I thought it meant it was going to be a pure MOBA and that would have disappointed me.
Actually doesn't look too bad
Why are Ubisoft making all of their strategy titles into f2p browser games?
Because MOBA is the new CoD/FPS
I could care less for MOBAs. I don't enjoy the gameplay and like shooty shooters, I did give them a try but failed to fully enjoy it.
I wonder if they finally kicked their global mapping team in the ass. Dukovany next to moscow was just Eerie.
When they announce these browser games, I always wonder how they're going to improve performance. Some current WebGL demos bring the page to a screeching 4FPS just because there's a 3D palm tree on the page and others [url=http://glecollinet.github.io/webgl-demo/]crash the browser[/url]. If they can actually manage something that works well, that'll be a big feat.
I actually liked EndWar. The voice control gimmick/feature was pretty awesome and worked really well. :(
[QUOTE=KillaBEe;42153547]I actually liked EndWar. The voice control gimmick/feature was pretty awesome and worked really well. :([/QUOTE]
It was about as enjoyable as you can get as a console RTS. My main beef with the game was the online aspect being hideously unbalanced in regards to matchmaking. Veteran players with ranked up elite units could drop into the same battles as complete newbies.
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