• Dungeon Defenders II no longer a MOBA. You’ll be defending dungeons instead
    8 replies, posted
[url]http://www.pcgamesn.com/dungeon-defenders-ii-no-longer-moba-you-ll-be-defending-dungeons-instead[/url]
Good. Not everything needs to be a MOBA. Hopefully that Dead Island MOBA gets canceled too, what the fuck are they thinking.
Thank fuck! I was starting to think I was the only one that disliked MOBA's. Everybody seems to be jumping on this wagon since the competitive scene has turned it into a very profitable avenue for developers, but not everything needs to be a MOBA.
MOBAs can be fun, they honestly can. But when everything is a MOBA, it stops being fun and just starts being annoying as fuck. It's like when every FPS had to be tactical shooter with a 3rd-person cover system and squad commands. Some good shit came out of that time, but good God was it awful.
This is a good move, but I'd rather they go back and fix the original because [I]holy shit it's incredibly broken[/I].
[QUOTE=Ray-The-Sun;42457764]This is a good move, but I'd rather they go back and fix the original because [I]holy shit it's incredibly broken[/I].[/QUOTE] It'd be better to just start anew, the grindy-ness (that's a word now) of the original has already passed the point of no return.
[QUOTE=BloodFox1222;42457787]It'd be better to just start anew, the grindy-ness (that's a word now) of the original has already passed the point of no return.[/QUOTE] It's not even the grind I have a problem with, it's the fact that the endgame content is [I]totally locked off[/I] to new players because of how they retrofit it with enemies which are strong enough to require items which you can't get without being in the endgame.
Thank goodness. DD1 was excellent.
[QUOTE=pawelte1;42464043]Thank goodness. DD1 [b]was[/b] excellent.[/QUOTE] More emphasis was needed on that word :v:
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