• Daily Filter: Darksiders II, Resident Evil 6
    4 replies, posted
[url]http://www.shacknews.com/article/74893/daily-filter-darksiders-ii-resident-evil-6[/url]
Really enjoyed the first one, hope the second lives up to my expectations. So far it looks good
dam darksiders 2 got shit alot of new features compared to first one.
isn't it supposed to say "YOU'RE death" instead of "your death" ? [editline]19th July 2012[/editline] also that one guy keeps saying darkSHiders 2 wtf
About Darksiders 2: I really hate it when developers talking about super common standard run of the mill features and try to advertize them as this amazing new thing that will make their game really good and stand out and just be something to really look forward to. I mean, seriously, loot... Fucking LOOT?! Not to mention bringing up different stat attributes as something really cool and how they now have a skilltree so now it's really down to the player how they want to play and YADDA YADDA YADDA. I really do like the possesion-tier items though. Instead of selling scrap-loot you just feed your possession weapon with it making it stronger. Now THAT is a new feature and a good way of taking something old but gold feature and make it different and better. I like different ways of handling scrap-loot which is why I really loved how Torchlight allowed you to sell loot with your pet so you didn't have to go and sell it yourself. But in general though Darksiders 2 will be absolutely amazing, I am sure, fucking loved the first one, just so goddamn enjoyable from start to finish. Getting these additional, pretty standard but good, features will absolutely improve the experience as long as they don't fuck it up by making it annoying or a bother. (I really liked Darksiders way of giving you a relatively limited arsenal of things in general making it more focused and cut to the case)
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