I couldn't find a better word then FPS, really.
So say I'm playing a random game at 100FPS, then another game at 300FPS and a third game at 60FPS. I see absolutely NO difference.
So how many "FPS" can the human eye see in?
Movies go around 30 without much notice. However, the human eye can notice up to around 72 frames per second.
For comfortable game play, most devs try to get around 60 frames. Though some intenser games go around 30.
I wasn't saying humans see frame rates for all you perfectionists. I am talking about how much you can notice. Most people don't see a difference past 72. Most movies do render around 30 and games for consoles tend to go from 30-60.
Well this isn't scientific, but I can't really tell the difference after 40+ and certainly not 60+
60fps
The eyes don't work like that.
[QUOTE=Yoces;24156653]I couldn't find a better word then FPS, really.
So say I'm playing a random game at 100FPS, then another game at 300FPS and a third game at 60FPS. I see absolutely NO difference.
So how many "FPS" can the human eye see in?[/QUOTE]
There is no difference because your screen refresh rate is 60
Your ability to make out a single frame depends on contrast
If there is a single white frame among a ton of black ones you'll make it out but not the other way around
Movies get away with 30 through motion blur to smooth it out
[QUOTE=abp1192;24156668]Movies go around 30 without much notice. However, the human eye can see up to 72 frames per second.
For comfortable game play, most devs try to get around 60 frames. Though some intenser games go around 30.[/QUOTE]
And this is stupid
Pretty sure it is around 70-75. Anything about 60 only appears slightly more fluid but not greatly improved.
-snip- this isn't my pc.
It varies from person to person, but it is around 75. Most often though, monitor refresh rates limit it anyways, so it's often capped at 60.
I'm sure it's around 75
Films get away with having a lower fps by using motion blur, something our eyes see with fast moving objects in real life
Eyes don't go by "Fps" they have a steady stream of "Frames" you are seeing. most likely over what you would say 100 Fps.
I heard somewhere that pidgeons see at 300 fps and so everything appears slower, which is why they dont move until the last minute when theres a car coming
Well, out here in the country and near water I get a nice solid 72 FPS, but when im in a city or crowded area my eyes get a little bit laggy and go down to about 20-30 FPS
I read that we only see about 30 FPS mainly because of the fact that fast objects are taken in our eyes as blurs instead of, let's say, laggyness. They say that our eyes do actually work with images and taking so many in a second. The reason with the blurryness as said above is because it's moving too fast and our eyes can't pick up the full image in detail. Or something like that, but I easily googled this question for an answer.
This discussion again?
[editline]06:18PM[/editline]
[QUOTE=salty peanut v2;24156753]The eyes don't work like that.[/QUOTE]
The human eye doesn't see in frames per second. I'm getting tired of these types of threads and the slurry of idiots they bring.
[QUOTE=Legend286;24158467]The human eye doesn't see in frames per second. I'm getting tired of these types of threads and the slurry of idiots they bring.[/QUOTE]
He didn't say eyes see in FPS, he asked what is the highest FPS that the eye can differentiate between.
Infinitly
It depends on lighting conditions, how tired the eyes are, the contrast between each successive frame, and the refresh rate of the display device.
[QUOTE=abp1192;24156668]Movies go around 30 without much notice. However, the human eye can see up to 72 frames per second.
For comfortable game play, most devs try to get around 60 frames. Though some intenser games go around 30.
[/QUOTE]
I wasn't saying humans see frame rates for all you perfectionists. I am talking about how much you can notice. Most people don't see a difference past 72. Most movies do render around 30 and games for consoles tend to go from 30-60.
I THINK YOU'LL ACTUALLY FIND THAT THE HUMAN EYE DOESN'T WORK ON FRAMES PER SECOND IF YOU DON'T MIND.
/typical douchebag fp member
I just got a new graphics implant, so I get around 100-120 fps in open areas now.
Eyes do not work that way, it's like asking what percentage hungry you are.
[QUOTE=FinalHunter;24160755]Jo fails.[/QUOTE]
I bet you can't even see Crysis.
I can't really watch action films, they are like 20fps because of the special effects. :ohdear:
So much fucking dense idiots. He didn't say the eyes see in FPS, he said what would a noticeable difference be seen at what FPS. God damn learn to read.
[editline]02:10PM[/editline]
I'm talking about abp1192 btw.
72
[QUOTE=xxncxx;24161126]God damn learn to read..[/QUOTE]
[QUOTE=Yoces;24156653]
So how many "FPS" can the human eye see in?[/QUOTE]
The fact is that the human eye perceives the typical cinema film motion as being fluid at about 18fps, because of its blurring.
If you could see your moving hand very clear and crisp, then your eye needed to make more snapshots of it to make it look fluid. If you had a movie with 50 very sharp and crisp images per second, your eye would make out lots of details from time to time and you had the feeling, that the movie is stuttering.
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