Kojima did make it pretty clear the game would be really short.
Besides, Rising's story can be completed in about 4 hours, but getting everything done at 100% requires a ton more time.
[QUOTE=Ganerumo;43797818]but getting everything done at 100% requires a ton more time.[/QUOTE]
You gotta be insanely bored to be doing that in most games.
I'm already having flashbacks to the useless flag collecting in Assassin's Creed.
I bet they were skipping cutscenes.
this would be lame if Big Boss wasn't the main character
anything with Big Boss in it as the playable character is immediately awesome and worth every penny.
Isn't this true for all MGS games?
20 hours of cutscenes and 2 hours of gameplay :v:
[sp] i kid i kid[/sp]
I see no problem with this, all I can say is that there are many games that take way longer to complete on a normal play through compared to a run just trying to get through it as fast as possible.
One of the best examples is still Dark Souls imo, All bosses + finishing the game can be done in one hour and 30 minutes. Just thinking how long you normally take to get to O&S on your first play through is way longer than this.
[QUOTE=Marik Bentusi;43797961]You gotta be insanely bored to be doing that in most games.
I'm already having flashbacks to the useless flag collecting in Assassin's Creed.[/QUOTE]
But... But...
Crossbows!
Oh wow, people who rush through a game can complete it faster.
The sky is blue and the universe is universal.
Holy shit, so many people saying that you can beat anything in two hours. Most casual games can offer more than 2 hours of gameplay and they don't cost $20. What you're paying for is the Metal Gear experience, something to bring you closer to Phantom Pain.
i wonder how many side quests it will have. probably like 3 i bet.
I wouldn't mind if this actually was a cheap game that cost around £10 for 360/PS4 or about £15 for the XB1/PS4 versions, but it's a full price game. £30 digital or £40 retail for 2 hours is definitely not worth it, no matter what the game is. I don't see how anyone can defend that, even if it is a MGS game. I've seen other places say the main game is around 4 hours, but even that is not worth that price.
[QUOTE=nightlord;43798885]I wouldn't mind if this actually was a cheap game that cost around £10 for 360/PS4 or about £15 for the XB1/PS4 versions, but it's a full price game. £30 digital or £40 retail for 2 hours is definitely not worth it, no matter what the game is. I don't see how anyone can defend that, even if it is a MGS game. I've seen other places say the main game is around 4 hours, but even that is not worth that price.[/QUOTE]
[quote]Metal Gear Solid: Ground Zeroes is a $20 prologue to Metal Gear Solid 5: The Phantom Pain. The budget price should have been a clue as to how limited the experience might have been.[/quote]
I bet this is like what happened with Dishonored. Some guy runs through the game quickly and complains that it can be done in X hours, then the game comes out and people discover his skipped 90% of the content.
[QUOTE=diwako;43798426]I see no problem with this, all I can say is that there are many games that take way longer to complete on a normal play through compared to a run just trying to get through it as fast as possible.
One of the best examples is still Dark Souls imo, All bosses + finishing the game can be done in one hour and 30 minutes. Just thinking how long you normally take to get to O&S on your first play through is way longer than this.[/QUOTE]
yeah but to be fair that requires a lot of speed runner tricks and stuff. I doubt the person playing through ground zeroes was wall hacking and exploiting the red tearstone ring.
[QUOTE=Ganerumo;43797818]Kojima did make it pretty clear the game would be really short.
Besides, Rising's story can be completed in about 4 hours, but getting everything done at 100% requires a ton more time.[/QUOTE]
Hell you can beat Rising in under 2 hours for an in game title.
Also people forget that Ground Zeroes MAIN mission took that long, theres are a shitload more than just the main one.
[QUOTE=Useful Dave;43798943] Metal Gear Solid: Ground Zeroes is a $20 prologue to Metal Gear Solid 5: The Phantom Pain. The budget price should have been a clue as to how limited the experience might have been.[/QUOTE]
That is the price for the digital 360/PS3 version of the game. Here in the UK, they are even more than that. Boxed X360/PS3 versions are £29.99, while the digital version is £19.99. The XB1/PS4 versions are £39.99 for boxes and £29.99 for digital.
isn't this basically mgs5's tanker mission or virtuous mission
Why did RPS need to reference Kotaku when all they did was parrot back what Gameinformer said
[QUOTE=Ninja Gnome;43800652]isn't this basically mgs5's tanker mission or virtuous mission[/QUOTE]
yeah but they're charging $30 for it
This isnt news. I've no idea about MGS 1 and 4, but in MGS 2 and 3 you had semi-prologue chapters (Operation Virtous and Tanker chapters) which barely lasted 2 hours along with all the cutscenes. I bet this is just the same with Ground Zeroes/Phantom pain.
I think people get the wrong idea reading this which is understandable.
Theres like 20 other missions included that arent the main mission.
There was some video in english doing gameplay on one of the first side missions and the guy explained all that shit.
Basically what you are paying for is a very small chunk of the story which will most likely 100% get explained at the start of TPP and like probably 6-8 hours if you complete it entirely with the side stuff. But if you really enjoy MGS gameplay then it could easily last you like 20+ hours if your into non lethal/ghost/unlockables, or generally just messing around.
You are paying $30 for a standalone DLC essentially that will last as long as you really make it after the main mission. Its far more for the gameplay than buying the story, for someone who cant help but shove in hours of cutscenes to tell a story in his games, I dont think Kojima is gonna put up a paywall for you to get the entire story, I bet anything their will be shit in TPP explaining was happened, or even better, all the GZ main mission cutscenes.
