[img]http://www.adobe.com/products/inmarket/images/fps_inmarket_store_appup_226x57.jpg[/img]
I've just spotted this and it seems intresting, Intels take at creating an app store for Netbooks and Pc's.
It already has a good catalogue of games including indie games like Survivor 2, and there's also some SDK's along with the ability to create your own apps to sell on the app center.
[url]http://www.appup.com/applications/index[/url]
[img]http://liliputing.wpengine.netdna-cdn.com/wp-content/uploads/2010/03/intell-appup.jpg[/img]
[b]Developers[/b]
[url]http://appdeveloper.intel.com/en-us/join[/url]
That might be very useful if they actually do it right.
AppUp... Name is lame... But it sounds good...
no thanks
intel programs suck, look at the GMA control panel for example. Sponsors of tomorrow? Fuck off and make some processors
Hell yes, these games look pretty touch friendly.
Funny? I'm being serious. This looks great for windows tablets.
OH MAN THEY'RE COPYING OFF OF UBUNTU SOFTWARE CENTER OMG OMG !! !!!
a
[QUOTE=ifaux;26169126]OH MAN THEY'RE COPYING OFF OF UBUNTU SOFTWARE CENTER OMG OMG !! !!!
a[/QUOTE]
b
[QUOTE=RoflKawpter;26169702]b[/QUOTE]
c
[QUOTE=raceingdemon;26170820]c[/QUOTE]
d
g
This looks okay. I like how this and the Mac OSX AppStore got very different reactions despite being the same idea.
The UI is a mess and the store is really hard to navigate. Not a good first impression.
[QUOTE=SA Spyder;26171491]g
This looks okay. I like how this and the Mac OSX AppStore got very different reactions despite being the same idea.[/QUOTE]
This amuses me greatly, too.
[QUOTE=SA Spyder;26171491]g
This looks okay. I like how this and the Mac OSX AppStore got very different reactions despite being the same idea.[/QUOTE]
Probably because the only things they restrict is pornographic content, and there's a rating system, not a "everything must meet the rating of 4+". [url]http://appdeveloper.intel.com/en-us/article/frequently-asked-questions[/url]
They clearly label what is allowed and what isn't allowed under each rating:
[quote]18+
THIS CONTENT IS NOT ALLOWED
Content that generally falls under the category of pornography
Nudity or sexual material (e.g. exposed breasts, bare buttocks, visible genitals, visible sexual touching, explicit sexual language, erections/explicit sexual acts, bondage/SM, erotica)
Depictions of sexual fetishes
Content of a sexual nature depicting children or animals[/quote]
And Apple has an extensive 8 page document of restrictions that you need to log in to see.
There's also no attempt to restrict the platform. As long as it is submitted as a .msi, .deb, or .rpm and meets the correct age rating given to it, it's allowed. C, C++, C#, Java, Python, etc. are all valid languages, and can be compiled with any compiler on any system. It's not like the "Code in Objective-C and compile with XCode on a mac."
At least that's why I think it's getting a different reaction than the OS X AppStore, because they aren't being too restrictive (ie - having the terms Windows or Linux in your program doesn't make it rejected)
[QUOTE=robmaister12;26174465]
It's not like the "Code in Objective-C and compile with XCode on a mac."
[/QUOTE]
Erm... yeah. Where does it say that for the Mac App Store. You make it sound like you are programming under supervision of the Gestapo. Why wouldn't a Mac developer want to code in Obj.C? Xcode and IB and powerful tools. You don't need to pay £600 to have a powerful development environment (ala Visual Basic)
Oh hey, Beat Hazard is on the list.
But seriously, most of these games look unamusing and could pass off as generic flash games.
[QUOTE=codenamecueball;26174590]Erm... yeah. Where does it say that for the Mac App Store. You make it sound like you are programming under supervision of the Gestapo. Why wouldn't a Mac developer want to code in Obj.C? Xcode and IB and powerful tools. You don't need to pay £600 to have a powerful development environment (ala Visual Basic)[/QUOTE]
The document copied off the Apple Developer Program website by Engadget, from [url=http://www.engadget.com/2010/10/21/apples-mac-app-store-review-guidelines-posted-will-photoshop/]this Engadget article[/url].
[url]http://stadium.weblogsinc.com/engadget/files/mac-app-review.pdf[/url]
Look at 2.14, 2.15, 2.24, 3.1, 3.6.
And AppUp lets you code C++ using nano and compiled with GCC on an old machine that was donated to you, on which you installed some Linux distro. True $0 development. (And if you don't want to go so extreme, just use MonoDevelop, which is free)
[QUOTE=robmaister12;26174465]Probably because the only things they restrict is pornographic content, and there's a rating system, not a "everything must meet the rating of 4+". [url]http://appdeveloper.intel.com/en-us/article/frequently-asked-questions[/url]
They clearly label what is allowed and what isn't allowed under each rating:
And Apple has an extensive 8 page document of restrictions that you need to log in to see.
There's also no attempt to restrict the platform. As long as it is submitted as a .msi, .deb, or .rpm and meets the correct age rating given to it, it's allowed. C, C++, C#, Java, Python, etc. are all valid languages, and can be compiled with any compiler on any system. It's not like the "Code in Objective-C and compile with XCode on a mac."
