• Any artists around here?
    5 replies, posted
I'm recruiting a bit for my game. It's a PSP game, requires custom firmware. I've done the programming, mapping, and some art as well. I think I've got a substantial enough amount of work done to feel comfortable requesting artists at this point. If you'd like to see some videos of what I've done, check out: You'll find most of my work there. The engine I wrote is a Quake derrivitave, with added features: Half-Life model loading (This is the format artists will work with) Half-Life map loading (Mappers will work with Hammer) Animation blending 8, 24, 32-bit and compressed textures Clientside interpreted language Network prediction and multiplayer Achievement system and ranking, with stat-tracking website The tentatively-titled game will be reminiscent of Call of Duty 4 and Counter-Strike. I'm looking for a texture artist for models, a modeler that can do character models, and a mapper (Uses Half-Life model format..). All weapon models are already completed, but untextured. Please take into consideration this is for the PSP and thus polygon budgets are a bit lower. Thanks! PM me for further info.
lol good luck
What do you mean by good luck? I've seen plenty of artists around here.
check creationism corner
I'd love to model for you man, but my computer (pc) is out of town right now. D:
Yeah, creationism corner is probably the best place to ask.
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