So in short, if Vivendi takes over Ubisoft they will be an even more uninspired place then it already is. Noted.
"every person who is good at Ubisoft"
AKA just Michael Ancel
Unless the Vivendi takeover gets rid majority of the people running the place most of the "talent" won't budge.
[QUOTE=darth-veger;49996840]So in short, if Vivendi takes over Ubisoft they will be an even more uninspired place then it already is. Noted.[/QUOTE]
I didn't think it was possible myself.
Don't be ridiculous people, Ubisoft is full of talented people. If not in the writing department, they have extremely talented artists and world builders.
[QUOTE=Loadingue;49996975]Don't be ridiculous people, Ubisoft is full of talented people. If not in the writing department, they have extremely talented artists and world builders.[/QUOTE]
The Division has a masterfully crafted world.
[QUOTE=Loadingue;49996975]Don't be ridiculous people, Ubisoft is full of talented people. If not in the writing department, they have extremely talented artists and world builders.[/QUOTE]
I feel it's too easy these days to write off a company as incompetent without thinking about all the folks that actually work and probably have fun making these games.
Say what you will about Assassin's Creed's gameplay or whatever, but the art departments pour their hearts and souls into those games and it shows. They have fantastic art teams.
There are more facets involved in game development than ideas guys and designers.
I mean at the very least Ubisoft has incredibly skilled/talented modelers, texture artists, and the like because they always make beautiful games.
It takes talent to pull the shit that Ubisoft makes off. The problem here is writing, higher-ups, pricing, and Uplay.
You can bitch about tower climbing and reused assets all you want, but if the stories were better (in say, the Far Cry games), the game wasn't deadlined forcing the reused assets (also like the Far Cry games), it wasn't $60 every game (every game), they weren't making a new one every year (I'm mostly talking about AC this time), and it didn't require Uplay for every game (every game), I honestly couldn't find a single reason to complain about most of their games (sans shit like Unity which was a bugfest at launch, probably because of deadlines again).
Like, I'll use Far Cry as an example here. I fucking loved 3 in nearly every way minus the story past the part where [sp]Vaas dies[/sp], I fucking loved Blood Dragon, and I fucking loved FC4 because it was mainly just more of FC3 with some added features, a new "antagonist," and a new world to explore. Making all that? That took talent. Go ahead and talk shit about Ubisoft and say that nobody there's talented all you want, but I'd love to see you do their jobs better.
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