• World of Warcraft Pandaria patch to add quest hub, large raid dungeon
    19 replies, posted
[url]http://www.shacknews.com/article/77202/world-of-warcraft-pandaria-patch-to-add-quest-hub-large[/url]
moRE dailiS!!!!!!!!
[QUOTE=Ponder;39007903]moRE dailiS!!!!!!!![/QUOTE] It wouldn't be so bad if the dailies were interesting, not just find/gather/kill 5 or 10 of these. Even if it was just one interesting quest alongside a few simple ones, that be a improvement over what they offer now.
[QUOTE=TDocter;39008060]It wouldn't be so bad if the dailies were interesting, not just find/gather/kill 5 or 10 of these. Even if it was just one interesting quest alongside a few simple ones, that be a improvement over what they offer now.[/QUOTE] I wish there was ANY MMO that did this.
[QUOTE=Meller Yeller;39008193]I wish there was ANY MMO that did this.[/QUOTE] Guild Wars 2?
Guild Wars 2 kind of doesn't but it's not nearly as bad as other MMOs.
Well, the 5.1 daily hub was neat, far better than any other I've done.
The new raid is apparently 13 bosses, the final being herioc only. Thats pretty fucking amazing to hear, its been a LONG time since a big raid, WoW needs another Naxx/Kara/Ulduar Or another kara, and naxx, or a kara and naxx, possibly a kara and maybe a naxx.
Karazhan was fucking incredible. I doubt we will get another raid that even approaches it's level of scale and detail. [editline]28th December 2012[/editline] Kara is the only raid our guild ran over and over instead of getting burned out on in two months.
If this new raid turns out to be amazing I may come back for a month or two to try it out. My sub doesn't end until March but I can't be bothered to play.
[QUOTE=TSFP;39008216]Guild Wars 2?[/QUOTE] That is kind of the point with subscription based MMOs. A subscription based MMO have you pay a regular fee that goes toward server maintenance + free updates. A non-subscription MMO like GW2 doesn't get free updates like WoW does because you don't play the devs every month to make them. So in reality the WoW updates aren't free at all.
[QUOTE=FPSMango;39008373]That is kind of the point with subscription based MMOs. A subscription based MMO have you pay a regular fee that goes toward server maintenance + free updates. A non-subscription MMO like GW2 doesn't get free updates like WoW does because you don't play the devs every month to make them. So in reality the WoW updates aren't free at all.[/QUOTE] Uh what I dont see any paid updates for GW2 and there's been content updates that add new areas dungeons and gear
Yeah that's exactly what wow needs, another daily quest hub. I had to give up playing wow because I was so bored at the lack of end game content in mop, even worse the end game content that is there feels lackluster. I didn't even finish doing LFR because I found it so boring that I lost all interest. They really need to add the mystique back to raids, LFR has just made them feel as boring as a normal dungeon.
More dailies should be like SWTOR.
i preferred running dungeons to get gear than the current rep grinding, I literally logged out 10 minutes after getting to level 90 and haven't resubbed since no I do not feel like collecting more bear asses after just doing 90 levels of it thanks
[QUOTE=Raidyr;39008320]Karazhan was fucking incredible. I doubt we will get another raid that even approaches it's level of scale and detail. [editline]28th December 2012[/editline] Kara is the only raid our guild ran over and over instead of getting burned out on in two months.[/QUOTE] QFT!! TBC FTW!
The WoW Lead behind Vanilla/TBC and if I remember right, a lot of the old main people who were the minds behind shit like Vanilla/TBC and all its raids all went to Blizzards other MMO Titan. Maybe great shit thats on par with Naxx and Karazhan will be in Titan, whatever it is.
[QUOTE=zerotwelve;39010471]i preferred running dungeons to get gear than the current rep grinding, I literally logged out 10 minutes after getting to level 90 and haven't resubbed since no I do not feel like collecting more bear asses after just doing 90 levels of it thanks[/QUOTE] I gave up on WoW once I realized the whole end game is grinding for loot so you can grind for better loot. The whole game is that in reality, but it doesn't [I]feel[/I] so utterly pointless [I]getting[/I] to endgame. Once I got there it really hit me how stupid it was to continue playing, and thus I quit.
[QUOTE=Axznma;39011539]I gave up on WoW once I realized the whole end game is grinding for loot so you can grind for better loot. The whole game is that in reality, but it doesn't [I]feel[/I] so utterly pointless [I]getting[/I] to endgame. Once I got there it really hit me how stupid it was to continue playing, and thus I quit.[/QUOTE] I always thought of endgame being the boss encounters themselves and not the gear, at least in Vanilla and TBC and a bit in WOTLK. Then the gearscore addon came, then blizzard put it in their own game, and then the game became about gear and not bosses, that ruined WoW for me.
[QUOTE=HoodedSniper;39013342]I always thought of endgame being the boss encounters themselves and not the gear, at least in Vanilla and TBC and a bit in WOTLK. Then the gearscore addon came, then blizzard put it in their own game, and then the game became about gear and not bosses, that ruined WoW for me.[/QUOTE] Blizzards version of gear score actually made sense though, it was the limit that you could do the content at a mathmatical level. If you didn't have enough health you simply would be one shot by boss mechanics and running dungeons with undergeared people is no fun for anyone. It's not like the Wrath addons which told people that they needed ICC 25 gear to do ICC 10 :v:
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