• Tiberian Sun Client Released
    8 replies, posted
[url]http://www.moddb.com/mods/tiberian-sun-client/news/tiberian-sun-client-released-replaces-ump#readarticle[/url]
Ooo, shiny.
Long live the whole CNCNet Project for preserving some of my favorite games!
And I was just thinking of downloading this again and reliving my childhood memories again yesterday. I hope this will revive the online scene for TS.
[QUOTE=SpaceDiggle;48522102]And I was just thinking of downloading this again and reliving my childhood memories again yesterday. I hope this will revive the online scene for TS.[/QUOTE] Well CNCNet helped to "revive" the Red Alert 1 Multiplayer, even though it only has like 300 People online at most, they patched up the game to work with modern systems and created an online system more stable than the official one ever was. You can't expect much more for a game from 1996.
Red Alert 2 and Yuri's Revenge were recently added to the CnCNet network, too.
OpenRA is also trying to port tib sun into their engine
[QUOTE=mralexs;48523378]OpenRA is also trying to port tib sun into their engine[/QUOTE] It's kinda working too, somebody else is also porting Red Alert 2 to OpenRA
This is neat. I bought a collection long ago that included Tiberian Sun but I never played much of it because it was too similar yet different from RA2 for me to properly get used to playing it
Sorry, you need to Log In to post a reply to this thread.