At least that's why I think it's getting a different reaction than the OS X AppStore, because they aren't being too restrictive (ie - having the terms Windows or Linux in your program doesn't make it rejected)[/QUOTE]
That's the biggest problem people seem to have with the iPhone. Does that mean the AppStore for OS X will get jailbroken too? :v:
Why would it need to get jailbroken? It's not like you have to use it. I'll continue to download DMGs and use them.
[QUOTE=codenamecueball;26174590]Erm... yeah. Where does it say that for the Mac App Store. You make it sound like you are programming under supervision of the Gestapo. Why wouldn't a Mac developer want to code in Obj.C? Xcode and IB and powerful tools. You don't need to pay £600 to have a powerful development environment (ala Visual Basic)[/QUOTE]
The express editions of visual studio are free. What kind of argument is that anyway - you need to pay £1000+ to get an apple development environment at all :/
[QUOTE=codenamecueball;26174796]Why would it need to get jailbroken? It's not like you have to use it. I'll continue to download DMGs and use them.[/QUOTE]
It was a joke.
[QUOTE=Catdaemon;26174899]The express editions of visual studio are free. [/quote]
Yes, but can you develop for Windows Mobile on them?
[QUOTE=Catdaemon;26174899]
What kind of argument is that anyway - you need to pay £1000+ to get an apple development environment at all :/[/QUOTE]
Xcode is on the Mac OS install disk, and I paid £500 for my Mac.
[editline]20th November 2010[/editline]
[QUOTE=MacTrekkie;26175032]It was a joke.[/QUOTE]
No shit, but for people who would take you seriously I explained it
I doubt this'll last long. Microsoft already creating their own for W8.
[QUOTE=codenamecueball;26175484]Yes, but can you develop for Windows Mobile on them?[/QUOTE]
Yes
[QUOTE=codenamecueball;26175484]Xcode is on the Mac OS install disk, and I paid £500 for my Mac.[/QUOTE]
VS 08/10 C#/ C++/VS.Net Express are on the MS Website for free. I paid £40 for Windows 7. I don't need a license to publish to their mobile platform/ app stores. I don't need to abide by retarded restrictions. I don't have to use a god awful looking language. [B]That[/B] is freedom. (Then Linux takes it one step further :v:)
[QUOTE=robmaister12;26174465]Probably because the only things they restrict is pornographic content, and there's a rating system, not a "everything must meet the rating of 4+". [url]http://appdeveloper.intel.com/en-us/article/frequently-asked-questions[/url]
They clearly label what is allowed and what isn't allowed under each rating:
And Apple has an extensive 8 page document of restrictions that you need to log in to see.
There's also no attempt to restrict the platform. As long as it is submitted as a .msi, .deb, or .rpm and meets the correct age rating given to it, it's allowed. C, C++, C#, Java, Python, etc. are all valid languages, and can be compiled with any compiler on any system. It's not like the "Code in Objective-C and compile with XCode on a mac."
At least that's why I think it's getting a different reaction than the OS X AppStore, because they aren't being too restrictive (ie - having the terms Windows or Linux in your program doesn't make it rejected)[/QUOTE]
But what you're talking about has little to nothing to do with the reaction that the OS X App Store received - people left and right (including on FP) were freaking out about how "Apple copied off of the Ubuntu Software Center". Didn't Intel just to? And won't Microsoft do so once Windows 8's out? Will the people freak out then.
[QUOTE=ifaux;26179585]But what you're talking about has little to nothing to do with the reaction that the OS X App Store received - people left and right (including on FP) were freaking out about how "Apple copied off of the Ubuntu Software Center". Didn't Intel just to? And won't Microsoft do so once Windows 8's out? Will the people freak out then.[/QUOTE]
No, because this time it is everyone else copying off of Apple, and that's pretty much the norm.
[QUOTE=hexpunK;26176505]VS 08/10 C#/ C++/VS.Net Express are on the MS Website for free. I paid £40 for Windows 7. I don't need a license to publish to their mobile platform/ app stores. I don't need to abide by retarded restrictions. I don't have to use a god awful looking language. [B]That[/B] is freedom. (Then Linux takes it one step further :v:)[/QUOTE]
[url]http://www.microsoft.com/visualstudio/en-us/products/2010-editions/professional[/url]
You need pro to develop for mobile devices iirc.
Also, you gotta pay $99 to get on the Windows Phone Marketplace. Hmm....
[QUOTE=hexpunK;26176505]VS 08/10 C#/ C++/VS.Net Express are on the MS Website for free. I paid £40 for Windows 7. I don't need a license to publish to their mobile platform/ app stores. I don't need to abide by retarded restrictions. I don't have to use a god awful looking language. [B]That[/B] is freedom. (Then Linux takes it one step further :v:)[/QUOTE]
uhh yeah you do, it costs $99 for windows phone 7 and for zune HD (lol), a terrible $99 per app submission and if your app's rejected; you have to pay again.
Can we stop the arguing? Apple's is evil because Apple made it and this one is a brilliant idea because it's not made by Apple :downs:
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