What Were We Wondering? - What We Wished Was Woefully Wasted With Wangs
5,001 replies, posted
Alliteration always alleviates an apathetic attitude and arouses an agreeable atmosphere.
[IMG]http://imgur.com/ZykYx.jpg[/IMG]
[img]http://www.filedump.net/dumped/12882077969871290133030.jpg[/img]
RET DA POSTING BEEGIN!!
FUCK YOU ZORLOK THAT FIRST POST WAS MINE!!!
/caps
Also I'm not terribly advanced with wire, the limit of my knowledge with it would be some light CPU related programming / E2 coding, and some of the vector related stuff. But it's not really enough to do anything truly useful.
and she sells sea shells by the sea shore.
OP and thread title: :psyboom:
Fucking double yews
Yay!
rate me arts for my alliteration skills
Aw yeah, party down
[img]http://dl.dropbox.com/u/3864300/GIFs/snuggie-2.gif[/img]
This thread treats tigers something something something
[media]http://www.youtube.com/watch?v=bdJqJlG4wpY[/media]
This song goes well with that gif
You deceived me
[QUOTE=Zorlok;26148370]Also I'm not terribly advanced with wire, the limit of my knowledge with it would be some light CPU related programming / E2 coding, and some of the vector related stuff. But it's not really enough to do anything truly useful.[/QUOTE]
I can't use the wired CPU at all, and I have gotten so used to chips that I can't use E2 at all, and I usually just modify the autoturret wiring to allow for stupid bots that follow me, like a wooden duck that "walks around" and a hovering washing machine that attacks players.
thanks for commenting on my pictures fags now I'm gonna go cut myself because nobody likes them
:emo:
What are you talking about? It sounds complicated/cool.
[QUOTE=IceCKryss;26148409]I can't use the wired CPU at all, and I have gotten so used to chips that I can't use E2 at all, and I usually just modify the autoturret wiring to allow for stupid bots that follow me, like a wooden duck that "walks around" and a hovering washing machine that attacks players.[/QUOTE]
I personally like working with the actual logic gates better, as opposed to using E2 / CPU all the time. For me it's more of a challenge...and more rewarding when it all works right.
[QUOTE=Salsa;26148427]thanks for commenting on my pictures fags now I'm gonna go cut myself because nobody likes them
:emo:[/QUOTE]
across the jugular, pussy!
“Your mother is like my thoughts on socio-economics, every worker gets a share”
~ Karl Marx
also this is a good thread title
FOR ME TO POOP ON
[QUOTE=Moosey Fate!;26148397]Aw yeah, party down
[img_thumb]http://dl.dropbox.com/u/3864300/GIFs/snuggie-2.gif[/img_thumb][/QUOTE]
[b]awww yea[/b]
[img]http://www.filedump.net/dumped/partydown1290133373.gif[/img]
[QUOTE=Salsa;26148453]also this is a good thread title
FOR ME TO POOP ON[/QUOTE]
you wanna fight, faggit!?!
[QUOTE=Salsa;26148427]thanks for commenting on my pictures fags now I'm gonna go cut myself because nobody likes them
:emo:[/QUOTE]
ok i coment
you're picturse suk
[QUOTE=shknbk;26148481]ok i coment
you're picturse suk[/QUOTE]
thank you for you're comment
What did the last thread ever do to you guys? First you fill it to bursting with tons of posts then you get it locked so it can never be posted in again? That's just rude!
[QUOTE=Salsa;26148427]thanks for commenting on my pictures fags now I'm gonna go cut myself because nobody likes them[/quote]
The second photo seemed more like an arch than a church to me.
[QUOTE=Nautsabes;26148433]What are you talking about? It sounds complicated/cool.[/QUOTE]
It's just telling the bots that "if the target is to your left, fire a thruster to turn left; if he's to your right, then turn right" and "if target is too far away then fire a thruster until you're closer". It's nothing compared to some of the brilliant builders on the forum, one of which completely automated a map to construct explosive shells out of props, transport them in magazines to the cannon, load, automatically target a player or NPC, and fire all the shells in rapid procession. It took four advance duplicates to save the whole thing. I'll see if I can find the video that was made about it.
[QUOTE=Zorlok;26148438]I personally like working with the actual logic gates better, as opposed to using E2 / CPU all the time. For me it's more of a challenge...and more rewarding when it all works right.[/QUOTE]
I had always just used gates with a wire setting of 0 and then turning the chips invisible, but recently I've been trying to use wire to make them as complicated as possible without having wires overlap, and offsetting my lack of knowledge by increasing the aesthetic appeal of contraptions. I don't like using PHX props; the default HL2 props are so much better.
Need more music
[media]http://www.youtube.com/watch?v=SFu2DfPDGeU[/media]
[QUOTE=Onyx3173;26148527]What did the last thread ever do to you guys? First you fill it to bursting with tons of posts then you get it locked so it can never be posted in again? That's just rude![/QUOTE]
wow calm down ok this is a gentlemen chat!
Thinking about how depressing it is to walk outside and see everything slowly dying. Also, how lonely i am but that's Facepunch in general.
[QUOTE=Onyx3173;26148527]What did the last thread ever do to you guys? First you fill it to bursting with tons of posts then you get it locked so it can never be posted in again? That's just rude![/QUOTE]
You forgot the part about how we're all horrible, evil monsters who should burn in hell.
You're not a very good angry person. :colbert:
[QUOTE=IceCKryss;26148548]The second photo seemed more like an arch than a church to me.
It's just telling the bots that "if the target is to your left, fire a thruster to turn left; if he's to your right, then turn right" and "if target is too far away then fire a thruster until you're closer". It's nothing compared to some of the brilliant builders on the forum, one of which completely automated a map to construct explosive shells out of props, transport them in magazines to the cannon, load, automatically target a player or NPC, and fire all the shells in rapid procession. It took four advance duplicates to save the whole thing. I'll see if I can find the video that was made about it.
I had always just used gates with a wire setting of 0 and then turning the chips invisible, but recently I've been trying to use wire to make them as complicated as possible without having wires overlap, and offsetting my lack of knowledge by increasing the aesthetic appeal of contraptions. I don't like using PHX props; the default HL2 props are so much better.[/QUOTE]
Dude.
I have no idea what all that is. I haven't played Gmod since 9. I don't even own Garry's Mod.
[QUOTE=IceCKryss;26148548]The second photo seemed more like an arch than a church to me.[/QUOTE]
[img]http://www.cubeupload.com/files/4b74f95884c34.jpg[/img]
that's the same church in the late 1920s
the side door on the left side of the image is the arch
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