That's a shame, it wasn't particularly great in its current state, but it definitely had promise, and an interesting premise.
But financially depending on Early Access is a terrible business decision, especially if your game still has a ways to go, so I'm not really surprised this happened.
I guess people are just mad at him because they think he's responsible for Daybreak shitting on H1Z1.
[QUOTE=Craigewan;51588770]That's a shame, it wasn't particularly great in its current state, but it definitely had promise, and an interesting premise.
But financially depending on Early Access is a terrible business decision, especially if your game still has a ways to go, so I'm not really surprised this happened.[/QUOTE]
They started out with Kickstarter but only had ~15% of their $800,000 goal at the end so they cancelled it. Smedley himself said something along the lines of 'Our investors are backing us anyway so we can complete it without your help', apparently that wasn't the case.
It's a risky business, these 'big names' in gaming going to Kickstarter for their new project and riding their fame to get the money for it. They have a tendency to severely underestimate the cost, or they don't realize that they have zero room for error and a rabid fanbase who is going to hold them accountable for their screw ups.
The problem is these people might have been involved in some good stuff, but you have no idea how well they can manage a new business/team/project. It's like a lot of them have good intentions but it ends up being far harder than they realize.
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