• City 17: Episode One
    7 replies, posted
[url]http://www.moddb.com/mods/city-17-episode-1/news/c17-release[/url]
If anyone is interested there's a huge write-up about the mod [URL="https://kylegospodneti.ch/work/city17/"]on my website[/URL]. Also, if you're able to use any part of City 17 to improve your sourcemod please let me know! I'd love to see all this work actually be useful to someone.
I don't want to sound like 'that guy,' but rolling your shaders into gmod would be a welcome improvement that would have little cost to the FP dev team and inject some new options for the content creation community. Thanks for releasing everything publicly guys, and congrats on the hard work put into the project.
Good luck my dudes
I am so glad when mod devs release what they make if they can no longer continue. I hate seeing work just up and go to waste and die when there is always someone who will want to fix it. You guys are awesome
Really sad to see C17 give up the ghost, but happy at the same time that it improved everybody's skills and made the team members more seasoned and educated to tackle other projects. One of my ideas was going to be in the mod too, which would have been awesome to see. Really cool of you guys to release the source code for this. I wish everyone the best of luck.
Sorry, you need to Log In to post a reply to this thread.