[url]http://www.gamespot.com/articles/steam-controller-design-reportedly-finalized-more-/1100-6424515/[/url]
[QUOTE]The design of Valve's Steam Controller has now been finalized, and you can expect to see it in March during the Game Developers Conference in San Francisco. That's according to Origin PC CEO Kevin Wasielewski, who revealed the details to GameSpot today at the Consumer Electronics Show in Las Vegas.
...
Also during our interview, Wasielewski said the term "Steam Machine" no longer means much of anything.
"I think that's kind of pretty much dead," he said of the term Steam Machine. "It's like a living room PC--is now the new term. Living room PCs have been around forever. That's not anything new either. But it seems like there's a legitimate demand and push for living room PCs."[/QUOTE]
Valve, April 2015 - "[I]We've redesigned the Steam controller to be even more like a 360 pad![/I]"
Steam Machines dead, two more bad ideas to go.
why is the CEO of Origin PC announcing a finalized decision within Valve? ಠ_ಠ
and they're building their own "living room PC," they're in direct competition, of course they're gonna say the steam machine is dead
[editline]Edited:[/Editline]
I don't see why this is dumb--read the article. Origin PC, the computer manufacturer, is planning to make the Omega, their living room PC. But why isn't this news coming from somebody at Valve? is my real question.
[QUOTE=DChapsfield;46881067]why is the CEO of Origin announcing a finalized decision within Valve? ಠ_ಠ[/QUOTE]
it's origin pc, a company that sells computers.
not EA origin
-snop, merge broken-
The touch pad idea still seems like nonsense. Someone would have done it by now if it didn't suck.
I don't think they're saying the steam machine is dead they're saying the term "steam machine" is dead
Its pretty sad, the entire steam machine thing just seems like a huge waste of time.
The Steam Controller's been a complete joke since they've decided to drop the interesting features just because a bunch of dumb playtesters couldn't deal with a different button layout.
If you're going to spend a lot of money on a controller you may as well get yourself a Xbox One controller now that the pilots are available for it.
[QUOTE=AntonioR;46881041]Steam Machines dead, two more bad ideas to go.[/QUOTE]
Valve needs to take a huge step back and focus on what gave them their fame in the first place, making solid FPS games, not doddering around with shit nobody even asked for.
I have to give them credit for trying to go beyond the mouse and keyboard.
The controller had so much potential but now it's exactly the same as the controllers available today. The only reason I'd get a steam controller at this point would be if it was cheap and was a lot easier to setup on PCs.
It's an xbox controller you wont be able to return to gamestop
[QUOTE=Banhfunbags;46881168]The controller had so much potential but now it's exactly the same as the controllers available today. The only reason I'd get a steam controller at this point would be if it was cheap and was a lot easier to setup on PCs.[/QUOTE]
I can only assume it's because people had so many gripes with the older versions. It may just be my foggy memory but i remember a LOT of people bitching when the first pictures of it came out and such.
This whole steam machine stuff took too long to come out with the "next-gen" consoles coming out. It was aimed at console players and it took too long.
I still don't even know the purpose for this thing, PC gamers are just going to keep playing their PC and console gamers are just going to stick with ps4/xbone
Who even wants this
[QUOTE=No_Excuses;46881082]The touch pad idea still seems like nonsense. Someone would have done it by now if it didn't suck.[/QUOTE]
As much as I'd like to see Valve making video games again, that exact statement doesn't aid technology going forward.
People said the same thing about the Oculus rift, pointing to failures in the past. It doesn't necessarily mean it's bad, it just means people have to try it
[QUOTE=Karmah;46881341]As much as I'd like to see Valve making video games again, that exact statement doesn't aid technology going forward.
People said the same thing about the Oculus rift, pointing to failures in the past. It doesn't necessarily mean it's bad, it just means people have to try it[/QUOTE]
The difference is, Pretty much every VR attempt in the past was mediocre at best. People had reason to be skeptical. Adding a touchscreen to a controller doesn't aid anything except boosting the price of the controller considering the dubious use of having one in there at all.
