Unreal Engine 4 now available for Windows 10 Universal Windows Platform (UWP)
4 replies, posted
[QUOTE]Microsoft has developed Universal Windows Platform (UWP) support for Unreal Engine 4, and has released the source code on GitHub as a fork of Epic Games' UE4 repository. This code is now available to all UE4 licensees under the terms of the UE4 license, which provide for source code redistribution and use.
GITHUB: [URL]https://github.com/MICROSOFT-XBOX-ATG/MICROSOFT_UWP_UNREAL[/URL]
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[URL]https://forums.unrealengine.com/showthread.php?118375-Unreal-Engine-4-is-available-for-Win10-UWP-app-dev-now[/URL]
inb4 spam of uwp games
Also Tim Sweeney must be pissed
Does UWP allow cross-platform between Xbox and PC? Because I can't see any appeal behind UWP for windows phone.
[QUOTE=proboardslol;50785603][U]Does UWP allow cross-platform between Xbox and PC[/U]? Because I can't see any appeal behind UWP for windows phone.[/QUOTE]
That is the whole point; same software running on Windows PCs, tablets, phones, XBox without the need to develop different versions for each platform.
[QUOTE=AntonioR;50785749]That is the whole point; same software running on Windows PCs, tablets, phones, XBox without the need to develop different versions for each platform.[/QUOTE]
In theory, but coming from someone who's been developing UWP (unfortunately) for the past little while now, the problem is if you're porting an existing project like the unreal engine that's not in C# you're probably going to be wrapping a bunch of shit into DLLs that'll need to be custom compiled for each native platform anyways. The only way UWP can "just work" on lots of platforms is if you originally started the project in UWP or you convert all your code to UWP specific C# (massive library of classes/functions/features in standard C# are not available in UWP)
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