Maybe we'll get a new Condemned? Or a new Space Marine game?
The fuck is up with the castle tower on the right?
[QUOTE=Antimuffin;52230599]Give me Alien Isolation 2.
Please. :([/QUOTE]
1. Boring as fuck
2. Not owned by SEGA
3. Sold two million copies at launch because of 1, and the genre they picked will never not be a niche fetish genre.
4. The only reason we got Isolalien at all is SEGA's previous mismanagement of the license to begin with, a license they didn't even want to begin with, as evidenced by firing of the VP who negotiated getting it in the first place.
[QUOTE=pentium;52230970]The fuck is up with the castle tower on the right?[/QUOTE]
warhammer
[QUOTE=27X;52231017]1. Boring as fuck
2. Not owned by SEGA
3. Sold two million copies at launch because of 1, and the genre they picked will never not be a niche fetish genre.
4. The only reason we got Isolalien at all is SEGA's previous mismanagement of the license to begin with, a license they didn't even want to begin with, as evidenced by firing of the VP who negotiated getting it in the first place.[/QUOTE]
1. It's not boring as fuck. It's a really good horror game and the best Alien game we have ever gotten. While the gameplay gets a bit stale after a while, the art direction, atmosphere and sound are absolutely impressive and carry the game. Gameplay is alright.
2. Sega is the publisher and decides which games get made and Alien Isolation is owned by them. Obviously I want Creative Assembly to make one.
3. It sold rather poorly because people had distrust after the awful Colonial Marines bombed and failed so hard (and released one year apart from Isolation) that it left a bad mark on the Alien games.
Except not.
It sold badly because it's niche as shit and you don't do anything other than open doors and click on exactly what the game tells you to click on. Hiding in a locker for upwards of fifteen minutes over and over is not compelling gameplay and never will be, which is why the game sold the way it did.
SEGA does not own anything but the engine code, and that licensed deal is [I]over[/I], which is why an Isolation game mode appears in Aliens FX pinball, which has jack shit to do with SEGA and is licensed by FOX.
[media]https://www.youtube.com/watch?v=12VvS9EE0sc[/media]
See the SEGA logo here? No? Hmm. Mystery.
As for your other completely unsubstantiated claims, let's see some proof.
[QUOTE=27X;52231017]1. Boring as fuck[/QUOTE]
peeyeeeeew didnt know it was Bad Opinions day
cmooon Valkyria Chronicles 2 and 3 ported to PC
Sewer Shark 2 when?
[QUOTE=27X;52231253]Except not.
It sold badly because it's niche as shit and you don't do anything other than open doors and click on exactly what the game tells you to click on. Hiding in a locker for upwards of fifteen minutes over and over is not compelling gameplay and never will be, which is why the game sold the way it did.
[/QUOTE]
I see that the rights of Alien Isolation don't belong to Sega anymore, alright. But those are some substantiated claims that you make here.
You make it sound like that you aren't doing anything else in other games too. While the core gameplay of Alien Isolation can be boiled down to moving from A to B without getting killed and pressing some buttons here and there, other (horror)games do the same. Isolation is even more of a stealth game than others. But thanks to the (unpredictable) AI, the gameplay is more intense and the game itself does horror correctly as the danger is almost always apparent and while you can defend yourself, it always only helps for a few seconds. While the game has some bad parts in it like the androids and stretched second half, it's one of the best, if not the best Alien game we've ever gotten and a sequel could improve upon what it did right and remove what it did rather poorly like dealing with androids. And you really sound very negative towards this thought. It's almost like you think that a sequel can never be better than its predecessor even though this is normal in the games industry, opposed to the movie industry.
It doesn't take science to understand that an awful product in the same franchise might (and did) damage the property and name of it. Colonial Marines was so horribly bad that it had scarred the name of Alien and not even a year after another Alien game came out, so it's no wonder that people weren't sure if it's good or not. The game would have surely sold better if it hadn't Colonial Marines as the last Alien game to come out. Horror games are niché, yes, but it's not the only reason why it sold poorly as you claim here. And your points about its core gameplay are too simple-minded because any game can be boiled down to its core stuff. Also, those things that you listed are not the only aspects of the game. It did a lot of right. If it only had twas, there would be no sound, no art direction, no story, no characters, no atmosphere, etc.
[QUOTE=Korro Bravin;52231531]Sewer Shark 2 when?[/QUOTE]
Complete in horribly pixelated 90's FMV and super cheesemode acting.
[QUOTE=ScottyWired;52231265]cmooon Valkyria Chronicles 2 and 3 ported to PC[/QUOTE]
I'm a little surprised given how well the PC re-release did that we heard nothing else. I never played 2 but wasn't it more dating sim/visual novel with some combat bits thrown in?
But yeah, we need more Valkyria on PC.
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