But you didn't lose your equipment in Dark Souls. You lost your XP and your money.
[QUOTE=Riller;41778930]But you didn't lose your equipment in Dark Souls. You lost your XP and your money.[/QUOTE]
And you keep your levels which kinda trivializes XP lost if you spend it as soon as you get it.
Losing your equipment sounds fun. Especially if they include much-harder-to-find equipments.
[QUOTE=Mastermind of42;41779159]And you keep your levels which kinda trivializes XP lost if you spend it as soon as you get it.
Losing your equipment sounds fun. Especially if they include much-harder-to-find equipments.[/QUOTE]
Once you got up to the higher levels, you could lose quite a few souls even if you leveled up as soon as you had the xp
Where the hell is the PC port?
[QUOTE=Mastermind of42;41779159]And you keep your levels which kinda trivializes XP lost if you spend it as soon as you get it.
Losing your equipment sounds fun. Especially if they include much-harder-to-find equipments.[/QUOTE]
No, it just makes it sound like I'm literally never going to have it connected to the internet at any point in time.
[QUOTE=Alex_DeLarge;41779763]Where the hell is the PC port?[/QUOTE]
If there was a PC port, there would be a lot less incentive to buy a new console. Welcome to business.
I'm extremely happy about this. I absolutely love any game that can give me a reason to be worried about death. This means combat will be 50% more intense now!
[QUOTE=Liem;41779753]Once you got up to the higher levels, you could lose quite a few souls even if you leveled up as soon as you had the xp[/QUOTE]
When you get up to the higher levels, souls become less valuable.
[QUOTE=RichyZ;41781593]should be closed off to a hardcore mode
sue me[/QUOTE]
Nobody would play it out of fear of losing their shit.
I really hope they do more than just that, because while there are pros with an equipment loss on death system, it'd actually just be bothersome if that was it. It might dissuade players from taking risky actions but it'd also greatly encourage shooting every player on sight for self-preservation. I think that's the wrong way to take it since it kind of defeats the purpose of its implementation anyways. If PvP is supposed to be meaningful, then when it happens it needs to be for more than just so that guy I saw is a lot more dead than I am or because I want his gun.
[quote=Wikipedia on The Division's plot]The player is part of a group called "Strategic Homeland Division (SHD)", called "Division" for short. This group was established to combat the threat and do whatever it takes to "save what remains" in a massive multiplayer online situation, putting them against friends, AI, and other players.[/quote]
This isn't like Day Z when you're a bunch of individual jackasses with no real backstory, the player characters are all relatively on the same side. Spontaneously killing other people should be punished, working with other people should be encouraged and rewarded.
[QUOTE=GaLm;41781722]I really hope they do more than just that, because while there are pros with an equipment loss on death system, it'd actually just be bothersome if that was it. It might dissuade players from taking risky actions but it'd also greatly encourage shooting every player on sight for self-preservation. I think that's the wrong way to take it since it kind of defeats the purpose of its implementation anyways. If PvP is supposed to be meaningful, then when it happens it needs to be for more than just so that guy I saw is a lot more dead than I am or because I want his gun.
This isn't like Day Z when you're a bunch of individual jackasses with no real backstory, the player characters are all relatively on the same side. Spontaneously killing other people should be punished, working with other people should be encouraged and rewarded.[/QUOTE]The problem is that the popularity of Day Z in particular but also Dark Souls to some degree has encouraged this idea that everything needs to be ultra hardcore, that anything less than being a complete jackass to other players should be discouraged and in fact actively punished if at all possible.
I'm not someone who likes to lose possibly hours, days, or even weeks of work in an instant. That is a very great way to make me stop whatever I was doing completely. Why spend the time working if everything can just be lost in an instant? It trivializes everything I did.
[QUOTE=Riller;41778930]But you didn't lose your equipment in Dark Souls. You lost your XP and your money.[/QUOTE]
It is like they took your cookie, then laughed at you for bringing a cookie in the first place.
