[QUOTE]may have left piracy dead in the water[/QUOTE]
It's only a matter of time, just like StarForce. It took over a year for Splinter Cell: Chaos Theory to get cracked.
IMO I'm fine with DRM as long as it does not affect users, and at the very least MGSV runs fantastic on my laptop despite it being pretty out of date so I'm not convinced the impact is super significant
[video=youtube;qzTZ76vhnKk]https://www.youtube.com/watch?v=qzTZ76vhnKk[/video]
Good luck.
the whole buzz about Denuvo (former SecuROM)
feels like well orchestrated marketing campaign ...
It IS a marketing campaign, nothing more than a buzzword.. Everything is crackeable and given the time so will Denuvo, it will be completly removed from games and thats bound to be the end of it
[q]the cracking collective 3DM[/q]
I thought that was only the name of the forum those crackers posted on? I know it's used as identification tags, but it marks a place of origin, not the creator group.
[q]On the other hand, the apparently laborious nature of cracking ATT keeps the game safe from piracy for at least the first few days after its release, when potential sales are at their highest.[/q]
Doesn't it usually take 1 week - 1 month for new cracks to come out anyway? There's some commonly-used ones that can be recycled quickly, but I thought it usually takes some testing to figure out where all the traps have been put - otherwise there's some unexpected check mid-game and you get stuck.
Also,
[q]You know which games you don't have to pirate? The best free PC games.*link* Check them out, and be done with this piracy business.[/q]
...real smooth.
[QUOTE=werewolf0020;49713779]It IS a marketing campaign, nothing more than a buzzword.. Everything is crackeable and given the time so will Denuvo, it will be completly removed from games and thats bound to be the end of it[/QUOTE]
The company has wholly admitted that uncrackable is a marketing term due to its success comparative to other tactics, and that it's very definitely crackable. No point in arguing semantics here just like there's no point in insisting things can stick to a non-stick pan v:v:v
Its like claiming you made a non-pickable lock; if a key can open it, so can the right set of tools.
A lot of Denuvo games have already been cracked, including Dragon Age: Inquisition which for weeks people were claiming would never be cracked. Does MGSV even use Denuvo? I had a friend finish the cracked version within the first week of release.
Hasn't everything that uses this DRM been cracked? Except for whatever the most recent title that uses it is?
People said Chaos Theory would never be cracked, but it was
People said Assassins Creed would never be cracked since it was always online (Ha)
People now say Denuvo is uncrackable yet everything that's used it thus far has been cracked
Just stop trying. It's a waste of time, effort, money, all for nothing. Other than possibly alienating those who actually pay for your shit
[QUOTE=DeeCeeTeeBee;49714106]A lot of Denuvo games have already been cracked, including Dragon Age: Inquisition which for weeks people were claiming would never be cracked. Does MGSV even use Denuvo? I had a friend finish the cracked version within the first week of release.[/QUOTE]
Ground Zero (whatever it's called) was cracked, the final one hasn't been yet.
[QUOTE=The bird Man;49714304]Ground Zero (whatever it's called) was cracked, the final one hasn't been yet.[/QUOTE]
MGSV:TPP definitely has been, I saw the cracked version played first hand. A cursory search confirmed that it was indeed cracked within a few days of release, and just needed some timezone settings changed for the crack to function.
Thing is, all those cracked Denuvo games that were cracked were then later patched in the newer version of Denuvo so i believe crackers can't use the same exploit on newer versions of Denuvo so they have to keep finding new ways.
Thing is, all modern software copy protection can significantly decrease performance [I]of the code it's protecting[/I]. Which, if the people integrating the DRM have any sense, is just initialisation routines. The actual performance-sensitive stuff usually has no further protection than the fact that it won't ever be executed if you can't start the game in the first place.
[QUOTE=DeeCeeTeeBee;49714383]MGSV:TPP definitely has been, I saw the cracked version played first hand. A cursory search confirmed that it was indeed cracked within a few days of release, and just needed some timezone settings changed for the crack to function.[/QUOTE]
I'm a member on several torrent websites and there's not a single torrent except for non-cracked versions that awaits for future cracks to be made (untill only a few months ago, far from release, but still has issues).
[editline]11th February 2016[/editline]
Instead of disagreeing, look it up.
[QUOTE=The bird Man;49714723]I'm a member on several torrent websites and there's not a single torrent except for non-cracked versions that awaits for future cracks to be made (untill only a few months ago, far from release, but still has issues).
[editline]11th February 2016[/editline]
Instead of disagreeing, look it up.[/QUOTE]
i just 'looked it up' and easily found 2 releases, one has both an actual crack that doesnt say anything about changing timezone, and another that uses timezone change, and the other release has timezone change as well?
[QUOTE=Sprelle;49714065]Its like claiming you made a non-pickable lock; if a key can open it, so can the right set of tools.[/QUOTE]
There are unpickable locks or if they are pickable no one's fessed up to it.
[QUOTE=Furnost;49715550]i just 'looked it up' and easily found 2 releases, one has both an actual crack that doesnt say anything about changing timezone, and another that uses timezone change, and the other release has timezone change as well?[/QUOTE]
I was talking about his comment about "Right after the release".