[QUOTE=Starlight 456;46881361]The difference is, Pretty much every VR attempt in the past was mediocre at best. People had reason to be skeptical. Adding a touchscreen to a controller doesn't aid anything except boosting the price of the controller considering the dubious use of having one in there at all.[/QUOTE]
I'm just making a point. I didn't think the touch[U]screen[/U] was a good idea, but they removed that a very long time ago. The touch[U]pads[/U]/trackpads I thought was a neat idea, but I have yet to try it.
[QUOTE=Starlight 456;46881361]The difference is, Pretty much every VR attempt in the past was mediocre at best. People had reason to be skeptical. Adding a touchscreen to a controller doesn't aid anything except boosting the price of the controller considering the dubious use of having one in there at all.[/QUOTE]
On the flipside, the WiiU has proven why having a touchscreen controller CAN have some practical use. That said, the PS4 controller has proven how having a touchpad can also be wholly unnecessary. It's all about implementation.
[QUOTE=Banhfunbags;46881168]The controller had so much potential but now it's exactly the same as the controllers available today. The only reason I'd get a steam controller at this point would be if it was cheap and was a lot easier to setup on PCs.[/QUOTE]
There's a reason it looks like an Xbox controller; because xbox controllers are very well designed (ergonomics wise) and comfortable to use.
There's only so many ways you can design a controller that makes sense with a person's hands, and the initial design of the Steam controller was completely idiotic; your thumbs would hurt after thirty minutes of playing.
[t]http://i.imgur.com/p5WmUUv.jpg[/t]
I think one of valve's biggest challenges in promoting the steam machine platform with Linux especially is the simple fact that the game library for Linux isn't 1/3 of what the windows library is. If they want it to not be DOA they either make a valve supported wine wrapper of some sort to allow more devs to package a zero-effort Linux compatible version, or cede the reality that hardware partners would need to have windows as a base OS under steam big picture in order to get the full "steam experience".
The idea of the steam controller is so you can play RTS' and other "mouse games" on your couch. I couldn't really see myself using the controls they've shown thus far for that purpose.
[QUOTE=nintenman1;46881534]I think one of valve's biggest challenges in promoting the steam machine platform with Linux especially is the simple fact that the game library for Linux isn't 1/3 of what the windows library is. If they want it to not be DOA they either make a valve supported wine wrapper of some sort to allow more devs to package a zero-effort Linux compatible version, or cede the reality that hardware partners would need to have windows as a base OS under steam big picture in order to get the full "steam experience".[/QUOTE]
Valve's biggest challenge in promoting the Steam Machine platform is leaving their partners out to dry by not communicating with them and causing them all to waste money designing machines for a standard that was never finalised.
[editline]8th January 2015[/editline]
[QUOTE=Billy2600;46881565]The idea of the steam controller is so you can play RTS' and other "mouse games" on your couch. I couldn't really see myself using the controls they've shown thus far for that purpose.[/QUOTE]
The idea behind that is pretty dumb to be honest. The problem they're trying to tackle is the imprecision of controllers, but you're imprecise with a controller because you're using your fucking thumbs.
I play games on a sofa, I don't a have a problem using a keyboard and mouse, it isn't exactly hard to have a coffee tables, end table, or some kind of tray to place your mouse on.
[QUOTE=Janus Vesta;46881572]Valve's biggest challenge in promoting the Steam Machine platform is leaving their partners out to dry by not communicating with them and causing them all to waste money designing machines for a standard that was never finalised.[/QUOTE]
Well yeah that as well. The enthusiasm from hardware partners is going to be pretty dampened compared to what we may have seen had they been able to decide on things much sooner
[QUOTE=No_Excuses;46881082]The touch pad idea still seems like nonsense. Someone would have done it by now if it didn't suck.[/QUOTE]
Yes, I'm sure Valve is investing money into something that is awful. Every time their playtesters say "We hate this," Valve is definitely just ignoring it.
Who really wants a DRM-Machine? At least Xbone and Psbore have exclusives.
Valve's been going down the shitter as of late.
[QUOTE=elitehakor;46881088]I don't think they're saying the steam machine is dead they're saying the term "steam machine" is dead[/QUOTE]
[quote]Origin has a new, high-end living room PC of its own in the works called Omega. Check back later in the week for more on this new device.[/quote]
The entire article is all about what one dude at Origin said, and Origin is pushing their own living room PC device. No surpise here.
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