Not interested in any of the next gen releases at all with no PC version. What a waste. Haven't bought a console in years, not going to start now, I think people overblow the whole "no incentive to buy a console" thing, a good PC is more expensive than a console, kind of doubt the 360 and ps3 guys would suddenly build a PC if they even knew how instead of buying a "next gen" console. It's just shitty business practice by console companies, historically greedy and double standard holding. No thanks.
[QUOTE=Xion21;41782275]Not interested in any of the next gen releases at all with no PC version. What a waste. Haven't bought a console in years, not going to start now, I think people overblow the whole "no incentive to buy a console" thing, a good PC is more expensive than a console, kind of doubt the 360 and ps3 guys would suddenly build a PC if they even knew how instead of buying a "next gen" console. It's just shitty business practice by console companies, historically greedy and double standard holding. No thanks.[/QUOTE]
Nobody is talking about whether or not the game is on PC, they're talking about the game. Get out of here with your shitty attitude.
Also, historically greedy? Are you insane? The whole purpose of LITERALLY EVERY COMPANY, especially the ones that make PC parts, are designed to make money. That's literally the entire purpose.
DOUBLE ALSO, Exclusives literally move consoles. Look at the WiiU. Am I personally interested in it? No. But Pikmin 3 is literally selling WiiUs like hotcakes alone and it's WiiU exclusive.
I forgot, voicing a non populist opinion is dumb on FP, my bad.
[QUOTE=Xion21;41782431]I forgot, voicing a non populist opinion is dumb on FP, my bad.[/QUOTE]
No, you're running into a thread about a thing and yelling I DON'T LIKE THING. That's called being a shitlord, now stop it.
[QUOTE=Fish_poke;41782439]No, you're running into a thread about a thing and yelling I DON'T LIKE THING. That's called being a shitlord, now stop it.[/QUOTE]
Except I gave a reason to incite discussion, but again, most of facepunch nowadays is just becoming a waste of time. Enjoy the thread, bye. If your opinions don't line up with exactly what people want to hear, you can never actually incite any kind of intelligent debate here anymore, just yelling from fanboys, and hatred from people that may or may not know what they are talking about, but choose to present it in a shitty way anyway.
[QUOTE=Xion21;41782465]Except I gave a reason to incite discussion, but again, most of facepunch nowadays is just becoming a waste of time. Enjoy the thread, bye. If your opinions don't line up with exactly what people want to hear, you can never actually incite any kind of intelligent debate here anymore, just yelling from fanboys, and hatred from people that may or may not know what they are talking about, but choose to present it in a shitty way anyway.[/QUOTE]
You know, slandering and generalizing everybody on the forums isn't going to make you look like the bigger man here.
[QUOTE=Mr.Cookie;41782501]You know, slandering and generalizing everybody on the forums isn't going to make you look like the bigger man here.[/QUOTE]
It's not a particular person, it's this tired ideology that seems to be carried around. But anyway, to stay on topic. How would they balance where people actually start? Like, ok, you die and your equipment is gone, that's kinda neat. But where are you going to spawn? If everyone comes in with good stuff, does it then become a war of who is left with their stuff by the end? If people lose something, how much of a disadvantage does it put them into towards people that have yet to die, and what kind of areas will the fighting be in I guess is what I want to know.
[editline]10th August 2013[/editline]
Also, do you lose everything? Just a piece of your "loadout" or whatever? What kinds of equipment is going to be actually be equipped per se, and what bonuses are going to instead act more like "perks" or somesuch and then won't actually be lost upon death. There is a lot of information here that I think has to be revealed before this death system can really be decided on.
