327]i really don't get people who are absolute shit at flying in planetside/battlefield is it a long running joke that i'm not getting or something? because it's really not that hard, i understand if you crash a few times the very first time you fly but seriously some people must be faking it[/QUOTE] I learned to fly with the keyboard in BF3 on helicopters, it works awesome.
The aircraft handle almost exactly like they did in Battlefield 2142. They're impossible to crash unless you're reeeaallly hotdogging it
Yeah, I never knew how people didn't grasp how to fly in PlanetSide 2. It wasn't a theatrical feat. But, I suppose for a tutorial video it was some nice kills of people flying straight
[QUOTE=POLOPOZOZO;38968824]Oh jeez flying low is a tall order lol. Enemy gunfire isn't what kills me, it's crashing into the side of a mountain. This is extremely helpful, thank you![/QUOTE] Yeah I'm sure it's a bit weird at first, but if need be, try following the road like you're a ground vehicle. If you're scared of trashing your plane, just go a little higher until you feel comfortable. You'll gain confidence rather quickly doing this, so then try going a little lower until you are nearly touching it. Be sure to press the space bar OFTEN (and point the nose at a tiny angle downwards) when doing this or you might go a little too low. And of course, start off slow if need be, that way if you fail, you won't blow up! :)
[QUOTE=SatansSin;38979092]Yeah, I never knew how people didn't grasp how to fly in PlanetSide 2. It wasn't a theatrical feat. But, I suppose for a tutorial video it was some nice kills of people flying straight[/QUOTE] I personally had a hard time with it, and I knew others did too. In fact, most people I meet in the game like to completely avoid flying Reavers/Mosquitos/Scythes while playing. So while you might find it such a simple thing to get down, it's actually quite complicated for some. And if you noticed in the beginning of the video, I made a disclaimer mentioning that the video is NOT about how good of a pilot I am, but rather is about helping others increase survivability whilst flying. Truth is I had many more crazy moments flying prior to recording, but my limited hard drive space makes it hard to "hope" for an awesome kill and such. But like I said, it wasn't the point of the video, so I didn't try too hard for it.
[QUOTE=The Aussie;38974803]I like to think of myself as an excellent pilot, mostly due to hours playing around with aircraft in the battlefield games. At first the reaver was kind of strange, but i got used to it after a few hours. I'm fine at taking down enemy aircraft with my main gun. Does this mean i should become a jack of all trades and use rocket pods? Or should i focus on what i'm good at and pick up AA missiles to increase my kill rate? You should have probably said something on afterburner too, correct times to use it and the like. Otherwise, excellent video.[/QUOTE] Yeah, looking back on it, I should have mentioned afterburners, but that's why I felt making a guide as soon as possible after getting the basics would help novice pilots the most. I'm not saying expert pilots couldn't teach, but they are so used to what they do that the the things they learned became second nature. This is what happened to me with afterburners, it became thoughtless, and is why I failed to mention it. Afterburners should be used sparingly when not engaging or fleeing. You never know when you might get chased and have to rush out of the situation, so I really only suggest using it when far away from enemy activity or when in a dogfight/ fleeing from enemy.
Personally, I prefer staying high to spot any low flying enemies and only going low when approaching a conflict areas to avoid ground AA. I also prefer using combat frame to avoid any fighters and invest in composite armor. It's better to go engineer, survive the immediate battle, and repair later than to wait several seconds just to get a small percentage of armor if you manage to avoid any following shots. Being able to turn faster than your enemy is always a plus. Everything else I agree with.
[QUOTE=Mastermind of42;39010742]Personally, I prefer staying high to spot any low flying enemies and only going low when approaching a conflict areas to avoid ground AA. I also prefer using combat frame to avoid any fighters and invest in composite armor. It's better to go engineer, survive the immediate battle, and repair later than to wait several seconds just to get a small percentage of armor if you manage to avoid any following shots. Being able to turn faster than your enemy is always a plus. Everything else I agree with.[/QUOTE] Flying high always seems to get me killed, and I just hate the feeling that I'm being noticed by all the AA turrets in the game by doing so. Plus, flying low helps beginners to understand how to maneuver effectively to survive longer. I've heard a lot about composite armor, but I haven't used it. What does it do? I always felt Nanite repair systems just helped "enough" to get to a safe place, in case you don't have time to repair. It's a slow repair during flight, but like I said, I don't know what composite armor does, so I never could compare it to other certs.
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