• EA CEO says Visceral closure and 'Ragtag' cancellation wasn't about single vs. multiplayer
    5 replies, posted
[url]http://www.pcgamer.com/ea-ceo-says-visceral-closure-and-ragtag-cancellation-wasnt-about-single-vs-multiplayer[/url]
[QUOTE=RichyZ;52844517]He's right, it was about it not being a dumb story about jedis and prophecies and references to things you know It also was gonna be hard to stuff with microtransactions probably[/QUOTE] The project was struggling and Visceral have been walking a tight rope for awhile now. It was destined to happen.
[QUOTE=redBadger;52844719]The project was struggling and Visceral have been walking a tight rope for awhile now. It was destined to happen.[/QUOTE] A tight rope built by EA mind you, that they were forced to walk. This happens to every studio that EA forces to inject their microtransaction bullshit into. They want every game to make them all of the money, anything less is a complete failure, and when their games that used to be good fail they just delegate the studio to meaningless garbage and axe them shortly after.
As much as it sucks that Visceral had to die I think it was obvious they were never going to get back to their stride after DS2. And everything we're hearing about this makes it sound like a shitshow. Better the studio be shuttered now instead of going out with a shitty last game.
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