[QUOTE=Xion21;41782275]Not interested in any of the next gen releases at all with no PC version. What a waste. Haven't bought a console in years, not going to start now, I think people overblow the whole "no incentive to buy a console" thing, a good PC is more expensive than a console, kind of doubt the 360 and ps3 guys would suddenly build a PC if they even knew how instead of buying a "next gen" console. It's just shitty business practice by console companies, historically greedy and double standard holding. No thanks.[/QUOTE]
How is releasing a new console a shitty business practice? With new consoles, publishers and developers would be more willing to pump money into making their games look and run better, because most of the gaming population has moved onto better hardware. You know what that means for you, right? PC ports that will run and look better! Yay! You can play your PC games without having to become a ~console peasant~
If you're a AAA publisher making a huge game that needs to sell [I]millions[/I] to break even, it'd be pretty dumb to just release it on the PC. I'm guessing you're going to rebuttal with "stop spending so much money on games!" Yeah, good luck when you have hundreds, if not thousands, of coders, modelers, artists, marketers, testers, etc working under your wing that need to get paid, and millions of gamers to reach out to with advertising.
[QUOTE=milkandcooki;41782570]How is releasing a new console a shitty business practice? With new consoles, publishers and developers would be more willing to pump money into making their games look and run better, because most of the gaming population has moved onto better hardware. You know what that means for you, right? PC ports that will run and look better! Yay! You can play your PC games without having to become a ~console peasant~
If you're a AAA publisher making a huge game that needs to sell [I]millions[/I] to break even, it'd be pretty dumb to just release it on the PC. I'm guessing you're going to rebuttal with "stop spending so much money on games!" Yeah, good luck when you have hundreds, if not thousands, of coders, modelers, artists, marketers, testers, etc working under your wing.[/QUOTE]
You are letting your idiocy cloud your perception of what I actually said again, oh well. Back to topic, arguing with you goes nowhere because you are way too stupid to ever get any point other than what you think to be true.
[highlight](User was banned for this post ("trolling" - postal))[/highlight]
Xion, rating people who are conversing with you dumb doesn't help your case.
[QUOTE=Xion21;41782579]You are letting your idiocy cloud your perception of what I actually said again, oh well. Back to topic, arguing with you goes nowhere because you are way too stupid to ever get any point other than what you think to be true.[/QUOTE]
Are you even going to respond to my argument or what.
[QUOTE=legolover122;41782584]Xion, rating everyone who is conversing with you dumb doesn't help your case.[/QUOTE]
Read who rated who, I did it once, and then to milk because he is a fucking dumbass who misunderstands my points. Anyway, I am not coming back to this thread, no point.
[quote]Like Dark Souls, there will be a mechanic that allows players to retain their inventory after death, but how Ubisoft plans to implement such a feature remains unclear. [/quote]
Cue Cash shop
High-level items should have a "limit" on how many of them can exist.
That way people would have to hunt down said person(s) to get that item.
If the person who has the item is inactive for too long, the item is removed and someone else can get it.
This is all IMO, but I think it'd be a cool change in an MMO. Lategame usually feels stale when everyone has the same item.
[QUOTE=booster;41783625]High-level items should have a "limit" on how many of them can exist.
That way people would have to hunt down said person(s) to get that item.
If the person who has the item is inactive for too long, the item is removed and someone else can get it.
This is all IMO, but I think it'd be a cool change in an MMO. Lategame usually feels stale when everyone has the same item.[/QUOTE]
It's not a MMO. It's a third person shooter with dynamic multiplayer.
As long as we get a sort of safe stash that we can store stuff in, and swap between gear for when we want to take on multiplayer, then I'm for it
[QUOTE=Doctor Zedacon;41782200]The problem is that the popularity of Day Z in particular but also Dark Souls to some degree has encouraged this idea that everything needs to be ultra hardcore, that anything less than being a complete jackass to other players should be discouraged and in fact actively punished if at all possible.
I'm not someone who likes to lose possibly hours, days, or even weeks of work in an instant. That is a very great way to make me stop whatever I was doing completely. Why spend the time working if everything can just be lost in an instant? It trivializes everything I did.[/QUOTE]
Exactly the opposite
why spend time working in a game if everything is meaningless and utterly secure?
The fact that it can be lost, is what makes it more valuable
if they're making the game like Dark Souls, then they're not making it to cater to people like you I guess?
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