So if you really give a fuck about the fullest to the full completionist experience or loves MGS, then GZ is for you, if you are someone who just likes the games for what they are and dont get super into them, waiting for MGSV and not getting GZ isnt gonna fuck you over.
GZ was never meant to be some full MGS campaign, it was meant to be like that fucking PS1 MGS1 virtual mission disc they sold WAY back in the PS1 days(where you could play as gray fox and kill snake), except on steroids and not VR, and has a plot.
Normally id be pissed at this shit, but Kojima has said like shitloads of times Ground Zero is not long at all or some huge experience, its just letting players get a taste and practice their skills before they take it open world.
Think of it as if Far Cry 3 Blood Dragon came out before Far Cry 3, thats what it is but probably a fuller experience.
[QUOTE=Jackald;43803828]Kojima defense force in full swing here it seems.
I love the shit out of MGS and pre-ordered Ground Zeroes months ago, but 2 hours for the story is a little offputting, tbh.
I know there's side-missions and crap, but considering the price they're selling it for, it's a little disheartening to be paying that much for what is effectively an extended demo.
And really, who is actually playing Ground Zeroes so that they can spend 50 hours doing "Rescue 6 hostages!" and "Sneak through this scenario in 2 minutes!" missions?[/QUOTE]
It was originally part of the main game and was only seperated so people can have something to tide them over.
It wasnt intended to be big or long at all.
[editline]5th February 2014[/editline]
The fact that the prologue is 2 hours is impressive to me.
[QUOTE=Marik Bentusi;43797961]You gotta be insanely bored to be doing that in most games.
I'm already having flashbacks to the useless flag collecting in Assassin's Creed.[/QUOTE]
Flag collecting is nothing compared to how fun it is to replay MGRR and any other Metal gear.
[QUOTE=Jackald;43803986]Yeah, god bless Konami for splitting MGSV up and forcing us to pay more for it. If they really just wanted to "tide people over", why not just send those who pre-order MGSV an early access type deal so they could play Ground Zeroes before MGSV came out?
Oh right, because dosh dosh dosh.
Like seriously, i'm happy i can play Ground Zeroes as well, but you're a fool if you think Konami's doing this for any other reason than because they know full-well that it'll sell like hotcakes and act as a demo for Phantom Pain.
Exact same tactics they did when they sold ZOE1 with the MGS2 demo; people only bought ZOE1 so they could get a taste of MGS2 because of how hyped people were for that game.
[editline]6th February 2014[/editline]
The real question is, do people who buy The Phantom Pain get the Ground Zeroes content? Cause if not then that's really fuckin' greedy.[/QUOTE]
If people got the whole package with Phantom Pain nobody would buy Ground Zeroes
Also I still think it's incredible that they sold millions of copies of ZOE:HD because it came with a demo for MGR:Rising, doing the [I]exact same trick[/I]
[QUOTE=HoodedSniper;43799353]Hell you can beat Rising in under 2 hours for an in game title.
Also people forget that Ground Zeroes MAIN mission took that long, theres are a shitload more than just the main one.[/QUOTE]
If by a shitload you mean 5, then you're correct.
[url]https://twitter.com/HIDEO_KOJIMA_EN/status/431229095712538624[/url]
I don't mind this, really. It's a very logical thing to pay for MGS5 like that. would i rather pay 20$ for a mw3 map pack or content that helps serve a basis to one of the best franchises in recent history, with hard hitting characters and symbolism?
[QUOTE=AaronM202;43803856]It was originally part of the main game and was only seperated so people can have something to tide them over.
It wasnt intended to be big or long at all.
[editline]5th February 2014[/editline]
The fact that the prologue is 2 hours is impressive to me.[/QUOTE]
It would be more impressive if it was just the prologue and not sold as a standalone title.
[QUOTE=Jackald;43803986]Yeah, god bless Konami for splitting MGSV up and forcing us to pay more for it. If they really just wanted to "tide people over", why not just send those who pre-order MGSV an early access type deal so they could play Ground Zeroes before MGSV came out?
Oh right, because dosh dosh dosh.
Like seriously, i'm happy i can play Ground Zeroes as well, but you're a fool if you think Konami's doing this for any other reason than because they know full-well that it'll sell like hotcakes and act as a demo for Phantom Pain.
Exact same tactics they did when they sold ZOE1 with the MGS2 demo; people only bought ZOE1 so they could get a taste of MGS2 because of how hyped people were for that game.
[editline]6th February 2014[/editline]
The real question is, do people who buy The Phantom Pain get the Ground Zeroes content? Cause if not then that's really fuckin' greedy.[/QUOTE]
they will probably have a -20$ voucher for when the game comes out for the people who bought it at least.
[QUOTE=Jackald;43804321]Why pay $60 for a game when you can spend $90 for a game, right?[/QUOTE]
Why support the developers, when you can go play with rocks, Right? You're equating the price of the game to a full game, and if you really want to look at this, look at MW3. The campaign? 5-6hrs at most. This campaign? 2 hours. one is 60, the other is 20, and to boot, you'd be helping them develop another game, and support them, But fuck logic, right?
[QUOTE=Jackald;43804352]Anyone desperate enough to play Metal Gear Solid V that they'll buy Ground Zeroes will also pay full price for Phantom Pain. Konami is fully aware of this, and will simply sell it at full price, there is no reason to discount the cost at all since their loyal fans will buy it regardless of the price.
Besides, once the fans have bought the game, they'll just package Ground Zeroes with Phantom Pain and sell that as the "complete pack" or some shit, probably with some dlc.[/QUOTE]
This obviously doesn't cater to your tastes, so why are you complaining? i wasn't aware you were under some obligation to buy this game.
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