I've made quite a few dubstep tracks in the past while. (And a few threads...) You guys are probably thinking [B]"OH GOD ANOTHER FUCKING DUBSTEP THREAD"[/B]
But I come bearing advice. [B]MOAR ADVICE[/B]
I made this in 2 hours or so. It's kind of a rough mix, I didn't do a lot of EQ'ing. Mostly just turning the Mid and High range on things. (My stepmom was being a twat about my subbass.)
But anyways, here you go.
[media]http://soundcloud.com/wickedsounds13/alabama-hot-pocket[/media]
What can I do to advance in my sound? What kind of VST's should I be experimenting with? (I typically run Massive, but with this I used IL Harmor.)
What can I do to "Build unique style"?
Thanks guys.
[B]UPDATE![/B]
New track!
[media]http://soundcloud.com/wickedsounds13/wizard-lo-fi[/media]
Sorry about the subbass, I had to do it rather blindly...because of my stepmom, but I'll fix that later and reupload.
[B]UPDATE! AGAIN![/B]
I think I nailed it with this one...I felt like perhaps I should start some kind of project.
Fuck it. "Hater's Gon' Hate."
[media]http://soundcloud.com/wickedsounds13/wizard-lo-fi-cookie-monster[/media]
[b]What can I do to advance in my sound?[/b]
This all comes down to experimentation. No one artist ever got an original style by knowing what they wanted to sound like. While a general idea of the style is good, you'll never know what kinds of things you like if you don't experiment.
[b]What kind of VST's should I be experimenting with?[/b]
Once again, music is a "whatever floats your boat" kind of thing. It's all down to what you think sounds good. But some I'd recommend to check out (in my opinion, of course) are NI Massive, FM8 (if you like making FM synths or hardcore growls and shit), z3ta+ 2, Sylenth1 (for some sexy leads or arps/pads), and some others. Those 4 are my main go-to's, but everyone is different, I guess.
[b]What can I do to "Build unique style"?[/b]
Once again, just open a VST of your choice and fuck some knobs up, get some basic sounds going, and go from there. Most of my sounds, if not most of many artists sounds come from just messing around. You can come up with some awesome shit by doing so.
[b]How the balls does one embed Soundcloud links?[/b]
[media] tags and remove the s from https. http was what Soundcloud originally used for embedding, so FP is of course still on that shit. We'll have to wait for an update, I guess.
[b]Some tid-bits from me.[/b]
You'll never get good at producing unless you waste countless hours making pointless shit. It helps a lot to just mess around in your DAW because that's when you learn the most (at least in my case). Always be proud in what you put out, but don't be cocky. That will get you nowhere.
Make music for the fun of it, not for profit or popularity. That will also get you either in the top 10 on Beatport, or nowhere at all.
Hope this has been informative for you.
[B]What can I do to advance in my sound? [/B]
Like Bull04 said, there's not alot more you can do than experiment.
I'd say a good way to learn how to do new, usefull things in your DAW is by just fucking around (gets some surprising results most of the time),
trying to recreate a certain sound (whether it's a weird ass glitch-hoppy kind of synth pad, or simply a bombastic trumpet sound), or,
of course,
following online tutorials.
[B]What kind of VST's should I be experimenting with? [/B]
If you really want to make that new kind of dubstep, apparently loads of people are using Massive, so I guess you are on the right course there. I'm a Reason user myself, so I can't really say anything about vst's to be honest.
[B]What can I do to "Build unique style"?[/B]
What I try to do is firstly listen to a lot of music in the styles you like to recreate, then trying to make a song in that genre, but only conforming to certain aspects of said genre, the parts you enjoy about it.
Like i'd be making a trap-bass song, and include the 808 boomy bass and add some chopped samples, but I wouldn't use the high speed hi-hats and snares that is common to hear nowadays (this is a blatant lie, I'm still learning the best way for the high speed drum rolls, but twas an example).
I believe your soundcloud question has been awnsered.
As for the song, I acknowledge that dubstep can have some very detuned elements to it, but don't overdo it. (1:50).
As a whole, not even that bad of a mockup, and as you said you didn't really concentrate on the low's I don't think I have to say to buff up your bass.
Oh and add some shuffle/triplets in those high hats.
Thanks guys, I really appreciate the help. I'll throw another track up here in a bit.
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