[QUOTE=The bird Man;49715654]I was talking about his comment about "Right after the release".[/QUOTE]
well you implied that there wasnt a single release with a crack anywhere, just ones that dont have a crack
[QUOTE=DrTaxi;49714580]Thing is, all modern software copy protection can significantly decrease performance [I]of the code it's protecting[/I]. Which, if the people integrating the DRM have any sense, is just initialisation routines. The actual performance-sensitive stuff usually has no further protection than the fact that it won't ever be executed if you can't start the game in the first place.[/QUOTE]
Which is why Denuvo works with every developer one on one to make sure it's integrated correctly.
[editline]11th February 2016[/editline]
[QUOTE=TheTalon;49714281]Hasn't everything that uses this DRM been cracked? Except for whatever the most recent title that uses it is?
People said Chaos Theory would never be cracked, but it was
People said Assassins Creed would never be cracked since it was always online (Ha)
People now say Denuvo is uncrackable yet everything that's used it thus far has been cracked
Just stop trying. It's a waste of time, effort, money, all for nothing. Other than possibly alienating those who actually pay for your shit[/QUOTE]
3DM is the only group that figured out how to crack older versions of Denuvo, but they threw in the towel on 4.0 (the version in Just Cause 3 and onward), and have now stopped cracking for at least the next year.
[QUOTE=Furnost;49715946]well you implied that there wasnt a single release with a crack anywhere, just ones that dont have a crack[/QUOTE]
And you clearly didn't read the "( ... )".
[QUOTE=Elspin;49713862]The company has wholly admitted that uncrackable is a marketing term due to its success comparative to other tactics, and that it's very definitely crackable. No point in arguing semantics here just like there's no point in insisting things can stick to a non-stick pan v:v:v[/QUOTE]
To be honest - delaying a crack for something a month is a huge huge deal. Since a very large chunk of sales come from that period, projections are based on that and a lot of other stuff.
[QUOTE=TheTalon;49714281]Hasn't everything that uses this DRM been cracked? Except for whatever the most recent title that uses it is?
People said Chaos Theory would never be cracked, but it was
People said Assassins Creed would never be cracked since it was always online (Ha)
People now say Denuvo is uncrackable yet everything that's used it thus far has been cracked
Just stop trying. It's a waste of time, effort, money, all for nothing. Other than possibly alienating those who actually pay for your shit[/QUOTE]
Just Cause 3 has no proper crack implementation yet.
[QUOTE=Sprelle;49714065]Its like claiming you made a non-pickable lock; if a key can open it, so can the right set of tools.[/QUOTE]
This is untrue. I'm a locksmith, there are locks that are not pickable. the Forever lock, for instance. There's a massive plethora of locks that cannot be picked.
[QUOTE=Sprelle;49714065]Its like claiming you made a non-pickable lock; if a key can open it, so can the right set of tools.[/QUOTE]
literally from the article:
[QUOTE]But the fact Denuvo's Anti-Tamper Tech was eventually circumvented isn't really the point, sales & marketing director Thomas Goebl tells me: "[B]We do not position our Anti-Tamper solution as uncrackable[/B], only hard to crack."[/QUOTE]
If people didn't realize, while 3DM left the cracking game for a year, they promised after that to crack the latest Denuvo, for the likes of Rise of the Tomb Raider etc.
Watch as all the publishers say that there was a huge spike in sales. Over exaggerate the numbers. Make it seem like the pirates really did steal all their hard earned cash.
And also continue to see the quality in games remain the same, price gouging just as ever.
[QUOTE=Amplar;49722943]This is untrue. I'm a locksmith, there are locks that are not pickable. the Forever lock, for instance. There's a massive plethora of locks that cannot be picked.[/QUOTE]
3rd result in Google gives this [url]http://gawker.com/unpickable-forever-lock-totally-pickable-1589893600[/url]
[QUOTE=RichyZ;49714427]clearly it isn't a waste of time effort and money if the people in charge insist on using it[/QUOTE]
The only companies who seem to insist on using Denuvo are companies known for being incredibly greedy and who constantly try to fuck over customers with shitty ports, abusive business practices, DLC up the ass and $130 preorder deluxe editions.
Companies have understood that it's impossible to circumvent cracks forever (unless you're Blizzard and just straight up make all of your games online only, even when the games could work perfectly in single player) so they just opt for the solution that gives them the most profit on the first few months of release. Same reason why preorder bonuses are so prominent, they're a better way to attract sales than big expansions you release months after release (although the latter isn't ignored either since it still allows to shorten deadlines by moving some of the ideas out of the development cycle and into post-release support).
The thing about all of those things is that they're not usually a bad thing inherently (debatable about most preorder bonuses, but that's another debate). The issue is with lasting consequences. When a game has a ton of DLC released up the ass, preorder stuff, so on and so forth, all of it is eventually released in the form of a GOTY edition or something similar, and that's what people who didn't buy the game on release usually end up buying. When it comes to Denuvo and this kind of strong DRM however, it never goes away. So when the game is eventually old and other Operating Systems have come out, there's a growing chance that big intrusive DRMs like Denuvo will go the way of SecuROM and Star Force and cause increasing issues with compatibility, eventually making the games nigh unplayable on newer machines without cracking them, even on legit copies.
Sorry, you need to Log In to post a reply to this thread.